r/FalloutMods • • Jun 03 '26

Fallout 4 [FO4] I added a pride-themed holiday event to Diamond City!

Thumbnail gallery
9 Upvotes

r/FalloutMods • • Jul 27 '24

Fallout 4 [FO4] Fallout London ain't good and it's not technical. Minor spoilers. Spoiler

0 Upvotes
  • The mod has constant crashes. You can sorta fix that.

  • It works 2-3 times worse than vanilla FO4. While looking worse. I have 150 fps on FO4, here it varies between 50 and 80. There are stutters even on good frames.

  • The loading times are absurdly long even for small locations.

Disregarding technical issues. It's just not made well, in any department:

  • The loading screens look ugly/amateurish.

  • The combat music is awkward, I hear metal clinging or sth, while running around? I constantly think some machinery is operating? It also has some ethnic tunes?

  • The exploration music is just all over the place. None of this reminds me of Great Britain. FO4 music was MAGICAL. No magic or melody or mood here.

  • The level design is abhorrent, there's an underground water level in the main quest that looks both incredibly ugly, like a bad mod reject, and also incredibly confusing, if you're not familiar with FO4. You may have trouble getting out of the literally first location, it's so badly designed.

  • Every second human character tries to offend you or critique while greeting you or you're walking by. Then some of them ask you for help.

  • The fish people are gasping for air constantly like a dying person when they talk, and it's hard to listen to. Why are they not in water anyway, if it's so hard to breathe? Fish people in my Fallout? It's too much.

  • The quests are generic. It's a chain of typical quests, bring one thing to one person, so that he will direct you to another person, bring another thing to that one, you are doing small favors for everyone. You literally have to do 3-4 generic quests just to use a workbench and then you don't get to use it anyway. You don't feel like you're achieving anything. Where are my rewards or story bits?

  • The graphics are ugly. FO4 never had amazing graphics but it was consistent. Here it's just a lot of shit on the screen. It literally looks like a bad vegetation/clutter mod. And the game is GREY.

  • You get a cool knife and then your character is doing a long cool animation toying with the knife, while talking to people, and it's just ASS. Immersion breaking.

  • Bring Crystalline Photon Agitator? This is not Star Trek, it's Earth, London.

This is just the first two hours. I don't like anything in this. If you want quality or something fresh in FO4, i would recommend Sim Settlements 2. Now that is an experience. Even thought it's got no new map.
This mod will be idolized, because there is no competition, but if this was a regular product and not a mod, it would be very poorly received. There are no good ideas or execution in this. I waited years for this. Literally checking everyday for last two months. I'm dying for some new Fallouty gameplay, but this is not it.

Edit: I played some more. This is just terrible. In MAIN QUEST i have to go into a crashed plane. NPC tells me I can't I need to destroy 5 nests of critters. The location is HORRIBLE. You move on platforms which are unclear and chaotic. One bad step and you fall down to extremely irradiated water and die in seconds. You have to go pretty far to destroy 5 places of critters. Why so much? Why at all? This is like a first quest from an RPG 25 years ago. Why the extreme hazard? So much inconvenience for such a trivial quest? Very, very bad. Every quest is either generic or downright annoying.

Edit 2: The NPC when I return from the quest says nothing about it. It just spawns an entrance icon. The plane is divided into TWO MAPS. Both are super small, one is literally as big as a small room in flat. Why the extra loading screen? Because you cannot code for shit? Why is the plane propeller spinning? There is no wind. There's a fish person child and it has a face of a middle aged fish person movie star. Remember Cary Grant but as a fish person? This is the face of this child. Yet it talks like a stupid 8 year old. This lacks common sense or good ideas every step of the way.

Edit 3: I went to the plane to get a screenshot of the fish child. It disappeared. I had trouble moving around the plane because it's so narrow, the NPC move around it for no reason and bug out. I tried to come back to open world, the game decided to give me a 45 second loading time. Then I tried to fast travel, and I cannot because enemies are nearby? Right after changing maps? Very bad. I fast travelled, and the game crashed. I give this game a few chances more, but then it's going to the trash. I don't care it's free. I knew something was up when they lied about the release 3 months ago. You cannot expect quality from people who have no integrity.

Edit 4: I progress with the main quest. I have to lower the crane to use the boat. The boast fish person repeats "Nothing like a swim in Thames". But the water(in a different location again!) is so irradiated, I die in seconds. Not only that, there is not a single fish person who stays in water. Fish people would rather gasp for air than stay in water and breathe normally in this game. Yet they have an underground water based city?(Underground and water feels like a bad idea in the first place). So I have to awkwardly jump on platforms (in FO4 mind you.) I lower the crane, then i jump down, but there is also a small platform to the boat which didn't lower. I cannot just jump because the boat is too high, and i die in seconds in water. I awkwardly jump on top of the platform, which shouldn't be possible because it's so steep. This is unplayable for a person who doesn't know FO4 really good. This lacks complete common sense.


r/FalloutMods • • Dec 08 '23

Fallout 4 Tactical mod hate? FO4

3 Upvotes

What is with the tactical mod hate? I love all the tactical gun mods and realism additions to the game. I get it's not everyone's cup of tea and maybe not entirely lore friendly with the additions of modern firearms and tactical gear but why the hate for them? Like just don't download them.


r/FalloutMods • • Jan 17 '26

Fallout 4 [Fo4] I turned fallout 4 into an anime how does it look?

Thumbnail
gallery
0 Upvotes

Nyanpasu! tell me if you prefer the color filter or not also extra pics here https://imgur.com/a/dAsRW5n fallout4toon enb and seventysix weathers is what i'm using if you can make it look even more anime looking yourself then show us nya!


r/FalloutMods • • May 18 '24

Fallout 4 Can we chill out? [fo4]

0 Upvotes

Can we chill out?

It feels like the work put towards making mods available to the community has been less and less appreciated as of late. I get that people may disagree with the fashion in which some devs have responded to critics, and I’m not saying I think some of these devs have been in the right, but can we take a second to try and put ourselves in their shoes?

Imagine spending months to years developing and maintaining a mod solely intended to improve the players experience, and then having an update from the game developers themselves which introduced performance issues for any modifications made to NPCs, and receiving the criticism and blame from hundreds of members in the community before the cause of these issues were even confirmed.

These people spend countless hours bettering our gaming experiences, yet we blamed them for issues caused by changes Bethesda made before the community had even determined the root cause of said issues.

I can see where the opinions of both sides of this issue are rooted from, and I’m not saying anyone is wrong in where their opinions rooted from. But can we please just remember the effort that goes into developing mods is purely voluntary? Software development is work that pays people well over six figures due to the effort and knowledge required, we are getting months worth of this work for free… I just worry the modding community is starting to come off as entitled in a sense, there seems to be a lack of empathy for the mod developers perspective.

I don’t develop mods, I do develop software professionally, I do enjoy the benefits of being able to use mods for free, but please bear with me and try to put your opinions aside and let’s look at this from the developers’ perspective…

Imagine years of development and maintenance for a mod addressing issues that shouldn’t have been in the games release to begin with. This is a passion project with 100s to 1000s of hours put in, solely to better the average player’s experience… Then imagine the developers who left the problems that you spent time and effort fixing decided to release a patch which introduced performance issues for any mod that altered NPC data yet left all those problems you fixed still unaddressed. Then imagine a community of hundreds of people blaming your work for another new issue introduced by the devs, and you try to tell the community it couldn’t have been something you did. You know the code you’ve altered and you know it wouldn’t logically cause these new problems, and then trying to tell people it wasn’t your mod that’s responsible, yet everybody assumes you’re wrong and escalates the harshness of their responses despite not having seen any of the code itself. A week later it comes out from a third party confirming it was not the mod developers fault, and instead of apologies for attributing blame preemptively, people continue to trash the mod developers despite confirmation it wasn’t their fault. I would be pissed off.

Imagine volunteering hundreds of hours towards a project only for a mistake your manager made to be entirely blamed on you, and then despite the manager being found out responsible, the attribution of blame remains unchanged.

Can we just remember that mod development is a voluntary effort, and we should be grateful for any free service we receive? These developers could easily make $100k+ working elsewhere with the same skills, or develop mods without making them publicly available, yet we are fortunate enough to get free improvements towards our favourite games, and somehow still act as if they’re the cause of our problems and not the source of bettering our experience?

Downvote me all you want, if the community truly can’t empathize with the mod developers perspective, I just worry we may be approaching the end of modders’ willingness to support our favourite games and mods. They’re doing work valued at $100k+ annually for free.

I’d love if this post could start some discussion that allow players to better understand the developer experience. Even if you wholeheartedly disagree with me, I’d love to hear why, I’m truly just confused by the communities current stance towards developers.


r/FalloutMods • • Oct 06 '25

Fallout 4 [Fo4] I tried to turn fallout 4 into a anime but what mods should i download to improve the look?

75 Upvotes

You may have seened someone post pictures of my game but i'm the original person who has this game and the mods are fallout4toon and clarity


r/FalloutMods • • Dec 19 '21

Fallout 4 They-Them - Neutral Pronouns (FO4) Changes most text-based pronouns referring to the player to their neutral equivalent. Apparently, I rustled some jimmies.

Thumbnail
nexusmods.com
349 Upvotes

r/FalloutMods • • Mar 25 '24

Fallout 4 FO4 Slavery mod

0 Upvotes

Hi guys i used to have a Slavery mod that would place slaves all around the map where i could save, and then do whatever i wanted with them. Probably it was a mod from LL , i can't really remember, any tips? Thx


r/FalloutMods • • Apr 02 '25

Fallout 4 [fo4] can someone help me idk what it means by a creation club style quest

Thumbnail
gallery
0 Upvotes

Mod classic remnants power armor (this because of the mid rules)


r/FalloutMods • • Jul 27 '26

New Vegas [fnv]Please tell me this is a coincidence or my mind playing tricks on me.

Thumbnail
gallery
0 Upvotes

I’m using viva new Vegas and a few unrelated things like another millennia and titans of the new west


r/FalloutMods • • Jul 29 '24

Fallout 4 (Fo4) virus in downgrader

Post image
0 Upvotes

Well that cant be good


r/FalloutMods • • Jun 08 '16

Fallout 4 [FO4] Fallout 4 Mods: DRM - Fire A Warning Shot Across Their Nose

Thumbnail
youtube.com
0 Upvotes

r/FalloutMods • • May 21 '24

Fallout 4 [FO4] Has modding for fo4 been fixed or is it still largely fucked right now?

0 Upvotes

See above^


r/FalloutMods • • May 24 '24

Fallout 4 [Fo4] Post Next-Gen Update.

0 Upvotes

It's honestly hilarious seeing all the people crying about how the NGU broke all their mods.

Guys, Bethesda gave us weeks of notice, alerted the F4SE team even earlier, and Nexus released a guide explaining how to prevent your game from updating by simply making ONE file "Read Only". And mods which revert the game back to the last pre-update version came out within days of the update.

This just proves that there's a portion of this community that will NEVER stop complaining. They were warned repeatedly, given instructions on how to keep their mods working, and yet they did nothing.

So while they complain, I'm here with my 400+ mods, completely unaffected, my game still not having updated after over 2 weeks.


r/FalloutMods • • Jun 02 '16

Fallout 4 [FO4] Because the nexus and PC doesn't exist right?

Thumbnail
twitter.com
7 Upvotes

r/FalloutMods • • Nov 17 '25

Fallout 4 [FO4] Frame Generation Showcase

0 Upvotes

Would 100% recommend this mod. Tested it myself and it does indeed work! I have a pretty powerful PC, and even in the most intensive area in London it exceeds 180 fps when before it was around 130 ish. But I do have my fps capped to 180 fps so idk how much above 180 it would go to on my rig.

Why couldn't Bethesda do this? frame generation, high fps fix, fixing their cubemaps, why can they only introduce more bugs into their 10 year old game? Who tf knows.


r/FalloutMods • • Sep 05 '24

Fallout 4 [FO4] My personal mod collection

Thumbnail
gallery
146 Upvotes

r/FalloutMods • • Jun 25 '22

Fallout 4 [FO4]Release - The Rainbow Warriors: Stand-alone Pride Month themed Space Marine Power Armor Paint job

Post image
8 Upvotes

r/FalloutMods • • Apr 18 '25

Fallout 4 Is there any 2b outfit mods on Xbox? (Fo4)

Post image
0 Upvotes

r/FalloutMods • • Jul 25 '23

New Vegas [FNV] The Mojave is a hot place (mod release)

Post image
0 Upvotes

r/FalloutMods • • Sep 20 '24

Fallout 4 Are FO4 Nudity mods that prioritize realistic bodies over conventionally attractive ones? NSFW

0 Upvotes

I'd also would really prefer if the mod was compatible with AAF


r/FalloutMods • • Sep 21 '24

New Vegas [FNV/TTW] Sexout Mod NSFW

0 Upvotes

I am thinking about trying this sexout mod and I was wondering if anyone got any opinions on it. Or tips how to use it.


r/FalloutMods • • Jan 27 '21

New Vegas [FNV] Fallout The Frontier 25 hours in Review. Wanted to clear the air regarding this mod.

0 Upvotes

Hey, I'm writing this because I've seen a ton of misinformation and frankly plain bullshit regarding this mod, and it's only going to scare people away from trying what is in my opinion one of the best DLC sized mods for any BGS game. It's gonna get long, but this mod deserves it. Check the TLDR if you want to skip to the end.

Let me get this out of the way first: No, this mod is not filled with sexual fetishes or political messaging. Anyone saying that is simply lying to you. Yes, you can have sex with a sentient lizard, if you do a quest in a specific way and even then it's locked behind the Lady Killer Perk and the game calls you a freak for doing it afterwards. That's basically the entirety of the sexual content I found so far, and it's nothing compared to Fisto, a robot in the base game that you can have sex with immediately with no requirements. I'm sure there must be other examples which I've not found, but if in 25 hours I found just this, then lets stop trying to make a mountain out of an anthill. Regarding political messaging, there's only one sidequest that's particularly political and it does a good job of showing all sides. You can go communist, capitalist or anarchist, and basically all sides are pretty bad. So nobody is forcing anything down your throat (I went anarch because I disliked both corrupt leaders). Now, with that myth dispelled... lets get to the game itself.

The frontier is at least 2 games in one. On the one hand you have a traditional Fallout experience: A huge map filled with sidequests, interesting NPC's , fun locations to explore and plenty of loot. On the other, you have the main quest line, which is... not really Fallout. At least the NCR route. And I think most of the misinformation regarding this mod/game come from this.

Lets talk about the Traditional Fallout side of The Frontier:

Frankly, it's really really good. It's incredible how they made exploration so fun. I spent way too much time just looking at my compass and going to every location that I hadn't explored, and the game rewarded me for it. It's not unusual that you'll be randomly walking The Frontier and you'll come across some NPC's and a fun sidequest will start. There's voice acted NPC's EVERYWHERE. It feels more dense with content than some actual Fallout games which I'll not mention. If you're like me and you remember having fun in FO3 and FNV just exploring the wastes, this is definitely for you.

To give an example, while randomly walking the woods I found a cave called Whisper Winds Cavern. Now, usually, a cave named something so generic in a BGS game will probably have a few critters and maybe a randomized chest inside. Not in the Frontier. Here you have a quest line, vendors, like 5 voice acted NPC's with cool backstories and a choice to make. This isn't unusual. There were lots of quests where I really felt for the characters in it. There was one lady ghoul I thought had died while I was helping her husband and it actually bothered me for a second lol turns out she was just sleeping.

Theres a ton of unique cool looking loot here. There's unique armors and power armors, weapons and at least 2 player homes, one of which is really detailed with loot sorting and everything. Really loving my Colt Revolver and M1 Sheriffs Garand.

All in all, an excellent fallout experience, with mostly good voice acting, interesting quests, fun exploration and rewards. Just this part of The Frontier is enough for around 20 hours of playtime and counting for me (explored 2/3 of the map). It's damn good.

Now.. for the part of the game that doesn't feel like Fallout. Main quest (NCR side):

Gotta say, what I played so far I didn't like. It didn't feel like Fallout. From a technical aspect it's impressive since it feels like another game, but that's the problem. I didn't want to play a heavily scripted, filled with explosions and enemies COD like experience, I wanted Fallout (which I got plenty of exploring). So I played some of it and then just abandoned it. Don't have a lot more to say on that until I finish exploring and continue it.

Conclusions:

There's really too much to say about The Frontier, and in my opinion it's mostly good. Even the parts I disliked are mainly a subjective matter. A full review that would make this game justice would be 10 pages long, detailing both positives and negatives. I would have to talk about how different the city and forest feel to The Mojave, the amount of unique assets, the vehicles, the companions, the Wild Wasteland Perk quirks, the 3 available main quests, the dialogue choices with stat checks, the frequent hotfixes being released... There's just too much to talk about.

So let me end with this. The Frontier is not perfect, but it's incredibly fun, packed with content, and was obviously a passion project for a lot of people. This is hundreds of times better than some of the official DLC's we've had in the past and it's FREE. It puts paid DLC's like Automatron and Dawnguard to shame, and they were decent. My advice is to try it out, and if you don't like the scripted intro, then just hold on until you finish Chapter 1. Then it opens up and you don't have to do another main quest ever again if you don't want to. It's still worth it. If I had read all the bullshit that's been circulating on the internet I wouldn't have tried it and would have robbed myself of dozens hours of fun fallout content.

TLDR: It's a myth that this game is filled with fetishes and political messaging, besides one or two examples. It's worth playing for the exploration and sidequests alone, like I did, even if the main questline is scripted, since you can skip it. It's filled with content and it's awesome. Go try it, don't rob yourself of the fun.


r/FalloutMods • • Dec 12 '24

Fallout 4 [FO4] Eye texture issues with the Project Javelin mod

Thumbnail
gallery
0 Upvotes

I tried everything to fix the eyes looking like this. Only keeping essential mods, double checking dependencies, changing load order, but I can’t fix this weird eye texture. It is not completely purple, it is like the normal texture with a purple filter. I cannot change the eye type, nothing shows up, and changing eye color does nothing, since each time i select something, my action is just not input. Any help would be appreciated.