r/videogamescience • • Jun 25 '16

The (in)famous half A press video about Super Mario 64

Thumbnail
youtu.be
416 Upvotes

r/videogamescience • • Oct 07 '16

Post of the Week Still the best Video Game Science series I've watched - guy breaks down the artificial intelligence in Skyrim and creates a new framework where enemies become genuinely intelligent.

Thumbnail
youtube.com
229 Upvotes

r/videogamescience • • Feb 07 '17

Donkey Kong 64 Rainbow Coin Discovered 17 Years After Release

Thumbnail
youtube.com
209 Upvotes

r/videogamescience • • Aug 25 '17

AI learns how to play Super Mario World

Thumbnail
youtu.be
166 Upvotes

r/videogamescience • • Mar 15 '21

Code How To Find Diamonds Mathematically: Matthew Bolan explains how correlations in surface terrain generation can be used to find ores in Minecraft, making use of Java Random's properties

Thumbnail
youtube.com
156 Upvotes

r/videogamescience • • Sep 29 '16

Code SM64 Blinking mechanics

Thumbnail
youtube.com
156 Upvotes

r/videogamescience • • Jan 02 '17

Super Mario 64 - How Wall Hitboxes Work

Thumbnail
youtube.com
154 Upvotes

r/videogamescience • • Dec 12 '21

This flowchart shows the specific programming logic used for tile collision in SMB1 - the inner workings behind some speedrun tech (such as clips) can be visually understood by the flowchart.

Post image
145 Upvotes

r/videogamescience • • Feb 12 '17

Creating a "virus" for Pokemon Red and Blue (self replicating save file!!)

Thumbnail
youtube.com
141 Upvotes

r/videogamescience • • May 19 '20

We solved RNG in a Wind Waker minigame by reverse engineering it

Thumbnail
youtu.be
138 Upvotes

r/videogamescience • • Aug 04 '17

The Evolution of Trust

Thumbnail
ncase.me
138 Upvotes

r/videogamescience • • Aug 25 '16

Code Hitting this Block for 416 Years Crashes Paper Mario (math included)

Thumbnail
youtube.com
137 Upvotes

r/videogamescience • • Aug 04 '20

A ride that takes 10^20k years to complete in Roller Coaster Tycoon 2

Thumbnail
youtube.com
136 Upvotes

r/videogamescience • • May 08 '17

Code A Crash Bandicoot developers bug story

Thumbnail
gamasutra.com
130 Upvotes

r/videogamescience • • Jan 20 '17

Super Mario Bros World Record Progression

Thumbnail
youtube.com
130 Upvotes

r/videogamescience • • Mar 13 '17

New study looks at how gamers get good. Researchers studied Halo: Reach and Starcraft 2 players, their practice strategies, and success.

Thumbnail
news.brown.edu
129 Upvotes

r/videogamescience • • Apr 26 '21

Innovation in competitive NES Tetris techniques

Thumbnail
youtu.be
128 Upvotes

r/videogamescience • • Mar 02 '17

Post of the Week I recreated portals to figure out how they work. Here's my video explaining a bit of my thought process and how I implemented it.

Thumbnail
youtube.com
127 Upvotes

r/videogamescience • • Mar 09 '17

Post of the Week Creating an "Evil" Paper Mario Cartridge

Thumbnail
youtube.com
124 Upvotes

r/videogamescience • • Jan 14 '20

The Two Types of Random | Game Maker's Toolkit

Thumbnail
youtube.com
121 Upvotes

r/videogamescience • • Jan 24 '17

defying the limitations of hardware - analysis of ingenious solutions in game design

Thumbnail
youtube.com
119 Upvotes

r/videogamescience • • May 20 '18

Sound The Gerudo Valley Theme Flipped Upside Down

Thumbnail
youtube.com
117 Upvotes

r/videogamescience • • Feb 27 '17

Pokemon Red/Blue Virus 2.0, and the Mew that was hiding under the truck all along.

Thumbnail
youtube.com
117 Upvotes