r/spaceengineers • • Apr 26 '15

PSA Please don't give SE bad reviews because of the devs' opinions on paid modding

46 Upvotes

So I went to the Community Hub today, and I saw some negative reviews. These were because of the devs' supporting paid modding. I go over to the Reviews page and I see this. Please don't write "reviews" like this. It's not a review at all, it's just a really immature reaction to people having different opinions than you.

(Also, sorry if this comes off as a bit ranty, but I was kinda pissed to see one of my favourite games being drowned in negative "reviews" for no reason.)


r/spaceengineers • • Jan 26 '26

MEDIA Star and Stripes

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8 Upvotes

Now this is a bit of an older design and features a corny name to fit the paint job, introducing the Unifier Patriot, it's one of the few ships I bothered using armour plates to add depth and make some funky shapes which are especially noticeable on the forward propelling thrusters, this ship of freedom also contains a quick deploying truck lovingly named truck-kun due to the fact managed to kill me when I accidentally got out of the cab.

This is also one of my first ships with a walkable decorated reactor room, this ship also features a med room and relatively small crew quarters with some luxuries like a gaming area as well as a bookshelf.

The bridge has the main captains control for piloting the ship and firing of the large rail gun as well as two stations for manual control of guns if need be.

The armour scheme on this ship came from having a base for the ship and then add pieces of heavy armour in smaller sections to help reduce damaging too many blocks around it as well as give the outside some depth (the black part is the base and and the parts with colour are the heavy armour sections).


r/spaceengineers • • Nov 02 '24

WORKSHOP Mod update

0 Upvotes

r/spaceengineers • • Mar 11 '25

DISCUSSION Captain Jack is a massive hypocrite who can't take criticism

0 Upvotes

I watched Captain Jack's most recent video regarding SE2 and I had some criticisms about the video that I made a comment about. He removed the comment (seen below) within 2 minutes of me posting it and has deleted it a second time in less than 30 seconds when I tried to post it again. He also removed another post talking about how he sounded salty regarding his situation with the closed test group. This is honestly kinda ridiculous and shows that he is a massive hypocrite who can't take criticism when it is aimed at him.

EDIT: I don't see what the problem is. I see 2 posts covering the original situation and I am commenting on his current behavior. I do not see what is wrong with pointing out a problem with one of the biggest SE content creators and how he is acting when it hurts how the community as a whole is portrayed. He is acting like an immature child and his behavior should be commented on.

The comment I posted:

Jack please don't delete this comment like the last one. This is the feedback you have been so vocal about being removed from the closed test group for. If you remove it again, you are a massive hypocrite and I will keep posting it.

Not gonna lie this whole video just kinda feels off. Jack was being kinda childish imo with the comments regarding the previous video, followed by saying don't take credit for other people creations (aimed at Aaron's old problem from years ago) and then the comments regarding feedback with the closed test group, and then the comment about the developers dismissing community feedback at the end while mentioning his last video for the second time. It all just came off as Jack being kinda childish and butthurt, especially wth just how negative the video is overall.
Keen were originally going with Mod.io because it is easier and cheaper for Keen and it lets both console and PC platforms share a workshop instead of having separate workshops. They swapped to the steam workshop based off of the feedback from the PC playerbase so that is already resolved and there is no reason to bring it up. Of course the game has low player counts it's a super early alpha that people can purchase to support the devs and explore new systems as they are introduced, and of course it doesn't have much content in comparison to the first game because of the previous reason, people are not going to play this one at the current stage of development when the first game exists so the player numbers will obviously be much lower.


r/spaceengineers • • Jan 01 '16

DISCUSSION Are you freakin serious with this update right now? WTF!?! I'm new, am I being trolled?

6 Upvotes

New players...play on peaceful on an Earf world. World set to "SAFE" no weapons. Update the dedicated server login and get killed and base destroyed by robot dogs I can't disable according to realease notes...WHAT THE ACTUAL FUCK?!?

Ruining people's shit is a damn good way of driving off new players. We were planning on playing all weekend but looks like we'll be keeping the server off until the update is updated with a way to shut off this stupid, and I mean stupid, bullshit. Really...people are making mods to disable it...that's some bullshit right there and I feel embarrassed for the developers. I'll get a refund before I install a mod to fix a patch the developer released half assed. I'm kind of dumbfounded...why not wait the few extra days to release the patch when they have implemented a way to turn it off? Being new, is this what we can expect from the developers on a regular basis? I feel like I'm being trolled. Not fun.


r/spaceengineers • • Apr 08 '16

DISCUSSION Why are we not talking about this?

0 Upvotes

This sub needs to get rid of the downvote button.

Someone had to say it, and I'm NOT saying it just for me especially. As a matter of fact, I'm saying it for the majority of people who want to post here. The modmakers, the youtubers, everyone.

I've noticed that my fellow Space Engies lovers have had a very difficult time on this subreddit. Now it may not seem like a big deal to you- but for people who actually want to share stuff to this community, it is.

Humor me and my facts for just a few moments.

Here, it's used for opinions, not the way it was meant to be. It's used as a dislike button, which is completely going against the whole ideology of what the downvote button is.

I watched my friends video get swept away in a horde of mass downvotes, and none have been justified. Do you want to know how I know they weren't justified? Because they weren't. Silent downvotes don't mean anything, you're just using it as a dislike button.

If something were off-topic, which is what the downvote button IS for, we would contact the mods. Because if it is TRULY off-topic, they would delete it.

Very few subreddits have implemented the removal of the downvote button, and they're all successful.

Check out Project Zomboid's sub, they have no problem with self promotion at all. No one is a dick there, no one cares about upvotes, and no one gets put beneath one another.

Then go to Chivalry, DayZ, Insurgency...... they have the same problem as us- people use the downvote button as a popularity contest. That's the simple truth. Seriously, try to do anything on their subreddit and you'll pay the price one way or another.

In this community, we have a great movie maker who is making arguably the best series in Space Engineers. Why is it not the icon of our game? For his series- nothing has gone its way. I don't see how 40 people can justifiably downvote a video on SPACE ENGINEERS to the SPACE ENGINEERS subreddit. See the correlation there?

Some 5 minute videos I've put up have been disliked within a minute. So are we not even trying to be discreet about it anymore? Someone is going along all the posts, up and down, and clicking the downvote button. I know it sounds like speculation, but refresh the page once ever few seconds and you'll see the numbers go down on the front page. One point at a time. Just look at how the posts rise and fall like it's the stock market.

You know how if two people are drowning- one uses the other to float on and kills the other person beneath the water basically? That's what's happening here. People downvote others so they can get to the top- and it makes a doorway for self promotion for those who have the alt accounts to bend the votes in their favor.

Say what you want, because if you find this idea to be wrong; you're most likely the one who is responsible for the hordes of unjustified downvotes on this subreddit. If something rustles your jimmies so badly, send a VALID complaint and the mods will deal with it. If they feel like they don't need to do anything or can't do anything, maybe you'll realize that your complaint wasn't very valid at all.

The majority of us are not letting it die because we can't even see it. It's a miracle anyone can enjoy content on this subreddit when entire albums, videos, posts and workshop links get swept away within a minute.

TLDR; People use the downvote button as a dislike button, and it's ruining this subreddit and making it like every other cancerous subreddit out there that people avoid. We should have a vote and possibly remove it. Posts with 40+ votes shouldn't be reduced to 3 votes for no good reason.


r/spaceengineers • • 20d ago

MEDIA Subnautica x Space Engineers - Mod - Release & Showcase

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0 Upvotes

Hello everyone, Well, this is it, the release of the mod called DeepEngineers

For those who haven't seen my first video on youtube, this mod allows you to play subnautica inside of space engineers, while all space engineers gameplay remains available (others planets, your ships, etc..)

The mod (and its source code !) is finally released, to the surprise of no one, this was made with Claude Code and i have tried my best to not make it sloppy.

Everything in the github link explains you the game, how to play, the one click installer, the features and most importantly (i've repeated my self a lot of time on this) that, it's a work in progress, it might not work for everyone and it might not be a smooth experience yet.

\-No decompiled files/code are in the repo ; only the source code of the mod.-/

I do not wish to take credit for this, because i do not care, this is a fan made project of my favorites games and i'd like to share it with people who also dreamed of this

Anyway, i hope you'll enjoy, more updates are coming when i can (this takes a lot of my free time)

if you have any issues or suggestions you can list them in the comments or open an issue on github, feel free to modify the mod.

https://github.com/bslingerr/DeepEngineers


r/spaceengineers • • Mar 06 '26

MEDIA HERE IS YOUR CREATIVITY YOU LUDDITES

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0 Upvotes

Everyone pissed me off on my previous post. They ignored the entire point of a cool observation all because I said, "Ai."

They're nothing more than overblown calculators for images and concepts, rather than for mathematics.

I know I am going to get hate for this, so... Bring it.


r/spaceengineers • • Jun 13 '25

MEDIA My large grid mobile rover

0 Upvotes

r/spaceengineers • • Nov 04 '15

DISCUSSION Uh oh, guess what day it is? Guess what day it is! Eh? Anybody? >>>HYPE DAY!<<<

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1 Upvotes

r/spaceengineers • • Oct 09 '15

DISCUSSION Checked reddit today and...

5 Upvotes

I'm wondering how people thought planets were coming today. Anyone who even remotely thought it would be should be angry at themselves, not Keen. Seriously, it's a bit of a leap to go from "soon" to, "this week on thursday". It's your own fault. They're not ready, and when they are, they'll be here. As for a date, SE was released on the 23rd of october. Wouldn't be surprised if that's their goal. That's 2 updates away. Now you can get hyped for that for no reason.


r/spaceengineers • • Mar 26 '25

MEDIA This youtuber is starting to grow on me

0 Upvotes

Nothing amazing, very short video's.
Clearly doesn't have English as first language.
And judging by the likes has a tiny following.
https://www.youtube.com/@LucaTheGuide


r/spaceengineers • • May 07 '25

DISCUSSION Scripting with ChatGPT

4 Upvotes

What's y'alls take on using things like ChatGPT to script?

I've got mad love and respect for our modders and scripters, and god knows some of them could NEVER be replaced (in my eyes), but I've had more fun arguing back n forth with an AI getting scripts working than I've had actually played.

Currently on this beast:

Gets the number of hydrogen tanks, gets their total capacity, and gives a Time To Depletion, Hydrogen Stable, or Time to Full message depending on intake/output of stored fuel

You can set tanks to be "Reserve" Tanks by adding Reserve to their name.

Reserve tanks automatically kick in at a CustomData specified threshold. Font size and LCD name are also CustomData specified.

I don't even know if this script is already out there on the workshop or something, but between this and a Turret Ammo script and Port/Starboard Turret Renaming script I got made with ChatGPT over a good few hours, It's a whole new world for me

Hell, while typing this out and still testing I had it add a line to show at what percentage the Reserve Tanks kick in

Then another change so 0 fuel reads "Empty" instead of Low

I digress. Just genuinely curious to everyone's thoughts.

Also, I'd never claim to have written or generated any of this myself. All the heavy lifting was done by ChatGPT. I did spend hours arguing with it to get things fixed so it wasn't just "do this" and it gave me all this. There was work, just of a different, emotionally taxing kind.

Edit: If anyone would like these, let me know and I'll get em over to you. I just upgraded my GPT for another reason, but I'm taking advantage of it to go back over these scripts and clean them up/add functionality way faster than the free version was able to do.


r/spaceengineers • • Nov 05 '15

DISCUSSION If planets don't come out today then I'll be too busy playing FO4 to care if they come out in the next month or so.

33 Upvotes

r/spaceengineers • • Feb 28 '25

SERVER Wolfrik's (formally Jonnys) survival SE server wants you!

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0 Upvotes

Hello there! I'm am Wolfrik, and after a strange chain of events, I've gone from being a player in this cross play community to being the head, running the server.

Later today we have planned a big event as we say goodbye to the world we've been playing on for the last few months, giving it a nice send-off before starting a new world! It's the perfect time to join a growing community and play space engineers with new friends!

Our current world is a rover focused world on the planet of Crait, and the new one with be more space focused, in a black hole system with a Earth like (Tera) like planet.

Here's our ever growing and changing lore, we have two main PvE factions, and three PvP factions.

The Shattered Expanse: A Universe on the Edge

In the distant reaches of the galaxy, a once-thriving star system met its doom when a rogue black hole, known as Los, devoured its sun. The cataclysm shattered the system, leaving behind a desolate expanse of asteroids, debris, and a single surviving planet—Tera. This remarkably Earth-like mirror world, miraculously spared from annihilation, now orbits the Maw, its gravity well bending time and space around it. Tera is a fragile oasis in an otherwise hostile void, its lush biomes and breathable atmosphere a stark contrast to the cold, lifeless asteroids that dominate the system.

The survivors of the cataclysm have split into distinct factions, each vying for survival and dominance in this unforgiving environment. The Neutral Alliance, a coalition of engineers, scientists, and traders, seeks to maintain peace and rebuild what was lost. They operate under a strict code of non-human aggression, focusing on resource gathering, technological advancement, and the preservation of Space. However, their neutrality is constantly tested by the ambitions of others.

The Faenus INC, a multiversal mega corporation. They take on any contract for a price, whether it entails acquisition, construction, scouting, hauling or more. Faenus is both feared and respected, their loyalty as fluid as the credits they earn.

Meanwhile, three warring factions—The Dark Mechacum, Serpents of Exis, and **Scrap force of the Infinite Armada **—fight for control of the system's scarce resources and the strategic advantage of space. Each faction claims to be the rightful heir to the system's legacy, their ideologies and methods as different as their leaders. The dark mechacum, a militaristic order, seeks to impose strict discipline and order. The scrap force, a ruthless band of pirates and scavengers, thrive on chaos and plunder. The Serpents of exis, believe they are destined to harness the power of the Los and ascend to godhood.

The black hole itself looms over the system, a constant reminder of the fragility of existence. Its gravitational pull warps asteroid fields, creating treacherous navigation hazards, while its event horizon whispers promises of untold power to those daring enough to venture close. Some say the Maw holds the secrets of the ancients, while others believe it is a harbinger of doom, slowly consuming the system bit by bit.

In this fractured universe, alliances are fleeting, and survival is never guaranteed. Whether you choose to build, trade, or conquer, the Shattered Expanse offers no easy path—only the relentless struggle to endure.

If this sounds interesting to you, join us in discord! https://discord.gg/Nsse8KpTpx


r/spaceengineers • • Nov 28 '23

MEME not gonna sugarcoat it

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0 Upvotes

r/spaceengineers • • Oct 25 '19

MEDIA keep up the pressure fellas

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0 Upvotes

r/spaceengineers • • Nov 30 '25

WORKSHOP A little share on progress i made on my SE mod, thanks to people who donated models for me to import. Also Suggest your character ideas in comments, i'd like to import something funny (like last pic)

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1 Upvotes

Never thought i'll be importing this many models. From a first screenshot doesn't look like it's SE and is more like VRChat. Man if the post dies becouse of anti furry cringe kids idk i'll go around city advertising it on the lamp posts


r/spaceengineers • • Oct 29 '15

DISCUSSION HYPE !

3 Upvotes

I might be the last one, I might get disappointed in the end but, I am not afraid to ride the "HYPE TRAIN". Now all I need is some people to help my cause. Are you with me ?


r/spaceengineers • • Mar 17 '16

PSA Inside info just got leaked from Keen Software House! They are releasing a patch later today.

10 Upvotes

r/spaceengineers • • May 19 '26

DISCUSSION (SE2) We don't need ingots in Space Engineers 2

0 Upvotes

Title. Ingots aren't necessary for Space Engineers 2. If some dude is going to spam against their removal, I'll spam in support of Keen (except with an actual high effort post, ur welcome mods)

Nothing has actually changed with the removal of ingots, it just makes the game faster. This is good. You can go from nothing to a basic atmospheric ship just from your backpack quickly. This is good

Want a larger atmospheric thruster? Too bad, go make a smelter for the necessary components
Want a drill? Too bad, that's further up the progression tree

I haven't heard a single good argument for why we should have ingots ingame

Side Tangent about Subnautica 2

It has a really similar crafting and building system to SE2. You can mine raw resources and immediately build with them. Some parts require further processed materials THAT REQUIRE ANOTHER PRODUCTION BLOCK TO CREATE and sometimes materials you need to go elsewhere for. There is no "ingot" here, there is no "inbetween" step between a mined substance and a component you can build with

Yes Subnautica 2 has ingots but they would be called a "complex component" in SE2's production system - and they can be used directly as components when building, so don't meet the SE1 definition

SE2 differs from Subnautica in a very important way, AUTOMATION. Why do we even have simple components you might say, if we can just backpack build them?

Welders can't make their own simple components. If you want to timesave by "printing" a ship, you must make simple components

example below of a printer working on a ship that would take way too long to hand weld, inside Space Engineers 1

Also it's just really boring to wait for resources to refine before being able to use them so this is a great timesave. There is no longer a gap between a mining trip, and making ships (granted, there is still the "production" gap, but you can still start making steel plates regardless)

Using a survival kit for repairs in SE1 is so dreadfully slow. At least with SE2's production system, ya gotta actually search for resources!!!

Go play Space Engineers 1 Survival with a Europa Start. You'll get the idea. No stone for you

Oh and additional note if someone actually reads through this whole thing, I do think backpack building is too fast. It should take time to build components, and you should be able to build components in a queue like with SE1's survival kits.

Make it so the backpack builder is slower than the Tier 1 welder speed. You want an increase in welding speed? Go make your own components in a smelter, or pre-queue the components you know you will use (a skill called "planning")


r/spaceengineers • • Apr 01 '16

MEDIA Space Engineers - Update 01.129 - Antimatter thruster, infinite speed

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0 Upvotes

r/spaceengineers • • Oct 20 '24

DISCUSSION Game feels kind of dead

1 Upvotes

I've been playing space engineers more and its fun but it feels kind of lifeless, even in servers you dont come across players unless you are actively looking for them, there are basically no wildlife features except spiders and wolves and even then i don't see them often. Are the developers planning on adding more wildlife or anything atleast on earth because playing alone feels very unnerving


r/spaceengineers • • Oct 15 '26

LFG Want to start a Text Based Heavy-RP Server

0 Upvotes

I am looking for someone to help me start a server.
I have always thought that Space Engineers was lacking a strong text based RP community and I am hoping to change that.
I made a mod that allows for all the various commands needed to RP in text.
I have a server already and modding capability.
What I need is someone who really loves RP, is social (cause I'm not good at that), is interested in brainstorming ideas and doing events etc once the server is live.

Long term goal is to get a server going in SE2, but I want to be able to build off something from SE1 even if its just a small server.

If interested, please message me.