r/minecraftsuggestions • u/ThisIsJustJu • Jun 22 '25
[Blocks & Items] Why the melon texture should be rotated
Should be called watermelon also.
r/minecraftsuggestions • u/ThisIsJustJu • Jun 22 '25
Should be called watermelon also.
r/minecraftsuggestions
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u/-C-7007
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May 14 '25
The title says it all. TNT is a pretty useful tool to start digging a large/deep tunnel, but it does have a couple of drawbacks that make it a bit annoying as well.
First and foremost, it drops items. Usually, when you're able to craft TNT in large quantities, you also have more than enough stone/deepslate in your chests, so getting your inventory filled with worthless junk is kinda frustrating.
Secondly, the blast radius remains a bit small, which makes TNT quite cost-inefficient.
Finally, TNT in clusters is unpredictable. One explosion will send the other blocks flying.
This is why I would like to see something akin to the Explosive Barrel (name and crafting recipe are definitely not final).
The Explosive Barrel is definitely more costly than TNT, but is specifically designed for large scale tunnelling/wrecking operations.
-its blast radius would be consistent and larger than TNT, perhaps 6x6x6 or 8x8x8. Or, more creatively, the barrel could be filled with additional gunpowder before ignition to increase the radius.
-Blocks like stone, deepslate, gravel, dirt and cobblestone would be destroyed entirely. As a trade-off, this would also destroy ores.
-The destroyed blocks would leave nothing but smoke behind.
-An Explosive Barrel would stay in place once detonated, still behaving like a solid block.
That's it! What do you think of it?
r/minecraftsuggestions • u/TheAverageRedditor23 • Apr 23 '20
Quite possibly the most annoying thing to deal with when farming is accidentally ruining crops you’ve planted, so this could be a way to counter that.
r/minecraftsuggestions • u/grimeshake • Jun 29 '20
Because we can dye shulker boxes, I think this would be a fun and reasonable addition.
r/minecraftsuggestions
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u/Ifyouliveinadream
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Jul 08 '26
Cats will sit on most nearby chests and beds. I think it makes sense for them to also sit on cushions. Cats do this all the time in real life. Anything on the floor they'll sit on really. A cushion is something actually comfortable.
r/minecraftsuggestions • u/RazorNemesis • Oct 20 '20
Updated from my old post about adding them as paintings.
Large parts of the player base are disappointed with both the glow squid and the phantom, but Mojang has completely rejected adding the other 3 mobs from the first one and been non-committal about the second one.
The best alternative, in my opinion, is adding them as archaeological findings, as if they did exist in the Minecraft universe, but died out. It would also be a fun way to immortalise those poor souls.
____
Btw, I did post this to the Feedback site twice, and it got removed both times with no reason given. If you're feeling lucky, please have a go at it if you want to. Thanks <3
Thanks for reading, and have a good one! :)
r/minecraftsuggestions • u/for_stan_lee • May 29 '20
To get the achievement seven wonders you would have to visit a desert temple, a jungle temple, a ocean monument, woodland mansion, a nether fortress, a bastion remnant and a end city. This would be a difficult achievement but one that gives some more reason to visit some of those locations. Edit: because more structures will be added in the future it maybe better to make this achievement be that you have to visit seven different structures not included villages as that is technically multiple structures
r/minecraftsuggestions • u/TheJoeFly • Jul 29 '26
I was messing around with item frames and realised, since they're entities like cushions, they should also be able to be on any surface. I don't think this would be too difficult to implement and it'd make item frames more useful for building.
Though there should probably be some extra placement rules. For example, an item frame shouldn't be able to be inside stairs like cushions. And if an item frame is placed on a fence, you wouldn't be able to place another on the adjacent side to prevent them from colliding.
This would also bring parity between Java and Bedrock item frames, making them both entities.
EDIT: Here's the post on the official Feedback website, if anyone wants to vote there.
r/minecraftsuggestions • u/CybercoreX • May 21 '25
Recently, there was an update that changed the appearance of clouds in Minecraft, making them smoother and more detailed. However, I believe a great improvement would be to add a second cloud layer. These upper clouds should appear more transparent the farther they are, additionally, this second layer should move at a different speed than the lower clouds to create a more natural parallax effect and a greater sense of atmospheric depth.
r/minecraftsuggestions • u/potatotheory • Jul 26 '20
Imagine how cool that would be. The paintings haven't changed much in recent years - the latest one I believe is the Wither one which is great as it marks the time when version 1.4 was released.
Doesn't even need to be a huge, grand painting, just something to mark the release of a new update and to give players a wider range of paintings to choose from.
Examples of past version paintings:
1.5 - Could be something simple like a redstone circuit or the redstone block.
1.6 - Painting of a horse galloping.
1.7 - Landscape painting of a new biome.
1.8 - Painting of an Ocean Monument - maybe slightly obscured to make the player inquisitive as to what it is.
1.9 - Igloo or End City?
Etc.
You get the idea - a painting which commemorates an update dropping which also gives the player more of a choice in paintings.
What do you think?
EDIT: This has been posted on the Minecraft Feedback Page, click here to vote on it
r/minecraftsuggestions • u/AydanMetsch • Apr 23 '25
Essentially that's the question: should Minecraft bring back this old terrain generation feature? Do you think continental landmasses surrounded by larger oceans is better than a seemingly endless world populated by small lakes called "oceans"?
To me, continents seem way cooler. I love the idea of discovering a massive landmass and navigating around it. "Go West of the big mountain range" "follow the East Coast to the Badlands" "go North by sea until you reach the river". A confined landmass makes you be more creative. It allows you to develop more lore.
The new world gen feels shapeless and unimportant. In old worldgen, when I found a beautiful place I knew it was rare and meaningful. Nowadays, there's always another more beautiful spot around the corner, or a few thousand blocks away.
Bigger oceans means more places accessible for travel. Traveling by water is the best method for early game navigation; its fast and reliable, and you can build towns alongside it, and signs and landmarks to guide your friends. Sure, you could also get lost at sea, but that makes the return to your base so much more rewarding. When you have to travel over tons of land, people get lost, it's hard to guide people to your base, and you end up getting distracted and lose track of what you were doing.
I also wish rivers actually connected to each other. It's so annoying to travel along a wide river and then hit a dead end, or have to get off your boat to walk like 20 blocks to another giant river directly parallel to it. Rivers should connect and be a way to navigate across the world, just like in real life.
I ask this because I've been playing multiplayer with my friends recently and something felt off. We've all settled super far away from each other, and even though we've been playing for months I still feel like I'm playing single player, and that I don't have a lay of the land. Because there's so much land, the part we inhabit doesn't feel as important. It's such a chore to walk to each of our settlements. The biomes are so large, that when someone decides to live in a quiet area outside of your central settlement, they'll end up hundreds or thousands of blocks away. It's lonely, even when we're playing online together.
I remember my old days of playing on Console Edition. The worlds were small, and that made me want to explore it all. Filling out a map felt amazing; seeing it enclosed in all sides by blue. Me and my brothers would build bases close to each other, that still felt private and cozy. Nowadays my bases feel exposed and empty. It takes so long to fill in an area because of the scale of it.
I really want to start a new forever world, and build my lore. I want harbors on the sea, I want rivers I can travel along to my settlements. But the worlds I get don't feel special. Maybe I'm overthinking it, but I really want to settle my own continent, establish my own borders, and fill them in like a coloring book. Imagine 5 years of playin in the same world, with all your accomplishments located near each other, close enough that you can walk between them alongside a manicured, custom path, or travel by sea or river. I think the new world gen changes are great; the mountains are amazing. It doesn't have there charm of old world gen, but I'm okay with that. But not having continents feels like a missed opportunity.
r/minecraftsuggestions
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u/TheJoeFly
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Jun 25 '26
Posted this on r/Minecraft and might as well post it here:
I think the new Shelf Mushrooms are really nice for decorations, but right now they're a bit limited by the fact that they stand on the middle of the block. If they stood close to the top of the block, the block above would be sit on them seamlessly.
This change should probably only be for the big Shelf Mushrooms, so the small ones could still be used on the middle.
r/minecraftsuggestions • u/MaeBeaInTheWoods • Apr 07 '20
If the player wears yellow dyed leather armour, Piglins will not attack them. However, bartering with a Piglin or coming too close to a Piglin (6 blocks) will cause it to realize you're not actually wearing gold and immediately start attacking you.
Feedback site link: https://feedback.minecraft.net/hc/en-us/community/posts/360060912171-Wearing-yellow-dyed-leather-armor-fools-Piglins-but-only-temporarily
r/minecraftsuggestions • u/Starset_fan-2047 • Jul 28 '24
I just commented this but thought it was so good it needs more attention
I got this idea from this artwork i saw, the oc is https://x.com/MolchiBerry/status/1658545560876462080 All artwork credit goes to the oc
The Reason: The alligator. We have 2 different types of swamps, but we don't have the most popular animal that lives in them?
The Mechanics: It could give you "hardened leather" or "Alligator Scutes", and you can craft "hardened leather armor" and "reinforced shield". The "reinforced shield" could be crafted through the smithing table, by adding the "hardened leather" or "alligator scutes" to it like when upgrading to Netherite. And the armor would be like iron, but you'd be able to swim faster in the water.
Just my thoughts
PS. They would be hostile the whole time, because they are territorial in real life. And if you get a baby alligator in a bucket, then you can tame it. Just like in real life, you need to have a bond with them from a young age
PS 2. Sorry for the repost, i didn't know this sub existed, so i put it on the builds one. A mistake on my behalf, and I didn't/don't mean to spam the subs
r/minecraftsuggestions • u/ProfessorPi31415 • May 13 '20
We have probably all heard of the story of the guy who deleted his son's minecraft world (https://www.reddit.com/r/AmItheAsshole/comments/gap4oq/aita_for_deleting_my_sons_minecraft_world/), and I, like many, are very annoyed at this guy. Even Dinnerbone himself tweeted about it (https://twitter.com/Dinnerbone/status/1258104038719213569), so this is my suggestion, as I think that permanant destruction of creative content is never an acceptable form of discipline.
To stop this from happening, I think that when you make a minecraft world, there should be a blank under the one for the world's name, and it should be where you type in a password for the world to delete it. It can be skipped, but if it is empty when you press "Create World", it will ask for confirmation that you want it to be a passwordless world. This interface suggestions here are for Java, but they would be similar on bedrock, I think, but I don't play bedrock, so idk.
When you go to delete a world with a password, the confirmation page will have an extra blank for typing in the password, and only then will it actually be deleted. This should stop parents from deleting their kids minecraft worlds, unless they go into the computer's file system and find the world. However, if they know how to do that, then they seem like the kind of person who actually plays the game, and would understand that they are doing a terrible act, and/or they will think twice while doing it.
Hopefully, this would stop such a horredous action like this from happening again. I hope this will stop the fate of u/aitaminecraftworld's son from happening to others. I hope.
r/minecraftsuggestions
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u/WishboneMyth
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Jul 25 '26
Living in the PNW, I've had a chance to explore local ecology in our vivid coastlines which feature hoards of driftwood, tide pool critters, and unique rock formations. I think it would be fun to bring some of those to a new Minecraft biome. Further description is in Slide 3.
*Other things I did not mention:
Driftwood would not yield a full wood set, in keeping with its real-world dryness and fragility, but it can be used as fuel in furnaces.
Wet sand of all variants and wet driftwood can be dried in furnaces, just like wet sponges.
Potential new mobs could include: starfish, orca whales, and crabs.
As an homage to 'The Goonies' (which was set in Astoria, Oregon), intact shipwrecks can sometimes generate within aquifer-caves in this biome, entered via coves.
r/minecraftsuggestions • u/RedditRedditReddit64 • Jul 24 '20
A lot of people can agree that the range of the beacon is pathetic. It seriously only goes 50 blocks out in any horizontal direction for a level 4 beacon. That may sound like a lot, but if you look at a picture of a beacon that marks the range you'll most likely change your mind.
(See the image)
The sponge indicates the current range of a beacon. As you can see, it's way too short. For all the grinding and time you have to put in in order to make a beacon, it's nothing more than underwhelming. (Fighting the wither; the hardest boss in the game, and collecting an enormous amount of iron/gold/diamond/emerald).
Which such a terrible range most likely a single beacon won't be enough for a large base a lot of people have. So you'll have to fight the wither several times and gather even more giant amounts of resources to make more. But with a larger range, that wouldn't be necessary as much.
So, what if the beacons now had x2 the range?
A maxed-out beacon's range would now extend 100 blocks out instead of 50. Look at the picture, the diamonds add another 50 blocks of distance. It may not look like a lot, but it definitely would make a big difference.
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When I made a level 4 beacon for the first time, I couldn't help but be disappointed with its range. I worked very hard for it and the buffs from the beacon I built didn't even reach my house, despite being close to it.
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Feedback post (see comments, vote)
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Give me your thoughts!
Mattoisacatto’s comment:
“People are saying it should be based on the blocks used in the beacon but then nobody will actually use diamond or netherrite because they would take hundreds of times longer to gather so people are just going to use iron or emerald.”
Wanted to put it here because I 100% agree with him / her! I feel like if the range was dependent on the type of block you’re using it would be harder and take more time to implement than just increasing the range. The range should be the same no matter what block you use because it should be simple and easy to add to the game and really nobody would ever make a netherite or diamond beacon anyway because they can just make several iron beacons more easily.
r/minecraftsuggestions • u/WytherrExodus • Apr 24 '25
While understanding the pale oak forest is an extention or sub biome to the dark oak forest, the trees themselves look very copy paste to the rest of the biome. Looking at Mojang's source for the pale oak, they seemed to do a good job translating it onto the sapling, but failed to carry it onto the tree itself. My suggestion is either to replace the base tree or add a "big pale oak" that more closely resembles what Mojang was seemingly going for.(see picture: default pale oak on right, revised version on left to match sapling)
r/minecraftsuggestions • u/BunchesOfCrunches • Apr 28 '25
Campfires are great early game for cooking up some food, but other than this and decor they aren’t particularly useful for making camps. If campfires prevented hostile mobs from approaching a player huddled nearby it, people could hunker down in a camp without needing to make the classic hidy-hole. What do you guys think?
r/minecraftsuggestions • u/AgathorKahn • Jul 08 '20
The death message should be [playername] met their end
r/minecraftsuggestions • u/8gH • May 17 '20
Why not it would be fun for early game in multiplayer
r/minecraftsuggestions • u/Aggravating_Bobcat67 • Feb 26 '26
Suggestion also thought of by u/MCjossic. Their post
Crying Obsidian Nether Portal
Entering a crying obsidian nether portal spawns the player in the other dimension without spawning in new crying obsidian blocks
Crying obsidian nether portals do not connect to normal nether portals and vise versa
A portal is still spawned in the other dimension, however it will decay over the course of 30 seconds. The decaying portal uses the block breaking animation to show how long until the timer runs out
Decaying portals can be broken, and have the same durability as glass. Breaking one block breaks all connected blocks, similar to scaffolding
Players can use the decaying portal to travel back to the original portal. The decay timer will be paused when a player is using the decaying portal
Decaying portals will load chunks until they complete their timer
Decaying portals cannot spawn more decaying portals. If a player uses a decaying portal, but the original portal has been destroyed, the player will spawn in the other dimension without spawning a decaying portal
Decaying portals spawned by mobs do not load chunks
Decaying portals cannot be used by mobs
Edit: Wow so I guess this blew up a little bit. Thank you all for the engagement and contributing your ideas :)
I thought of some alternative ways the feature could be implemented:
Ominous Flint and Steel
Ominous Flint and Steel can only be obtained during or after the Nether in progression
When used on a regular nether portal frame, a different coloured portal will spawn
This portal functions the same as the one described above
Potion of Banishment
The Potion of Banishment can be crafted by placing a crying obsidian block (or maybe a new item) on top of at least one Awkward Potion in a brewing stand
The potion looks like the swirly texture of Nether portals
Drinking the potion takes the same amount of time as using a nether portal, and uses the same animation and sound effects. Players can stop drinking the potion at any time, and the potion will not be wasted
Finishing the potion's drinking animation consumes the potion and leaves an empty bottle in it's place
The effect is that the player is sent to the Nether if they're in the Overworld, and into the Overworld if they're in the Nether. No return portal is spawned when the effect is triggered
Potions of Banishment spawn as loot in the Nether, but are as rare as finding 10 obsidian blocks
Option 1
Potions of Banishment cannot be made into splash potions, lingering potions or tipped arrows
Option 2
Potions of Banishment can be made into splash potions, lingering potions and tipped arrows
The effect is instantaneous for splash potions and tipped arrows. The effect triggers over time for lingering potions
The effect is temporary and a status called "Banished" is displayed like any other potion effect (the regular bottle version does not apply Banished, and is permanent)
When the timer runs out on the effect, the Player or Mob returns to the dimension where they received the effect
r/minecraftsuggestions
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u/WishboneMyth
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Jul 17 '26
Bad editing skills, I know. But I feel like the big ambient issue with the dappled/poplar forest biome so far isn't necessarily a lack of mobs, particle effects, or plants, but the monotonous and overwhelming red-orange color. It's just too similar to any of the leaf colors and lacks natural contrast that is found in real forests during autumn.
r/minecraftsuggestions • u/EnchantedTorch • Oct 15 '20
I think this could be a bit of a fun and silly way for Mojang to allow more detail in Note Block music without effecting the behaviour of current Note Block builds.
Idea posted on Minecraft Feedback, currently pending approval.