r/indiegames • • 17d ago Heartwarming Bravo

Discussion Please report all these AI slop posts

1.2k Upvotes

I’m not here to debate the ethics of AI. Games that use Generative ai for artwork, visuals, music, and capsule images are banned on this sub, and have been for quite a while. Every day there are dozens of low effort, AI slop “games” posted and downvoted to hell. Just downvoting does not stop this problem. If you report the post, it will show up in mod Q and I can remove it. Report all these AI low effort posts with the utmost discrimination.

Edit: Since there is now screenshots being shard in AI subs in a brigading attempt, anyone coming here from other subreddits just to troll, talk shit, insult people, or otherwise have 0 participation ever in r/indiegames will be immediately and permanantly banned. This is not a game development subreddit. Game development topics, Gen AI art/music/graphics or arguments about AI are not, and have never been allowed here.


r/indiegames • • 13d ago

Indie Games Discord Server!

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2 Upvotes

r/indiegames • • 3h ago

Promotion Paper Racer – the racing game you drew on squared paper in school, now with online races and a track editor

34 Upvotes

Paper Racer is a turn-based racing game on squared paper. Each turn you pick one of nine dots around your car. Your speed from the last move carries over, so you have to plan every corner a few moves ahead. Brake too late and you're stuck in the gravel for two turns.

- Race the computer on four difficulty levels, up to five friends on one screen, or online

- 9 tracks with jump ramps, boost pads, teleporters and oil slicks

- Draw your own tracks and share them in an online catalog, or race what others have built

Steam ($5.99): https://store.steampowered.com/app/5271770/?utm_source=reddit&utm_medium=social&utm_campaign=indiegames

Android (free; the editor, catalog and online races are a one-time unlock): https://play.google.com/store/apps/details?id=com.yetiapps.paperracer

Happy to answer any questions about the game!


r/indiegames • • 13h ago

Promotion Poster of a game that doesn‘t exist (yet?)

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60 Upvotes

I drew a poster of a Visual Novel I was planning to create, but I never actually made — and probably never will as a game. I thought it would be cool to share this poster art anyway! -1M


r/indiegames • • 7h ago

Upcoming Life gets weird when every problem is settled over Ping Pong

18 Upvotes

r/indiegames • • 3h ago

Promotion Nightly stroll in the dunes

7 Upvotes

r/indiegames • • 12h ago

Upcoming One life per round, one-shot kills, and first to 20 points wins in West & Guns

30 Upvotes

Hi everyone!

We're Chonky Frog Studio, a small indie team working on West & Guns, a fast-paced Western Spaghetti couch-shooter for up to 8 players, inspired by the 1975 arcade classic Western Gun (or Gunfight in the US)!

We're developing the game for local and online multiplayer, with interactive environments (such as table you can flip to get some cover), uniques events, and special weapons acting as power-up! We're aiming to release a playable demo before the end of this year!

If this sounds like your kind of game, we'd really appreciate it if you could wishlist West & Guns on Steam. It genuinely helps us a lot as a small indie studio!

Steam page : https://store.steampowered.com/app/4653370/West__Guns/

We'd love to hear what you think of the game so far!

Thank you for your time!


r/indiegames • • 3h ago

Promotion Just released my Motherload-inspired game, Gossan

4 Upvotes

As a kid, I spent a lot of hours in Motherload, the old Flash game, and I never quite got that loop out of my head: Drill for ore, haul it up, sell it, upgrade, and dig deeper.

So I made my own game, Gossan: Deep Mining. It's a pixel-art mining game for Android where you play a drilling robot (more platforms to come soon).

You mine copper, iron, silver, gold and platinum through procedurally generated rock. There are gas pockets, lava, collapsing ceilings, and a campaign with a real ending. It plays offline, and you don't need an account.

It's free to play with ads (only at natural stops, never while you dig). I'm working on the Deep Lode, a late-game area below bedrock, for a later update.

Google Play: https://play.google.com/store/apps/details?id=com.doctormogget.gossan

I'd love to hear what you think. Thanks for reading!


r/indiegames • • 3h ago

Gif My game got accepted into its first festival!

4 Upvotes

My third person survival horror game, Whisper Shift Pale Wing was accepted into its first festival! The festival is called Dark Academia Fair and honestly I did not think I would get accepted into any, but I guess that's imposters syndrome maybe? After spending countless days and hours working I think its starting to pay off. And with the demo finished and currently in approval with steam, its just in time for the festival 😭

You can Wishlist here to check out Whisper Shift Pale Wing!
https://store.steampowered.com/app/4089380/Whisper_Shift_Pale_Wing/


r/indiegames • • 29m ago

Discussion On people asking questions about what to build or what is missing

2 Upvotes

I see many indie and niche game communities being inundated with post titles that pose a question about what to make next.

Generally these posts are awful, though exceptions do exist. For the few people that are actually at the point where audience feedback is appropriate, this post isn’t for you.

To the people that this post is for however, I would say don’t just stop posting - stop game dev entirely, you won’t make it.

Gamedev is the iterative process of identifying and resolving problems and areas to improve until you end up with something that is either fun, offers a unique experience, or is visually stunning.

People that post the equivalent of a near blank canvas asking “what next” simply aren’t cut out for this type of work. So either change your mindset and see where you can take things or find a more productive place to put your time.


r/indiegames • • 16h ago

Discussion OMG this game

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36 Upvotes

Just to tell you, it's my first time playing a horror game ( I'm kinda new to pc gaming) . And I heard from someone to start from this one. DUDE ARE U FKN SERIOUS?? First of all, navigation is so trash most of the times, you have to guess half the time what you gotta do exactly.

But if we remove all that fkass navigating and figuring out, id say the environment is pretty terrifying, on top of that, all monsters idk what's with them but the environment puts a cherry on top. I was literally so terrified sometimes that I had to open yt to match my steps exactly like the guy in video did. Then I somehow cleared many of the paths. But damn, was it a headache,

( just to tell you I've completed about 55-60%of the game and I don't have enough courage to do more)


r/indiegames • • 5h ago

Devlog WomenOfWar : Second attempt at creating a French countryside map. The bocage still needs more grass and bushes.

4 Upvotes

r/indiegames • • 1h ago

Promotion Robot with the mindset of a child, but it has to defeat 10+ Unique Bosses. Metroidvania.

2 Upvotes

Your goal is to solve the mystery of how the aliens got aboard the spaceship and, more importantly, to find a new energy source to survive. A strange scientist will accompany you.

No AI was used.

Game is called Robokid.

Steam Page: https://store.steampowered.com/app/2588400/Robokid/


r/indiegames • • 6h ago

Upcoming We are updating the monster in our game Vol.2

5 Upvotes

While developing our game, we got tons of feedback from Reddit and people around us, and somehow we managed to make it uglier at every single step. We can definitely push it even further and make it even more disturbing, but I'm really curious to know what you guys think. We're open to all feedback, both positive and negative


r/indiegames • • 7h ago

Video Snowy day❄

5 Upvotes

r/indiegames • • 7h ago

Need Feedback Another week another robot!

5 Upvotes

Hey🦋.

First I want to appreciate your feedback you helped me so much to improve my animation

In my game you program your own robot and use the sensors and voltage to learn IOT!

I created a robot that it's goal will be to do small tasks, I won't get into it to much what, since still WIP.

But I added a few animations for him following your feedback like a bit uneven, a bit more fluid, wdyt?

I know not the best still improving in animation

Any feedback will be amazing 🩷

(Still no sound, I am on it!)

Fyi all models in the game created by the player using my game, and later models you create you can export and use them inside your game.

*No AI involved, I do have some algorithms to help with auto animation depending where you place the wheels but zero llms involved in anything in game or his creation*


r/indiegames • • 9h ago

News We released the dream game that my brother and I worked on together for three years.

6 Upvotes

Three years ago, we started working on a project we’d been thinking about since childhood.
At first, we had one idea: an anime adventure across islands, like in One Piece or Hunter x Hunter.
Then the game went through two versions of Unreal and several attempts to start development from scratch.
A lot has changed since then, but the concept remains the same.

Should you make a dream game?
Well, first of all, we want to refute the idea that a beginner doesn’t need to make a dream game. It’s different for everyone. The fact that it’s possible to make a dream game is undeniable. The fact that it will take a lot of time is also undeniable. And we’ll say this: if you want to make a dream project, then do it — you’ll definitely succeed, but only through enormous effort and several attempts. What would we advise?
What everyone advises is to master the skills, do at least one or several small projects, and then start pursuing your dream.
And I’m not even saying that after years of working on a project, it doesn’t give the same thrill as it used to, but you can’t make a big project without that passion.

What do we have in hand?
We have extensive experience and rapid development speed. We’ve accumulated a few wishlists, and even those were only gathered with the help of Reddit at the last moment. In a week, we’ll post here about how much we earned in the first week of sales. I think many people will find this interesting.

If you’re interested in taking a look at the game, I’ve left a link in the comments.

Thank you for your interest; good luck to everyone in their endeavors!


r/indiegames • • 1d ago

Video added a bullet time upgrade in my boomer shooter with destructible environments :D

103 Upvotes

the game is called HEADCUTTER, btw!


r/indiegames • • 5h ago

Promotion I Made a Multiplayer Motorcycle Racing Game for Android – VORTEX GP! 🏍️

3 Upvotes

Hey everyone! 👋

I'm an indie game developer from Indonesia, and I've been working on a motorcycle racing game called VORTEX GP.

VORTEX GP is a multiplayer motorcycle racing game inspired by the excitement of professional Grand Prix racing.

🏁 What makes VORTEX GP exciting?

  • 🏍️ First-person motorcycle racing experience.

  • 🌍 Multiplayer races against other players.

  • 🏆 Competitive tournaments and ranking system.

  • 🔧 Motorcycle upgrades and customization.

  • 🪖 Different helmets, equipment, and bike skins.

  • ⚡ Fast-paced racing with competitive gameplay.

This project is still growing, and we're currently in Open Testing on Android.

As an indie developer, building this game has been a challenging but exciting journey. I'm hoping to get feedback from the gaming community, meet fellow indie developers, and find players who enjoy motorcycle racing games.

If you're interested in trying something different from traditional car racing games, I'd love for you to give VORTEX GP a try!

🎮 Google Play: https://play.google.com/store/apps/details?id=com.soenic.vortexgp

Any feedback, suggestions, or criticism would mean a lot to me.

Thanks for supporting indie game development! ❤️

Let's race! 🏁


r/indiegames • • 3m ago

Promotion Trailer for my game

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1 Upvotes

Trailer for a game I am working on called CTRL.


r/indiegames • • 22h ago

Promotion My action-RPG Mazestalker finally offers a polished look

66 Upvotes

All I wanted was to bring back a flavor of game that seemingly died out:
Alundra. Landstalker. Secret of Evermore. Cursaders of Centy. Terrangima.
The list goes on and on and yet, barely anyone remembers these games or knows what makes them so good.
When I post on social media and gamedev spambots reply, they ask me about how a "run" looks like.
There is no run.
There is no procedural content.
There is only handcrafted levels where every moment is created with intent.
If you would sign up for an adventure like that, I'm here to make it a good time!


r/indiegames • • 11m ago

Devlog Screenshot Post #40 Smile! 😏

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1 Upvotes

r/indiegames • • 11m ago

Promotion ChessMundi: Wplace-inspired chess game

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1 Upvotes

Hi, everyone!
I made a browser game where you play chess on a board that covers the whole world map. You place your king anywhere, spawn new pieces over time and build your own little chess kingdom. Capture the bot king of one of the 100 biggest cities and you become the King of that city.

It’s called ChessMundi: https://chessmundi.com


r/indiegames • • 14m ago

Video This gives me the creeps... And I made it 😅

1 Upvotes