r/haxe • u/YTBucketPanda • Jul 06 '21
r/haxe • u/No-Baseball8860 • Mar 31 '25
When I download Haxe it flags my antivirus, should I in stall it or what?
I got it from this sight: https://haxe.org/
and I scanned it with this: https://www.virustotal.com/gui/home/upload
and windows defender flagged it.
r/haxe • u/sup1109 • Sep 11 '23
How can I make a game framework for the haxe programming language?
Hello, I am really wanting to make a game framework haxe but I wanted to know if anyone had an idea on how I can do that. I know there are already a few game frameworks so why am I wanting to make one. 1. Heaps.io - It is great but the documentation is not the best and the mobile support it bad. 2. HaxeFlixel - It is great the big thing is that it does not have 3d just 2d. I am not a fan of that. 3. ceramic again only 2d so no. 4. openFL - no. Anyway that is why I am wanting to make my own. I want it to have 2d and 3d support, Good docs and tutorials, and support for many platforms and with good docs for it.
r/haxe • u/[deleted] • Apr 09 '13
Google Dart vs. Haxe, quick impression.
r/haxe • u/godwhat • Dec 05 '17
Can someone point me to a haxe editor that isnt a complete piece of shit?
VScode is decent, but lacks formatting plugins, doc plugins and doesn't recognize even half of the shit I import
IDEA is just bloated and needs 1521542316hours of config
haxestudio just fails to install and isn't even close to updated. +3years of decent updates , I mean ..
HIDE, just keep hiding, HIDE. Same crap, +3 years of updates, fails to install. WTF
Sublime, I already said, I don't want to spend a lifetime tweaking configs.
Can we please suggest a decent Linux Haxe IDE?
r/haxe • u/beediscord • Apr 05 '21
Open game
I want to run a game I’m working on in Haxe, but I don’t know how to. How do I do it?
r/haxe • u/Frazcai • Oct 22 '25
How do I get a special animation to play when the player walks diagonally? It works but it doesn't play an animation i assume because haxe is trying to play multiple animations at once also sorry but i am new to Haxe
function movement() {
final left = FlxG.keys.anyPressed([LEFT, A]);
final right = FlxG.keys.anyPressed([RIGHT, D]);
final up = FlxG.keys.anyPressed([UP, W]);
final down = FlxG.keys.anyPressed([DOWN, S]);
// WALKING
if (right) {
animation.play('walk_right');
velocity.x = SPEED;
} else if (left) {
animation.play('walk_left');
velocity.x = -SPEED;
} else if (up) {
animation.play('walk_up');
velocity.y = -SPEED;
} else if (down) {
animation.play('walk_down');
velocity.y = SPEED;
}
// Diagnol Walking TvT
if (right && down) {
animation.play('walk_right_down');
velocity.x = SPEED;
velocity.y = SPEED;
} else if (left && down) {
animation.play('walk_left_down');
velocity.x = -SPEED;
velocity.y = SPEED;
} else if (right && up) {
animation.play('walk_right_up');
velocity.x = SPEED;
velocity.y = -SPEED;
} else if (left && up) {
animation.play('walk_left_up');
velocity.x = -SPEED;
velocity.y = -SPEED;
}
if (up && down)
velocity.y = 0;
if (left && right)
velocity.x = 0;
}r/haxe • u/EnvironmentalReply67 • Jan 16 '22
How do i make it when the user types something it replaces it with a variable and remove the text?
HAXEFLIXEL BTW
r/haxe • u/Silexlabs • Aug 05 '15
"Cross-Platform Game Development with the GameDuell DuellTool" by GameDuell - WWX2015
r/haxe • u/WebRevolutionary6234 • Feb 07 '24
need someone for help
im trying to make a lua framework using haxe but i kind of need help, its too complex for me to make the actual thing so if you can, just reply this post then we can chat privately
r/haxe • u/doodooz7 • Feb 07 '24
Compiler bug with regards to mixing typed returns and {} objects
I found a compiler bug on 4.3.3. What’s the best way to report it?
Bug:
override function getFields():Array<FormFieldParams> { var container:FormFieldParams = { label: "", content: '<div class="${CLASS_ATTRIBUTES_CONTAINER} grid col3"></div>' }; return [ { label: "Application", name: "content", type: FieldType.SELECT_ONE }, createField(ContentFieldEnum.NAME), container ].concat(getCommonFieldParams()); }
I had to make var container, otherwise it wouldn’t work even though the type is correct. FormFieldParams has all @:optional fields.
r/haxe • u/SyntaxBlock • Jan 25 '13
Rotate entity haxepunk
How do i go about doing this? I'm gonna go crazy if i dont figure it out soon....
r/haxe • u/da_realest_bamf • May 30 '16
How to build (Haxe Flixel) with IntelliJ on Mac?
I cloned the demo repo from the Haxe Flixel github and installed the IntelliJ plugin. But it doesn't seem to "just work".
After importing a project I can't run it (the option isn't available). I installed haxe and have these items:
$ haxelib list
flixel-demos: [2.1.0]
flixel-templates: [2.0.1]
flixel-tools: [1.1.3]
flixel-ui: [2.0.0]
flixel: [4.0.1]
haxelib_client: [3.2.0-rc.3]
hxcpp: [3.3.49]
lime-samples: [2.6.0]
lime: 0.9.8 [2.9.1]
openfl: [3.6.1]What must I do to build anything?
r/haxe • u/chokito76 • Feb 02 '26
New version of TilBuci, a free tool for creating interactive content developed using Haxe/OpenFL
Hello everyone! I'm writing to share the new version of TilBuci, free software I develop focusing on creating interactive content with many tools for narrative games/visual novels. Developed using Haxe/OpenFL, version 19 brings two main new features that can enrich narrative content.
The first is the inventory system. TilBuci can now manage the use of items, a feature widely used in narrative games. It's possible to track up to 4 key items and 8 consumable items and their quantities, including a configurable display of the player's inventory. The second is the card battle system. This is a simplified confrontation system that is easily configurable to adapt to the themes of your creations.
TilBuci is free software, licensed under MPL-2.0 and can be downloaded directly from the repository:
https://github.com/lucasjunqueira-var/tilbuci/releases/tag/v19
To help you get to know TilBuci, I'm creating a playlist with tutorial videos that explore the development of a narrative game prototype called "rgbU". I intend to add videos to this playlist every Monday and Friday. I will update the information in the comments of this post as new videos are added. The first two are already available!
https://www.youtube.com/playlist?list=PLjJLo5ynGY5yVIk2eIloStWdqco1ggAYD
I hope you enjoy it ;-)
Oh, a warning about the use of generative AI in this content: the purpose of this version of rgbU is to create a prototype to validate ideas and functionalities, not to create a finished game. In this way, the use of AI can be of great help, speeding up production, but remember that in the creation of a real game, even if AI resources are of great value, nothing replaces the rich and creative work of the various professionals in the game industry.
r/haxe • u/Souvlaki42 • Aug 28 '22
Virus?
I downloaded the windows 64 bit version 4.2.5 installer from the official website and 2/69 vendors in virus total flagged it as malicious. It is a false positive?
r/haxe • u/mapoart • Jul 16 '20
Nexss Programmer - Open Source tool for the programmers - Haxe included
Hi guys,
We have made Open Source Tool for the Programmers - Nexss Programmer.
50 different programming languages together...
Haxe is included so you can combine it with other languages!
If you guys want to check it out here is the link for the video presentation: https://www.youtube.com/watch?v=7WbnYyEnBNk
It would be great if we can get more feedback on it.
Have a nice day!
r/haxe • u/Hot-Explanation3808 • Aug 15 '25
my freind is having trouble getting haxflixle to run due to the visule studio
me an dmy freind are making a friday night funkin mod called freindship mayhem he can run haxeflixle but visual studio 2022 has missing files if anyone could provide with visual studio 2019 that would be nice because were trying to get this mod off the ground but its hard when you dont have any personal connections in the fnf you know in the fnf conmunity
here are the screenshots were talking about there will be scribbles in the screenshots to cesnsor my freinds personal info
so were stuck any advice/tips could help


