r/INAT • • Apr 08 '21

Programmers Needed Seeking female Jewish coder for first ever video game by and about Jewish women

26 Upvotes

Hi folks! I’m one of a currently two-person team, in the very early stages of pre-production creating the first game ever (to our knowledge) by and about Jewish women, and specifically those in the frum world. We are looking for a female Jewish programmer (C# knowledge considered a plus) for our team who would want to help make this a reality.

As there isn’t an active market for a concept like ours (yet), this is a grassroots effort so far, with both of us (and mentors volunteering to help us out!) working on this unpaid on our own time. While we are seeking out funding via grants and other methods, we would like to find someone who’d be interested in working on this with a similar energy and approach to ours, with genuine interest in the collaborative process, the project, and what it has the potential to do for various facets of the Jewish community.

If we are selected for the grant on which we’re currently focusing, we would be fully funded to develop a web-based prototype of the game over a three-month period from mid-April to mid-July, with a project showcase in August. If this particular grant doesn’t materialize we are looking into other sources of potential grant money. If none of THOSE materialize, well, we’ll figure something else out. The game was originally conceived for mobile and we’d likely want to publish on both iOS and Android, but this, along with many other specifics, is up for discussion with whomever we bring onto our team for this role.

Our ideal collaborator would be a Jewish woman who has experience, understanding, respect, and healthy criticism of both the secular and religious worlds, an appreciation of the irreverent, and a genuine interest in empowering other women and their voices through their work. They would also, like us, hopefully be excited about this as a launching point for other projects.

As such we’re happy to hear from those with limited “on paper” experience, and encourage both those with more professional experience and those newer to game development to reach out—as long as you can demonstrate proficiency, we are more focused on what you can do than what you have done.

If you are interested, please send your resume, a little about yourself including your relevant background and experience (both professionally and in the Jewish world), and if you have any specific rates or requirements to our email address: melodityproductions at gmail. You are also welcome to share this with anyone who may fit this description. Looking forward to hearing from you!


r/INAT • • Aug 10 '26 Heartwarming

Audio Needed [Paid] Looking to hire a queer composer

0 Upvotes

Looking to hire a composer for a 2-3 minute piece of custom music for our queer wedding. We're looking for something romantic and cinematic. Our song inspirations include "Dearly Beloved" from Kingdom Hearts, "Merry-Go-Round of Life" from Howl's Moving Castle, and "Go Find Out for Me" from Luca. In an ideal world, featuring different instruments for an orchestral sound, and ideally under $500, but we're flexible.

Let me know if this seems up your alley or you have any suggestions for composers we could reach out to - ideally queer but at least queer- and trans-friendly. Thank you!

EDIT: No AI please! Thank you!


r/INAT • • Nov 23 '25

Team Needed [Hobby] Looking for like-minded anti-capalist hobbyists that want to learn and build something as a team.

0 Upvotes

Hello, hello! Given the current climate in the world regarding... everything, I feel like it would help my peace of mind if I can find likeminded individuals to associate with, and hopefully build community with. And what better way to do this than working as a team together, since developing games and learning about the craft is something that I've been interested for the longest time, and have even tried before already.

(Do keep in mind that I am 27, so preferably I can find people around my age or older. But honestly ideology triumphs age so long as you're an adult.)

Regarding me, although still a hobbyst, this would not be my first project. So even though not the best at either, I do have a casual grasp on programing languages, and an above average skill when it comes to 2D art, as well as some proficiency when it comes to writing. So I would be happy to help with either, or all those roles in a project. I have built test games in game maker before, and a small strategy game with python. So although the more complex aspects of programming elude me, I am by no means clueless about it.

I also have a strong preference for using Godot for this, due to its nature as an open source program. But if I can only find people interested in other options, I am willing to compromise with some pain.

Now, when it comes to the type of people that I'm looking for, as the title pointed out, I am looking for anti capalists of any flavor. And obviously, no one that is hateful or bigoted towards inherent qualities in humans. I also don't really care about your skill level, since I myself am a hobbyst, and see this project as road to learning first and foremost.

Regarding the type of game to be worked on, I don't really have strong preferences, since building community and learning is more important to me. Though I do have some ideas for games that are relatively easy to make. But as I said, the game being worked on is not as important as learning and building connections, so I would love to discuss these things with anyone that is interested. (Though obviously I don't want to bite off more than I can chew, so not looking for anything complex.)

My priority is not to make anything explicitly political, but obviously it should at the very least touch on these themes under the surface.

PD: So far I created a discord group if anyone wants to join, since that seems to be the platform must people are choosing to communicate.


r/INAT • • Dec 06 '23

Artist Needed Pixel Artist Needed. No payment, no bounds and restrictions.

0 Upvotes

[Hobby] (I forgot to include it in the title)

I honestly don't have anything I could offer, but I'm still gonna try anyways.

Let's get straight to the point: I need a pixel artist. As there's no payment, there will be no bounds or contracts. You can decide to contribute whenever you want, as much as you want to the indie game project, and you can change your mind if you don't like where the project is headed. If not, then you can perhaps show me some of your related works as a reference so I can improve my own art skills.

I'm an indie game dev who taught themselves programming and music. With both skills, I have reached an acceptable level of proficiency in order to start working on a game project. But as soon as I started, I noticed an issue with the project, and that is its sprites and assets. I lack the equipments required to do digital art, and my pixel-art skills are really sub-par compared to the other 2 skills and that's why I'm asking for help.

My project is still in its early stages, so your contribution can have a great impact on how it will turn out, in more than one aspect.

If you're interested on what kind of project it is, it's a simple top-down, board game-inspired RPG with a short story and a minimal amount of lore attached to it. It features a crossover between 5 different games, all in one level, so there's a lot of action to be expected from it.

I've made 2 songs for the game so far, and the game's about 30% completed mechanics-wise.

Here's the link to the 2 songs

And Here's the link to the screenshots of the current state of the game. Some areas are unfinished, but not for long.

I've been using pre-made assets this entire time and it hasn't been great. AI-generated content isn't that good either, so this is my attempt to step up my creation process and hopefully create something that can bring back positive reception, let alone getting any sales.


r/INAT • • Aug 08 '24

Artist Needed 3D Artists Needed For Game Projects [Unpaid / Commercial / Rev Share]

0 Upvotes

Hi, 'Electronic Lightning' is a new video game development studio based around a Solo Dev (myself) .

Our first project, a 3d open world mmorpg , Quest Master's Realm, was released on Steam in April:

https://store.steampowered.com/app/2253160/Quest_Masters_Realm/

This was made entirely with Unity, with hdrp.

Here is some of the latest gameplay on twitch (with a bit of the game's dev history channel in the middle) :

https://m.twitch.tv/videos/2201209188

Our next project is going to be in Unreal Engine.

We are currently looking for 3d artists to help with this new project.

Desired skills are Blender / Other modelling software you might like using ..

Unreal / Unity / modelling + rigging / animation.

Characters + Environment.

can get involved in the development side of the business also if you have a talent for this.

"Cyberchismo" is to be more of a futuristic shooter, whilst QMR is a kind of high Fantasy, more classical rpg style game.

QMR could also benefit from 3d art work as this contains a lot of asset store models atm.

Given our current position of being self published we can only really offer unpaid experience and potential exposure for your portfolio.

Can negotiate some revenue share for serious , proven artists who can contribute quite a bit to the projects.

We are looking for a publisher for Cyberchismo and future projects, so going forward, the possibility of paid employment exists.

Will be looking to self publish further projects anyway so if you have any half made ideas you would want to progress with , then please let us know.

Please contact me here if interested or though discord - al303exg

Very interested to see examples of your work :)

ps. we are based in London, UK, but all work is to be shared online - remote, we do not have an office as such just yet,.


r/INAT • • Feb 01 '24

Team Needed Lets just start at building a team! We all have big ideas. Lets get a group together, come up with some concepts, break up into teams, and hopefully hire ourselves later! No hotheads, No flakey people, No squares. Amateurs welcome cause i'm one too.

0 Upvotes

Im wanting to build an amateur Dev team. Even if you are a seasoned dev or someone just interested in becoming one join me. If you know nothing and are at least willing to learn one thing you'd be helpful. If we all learn a little bit of something we can do it. This will either be the beginning of a shitty little dev team that does something big or could just be another fun project. I dream big though so don't plan for quick and easy.

I like RPG, Platformers, Horror, Survival, Crafting, open world, etc. I'm a big fan of games that allow character creation and personal growth based on playstyle. I dont really wanna work on any 2D or side scrollers. Though i'm willing to work on any project that i can see big potential from. Immersion and replay value is important to me so i love games with multiple endings. I have ideas for small and big games, and of course we will start small. I had an idea for a survival base builder horror game unlike any other. Would instantly blow up before it was released. And im sure others have similar ideas.

I'm a writer, music producer, and promoter. I wanna focus on writing and directing. Ill be working on crowd control, promo, finding more team mates, and securing investors. Im positive if you give me a solid team i will not let some flop of a game get pooped out.

I made a temp discord to get everyone into one place. Then ill make a official discord for the people who seem like a good fit. I have to be sure everyone on board is fit, cant have any loose cannons or anyone who could possibly mess up our projects. NDA agreements will be a future thing too so if your worried about that just hold your idea for a bit.

We are all scrubs until we aren't, Don't need negative input. If you are interested join!

Here is a temporary discord https://discord.gg/zX7z3AQ4Nm


r/INAT • • Apr 06 '23

Programming Offer 10-year, award-winning team, with a history of finishing, seeking talented individuals

0 Upvotes

Warning: We are not focused on earning money, so if that's a deal breaker, this post is not for you!

Introduction

A wholesome community of passion-driven game developers with a history of finishing projects seeking capable members.

We are:

  • Hobbyists: Game developers who make games for the love of it, not for the funds

  • Mature: 70% of us have a degree in our field

  • Drama-free: We despise drama and gossip.

https://i.imgur.com/UCsl7sE.jpeg

How we operate

  • Consistent: We show up and work together often

  • Multi-national: APAC, US-West and EU time zone teams

  • Voice-chat: We meet in voice chat to empower each other and work synchronously (pair programming).

Our current game

Seeking

  • Programmers

  • Artists

  • Producers/Leads.

Although we have many capable people, we need artists and producers most.

https://i.imgur.com/atcoFWs.jpeg

Mentorship

  • James Mouat -- 18-year industry vet. Need for speed, Gears of war.

  • Skyphyr -- Helped make HoloLens. Visual effects artist, content creator, Houdini expert and render artist. 20+ years of experience.

  • Cory -- Army medic turned software dev, turned company mentor. 20+ years of programming with a specialization in agile software development.

Our history

  • 10 years as a gaming clan

  • 5 years as creators

  • Won in 6, $30,000 competitions and split the funds between us: http://p1om.com/learnmore2

Learn more/Join


r/INAT • • Jul 09 '25

Team Needed [Hobby]->[RevShare]/[Paid] | Looking for a passionate team for a new sci-fi universe

0 Upvotes

Heya folks,

I’m working on a new sci-fi project that blends grounded worldbuilding, character-driven storytelling, and some fun gameplay ideas. The long-term vision is a full transmedia universe (games, short stories, and more), but for now, I’m starting small with some “stepping stone” games to build momentum and funding for an ambitious FPS. This universe leans into plausible sci-fi rather than sci-fi fantasy.

The overarching project is codenamed “Ninja Mech,” so let your creative thinking run with that.

We’re currently using Godot as our engine — primarily for licensing reasons, but also because I really enjoy working with community-driven tools and projects. I’ve considered UE, but I have a hard time committing to it due to Tencent’s involvement, even though they’re not the majority stakeholder.

Looking for folks who are passionate and care about their craftsmanship:

  • Programmers who want to push an engine to its limits (Godot with GDScript or C# — I’m currently using/learning GDScript)

  • 2D & 3D Artists, including animators. Most games will be 3D.

  • Writers (dialogue, worldbuilding, short-form)

  • Sound Designers - UI, weapon, environment, etc.

  • Full up with composers

  • Game designers - Puzzles, levels, etc.

  • And anyone else passionate about building something meaningful with a good team — even if I forgot to list your skillset

I aim for a casual pace, async-friendly, no-crunch environment. I’m based in the US and open to international talent — we’ll just need to figure out the legal logistics around payroll when that becomes relevant, as that’s all new to me.

This is a hobby-first team for now, with a roadmap toward rev-share, and eventually paid full-time or contract work, depending on the role and how things evolve. Ideally, I’d love to grow this into a sustainable indie studio over time. My goal is to hire a small team of leads who have helped get things going within 5 years — and expand from there as revenue allows.

AI Disclaimer:
I recognize tools like ChatGPT and Meshy as exactly that — tools. I work full-time outside this industry and carve out time for this project late at night, after my family’s asleep. AI helps me prototype, research faster, and stay productive — not replace human creativity. If you’re 100% against the use of AI in any part of the workflow, we probably won’t be a good fit — and that’s totally okay!

If you’ve made it this far and you’re curious, shoot me a DM or drop a comment, and I’ll get back to you as soon as I can. Would love to hear what you’re passionate about and see if we can build something cool together.


r/INAT • • Aug 20 '26

Programmers Needed [Hobby][Portfolio][Unpaid][Coding]LOOKING FOR PROGRAMMERS FOR UNCHARTED STYLE GAME

0 Upvotes

Hi i’m a recruiter for the demo of the game, here’s our dev’s intro:
- i am 18 ,from europe and i ve been passionate about games since when i was little and i was always dreamjng of developing a game ,but never had the chance or the team to do so
- my favourite games are story-driven narratives with action ,adventure,cinematic ,linear ,psychological..just like the series of uncharted ,the last of us ,plague tale ,silent hill,resident evil etc..
- i am passionate about history ,geography ,biology ,miths ,legends
- english is not my 1st language (i think thats obvious)
-i want to learn from more experienced people so i can do this things by myself sooner or later
About my experience
- i dont have any experience ,i am a total begginer when it comes to programming ,animation etc.. I just write scripts ,music and draw ,as i am (in my opinion) good at arts and a creative person
- the only experience i got is me trying with 2 other friends to develop a roblox game (it failed miserably)
My goal
- i do have an idea of a game just in style with the uncharted series
- i want to publish this on steam someday
- this project is made as a hobby ,so no deadlines ,but i hope i can see that we are moving with the project ,i am also a busy person but of course i will use my free time to work to make this possible
-i do want the game to be made using unreal engine 5
- i want ti find poeple that are experienced and have the determination ,or people that have the same dream as me and want to learn along the way

———————————————————————————
If you want to join please note that you should have at least a little bit of experience with coding
Also we’d prefer to have people from Europe as it is easier to work due to timezones
If you’re interested add @museepusi on discord to receive the concept of the game and ultimately the link to the discord server!!!


r/INAT • • Apr 15 '23

Programmers Needed [Revshare] looking for programmer (nsfw) NSFW

0 Upvotes

We are looking for another unity programmer to add to the team so we can finish the game quicker. We have a 2d artist, and I am the programmer. I believe it's easier to earn cash from nsfw games. This project shouldn't take long to finish. If this was a success and you are happy with the results (and your share), we will keep updating the game with new upgrades and items. also, I would like to make my other projects (sfw games) with the same team after this.

Game description : The game is a brothel simulator. It's about managing the brothel, its costs, buying girls, toys and clothes, paying the bills, etc We have done a basic prototype of the nsfw gameplay parts. and it looks good. We are planning for 2 months of work to be able to publish this game. If it was successful, meaning we earned money and everyone got their share, we will continue to update the game. We will create a disocrd community for it later. We have plans for a special version of the game for patreon subscribers, special clothes, parody characters, etc.

u should know about scriptable objects, inventory systems, shops, upgrades, and some UI features.

This is my portfolio https://soheilk47.itch.io/ Which are the games I've done for game jams in a few days.

If you are interested and can put enough time on this project (at least 20 hours a week), dm me in Discord Ghost47#8910

Tell me about yourself, your timezone, how much time you can spare, and your portfolio page.


r/INAT • • Nov 03 '14

Looking for Female Developers for Unique Indie Project

0 Upvotes

We're a small team of programmers and artists designing an open world graphic adventure game set (mostly) in a parody version of the internet. We've been calling it an e-fame simulator amongst ourselves and we're quite proud of how it's shaping up.

We'd like to get a few more people on board before the Christmas holidays so when they hit and we get some time off our various commitments, we can spend that time collaborating on the project and (hopefully) get the bulk of it finished. Specifically, we'd like to add some women to our team, particularly those who can write or who can offer an opinion on written content. Around half of the NPCs in our game are female and being a team of guys we have a blind spot when it comes to the details of female lives.

That being said, if you're unsure you can help in that way we still need a hand in other aspects of development and would love to have you on board. If you have skills with pixel art, web design, text parsing, AI design, music creation and sfx, puzzle design, html5/javascript programming, PR, or are a talented comedian then send us a private message with what you can do and when you're available.

If you have any questions feel free to send us a message or ask in the comments. :)


r/INAT • • Dec 17 '18

Open world Samurai game

0 Upvotes

Hi I'm creating an open world Samurai game called Bushido and would love for anyone who is interested to join the team under any role! (Except music composer) Unfortunately it is unpaid work but you will receive revenue share if the game makes money, I know most people don't agree with that being compensation but it's all I can afford.


r/INAT • • Jul 10 '26

Marketing/PR Offer If you're struggling with marketing, we offer a one-time, deep-dive audit to identify strengths, weaknesses, and the best next steps for success.

Post image
0 Upvotes

Hello INAT, Zebrakiller here!

I run a small indie dev consulting company where more than half of our projects are run by solo devs or a 2 person team. With years of experience helping indie teams succeed, one thing I have seen is that many projects struggle. Not because of bad ideas or bad games, but due to lack of structure, clear planning, and no marketing strategy. And I don't mean "marketing" such as spamming on Bird App. Most indies don't have a background in marketing and often mistake "marketing" and "promotion". Promotion is the 10% of marketing that can be done after the game is finished, but there is so much more to marketing than that.

That's where we come in.

If you're unsure about your game’s direction, marketing, or overall structure, I offer a one-time, deep-dive audit to identify strengths, weaknesses, and the best next steps for success.

What You Get in the Audit

  • Marketing Plan Checklist Spreadsheet - a 70 point checklist that covers all aspects of marketing for your project separated into 9 stages of development. We go over this 1-on-1 over several discord voice meetings.

  • Steam Page & Social Accounts Review – In-depth analysis of every aspect of Steam page and all social channels to ensure a marketing funnel is correctly set up and flowing.

  • Marketing & Branding Analysis – Are you targeting the right audience with the right message?

  • Press & Influencer Strategy Check – Do you have a plan for getting coverage and visibility? What content from your game can be scroll stopper content?

  • Press & Influencer Research - We will research the first 100 relevant press and content creators into a list to contact when appropriate. No data bases, no chat GPT garbage. Every single contact is hand researched for you. Will also show you our methodology and processes for finding these contacts.

  • Support for a full outreach campaign - Walk you through step-by-step everything you can do to maximize a full marketing beat. 1 on 1 calls, screensharing, and guidance.

  • Project Organization Audit – Are your team and workflow structured for long-term success?

  • *Actionable Next Steps – A detailed report with specific, immediate improvements to make your game more marketable and your development process smoother.

  • 3rd party tools review - Are there websites or tools that could help you?

How It Works

  • Flat one-time fee starting at $1500 (Payment plans okay too)

  • Delivered as a Google Drive with multiple documents added. Unlimited follow-up calls to go over recommendations as you need. 1 on 1 calls, and group coaching.

  • Full Audit usually takes 2-3 months but there is no set end time. I won't abandon you no matter what

  • No long-term commitment, just expert insight to set you on the right track!

If you’re looking for honest, practical feedback to improve your game and marketing strategy, let’s chat!

DM me or add me on Discord: zebrakiller

Here is some additional links


r/INAT • • Feb 09 '26

Team Needed [RevShare] I want to solve the rev-share problem

0 Upvotes

I’m building software for rev-share teams that adds structure where projects usually fail:

  • GDD tooling

  • automated rev-share agreements

  • contribution tracking

  • basic project management

  • automated marketing during development

  • milestone-based fundraising

I’m looking for:

  • a marketing person who knows how to get traction from zero

  • developers (frontend / backend)

    • stack is Next.js (frontend), Python (backend, first-class LangGraph / agent workflows), Postgres (DB)

  • product-minded people with strong opinions about what actually helps teams ship

A bit about me:
I come from a fintech background and have worked on large scale high throughput production systems.

This project is early, but real. If you're interesting in partnering up with me, happy to talk.

IndieDevshare (very early): https://indiedevshare.com
IndieDevshare Discord: https://discord.gg/qZPxWmDE
GitHub: https://github.com/a2345sooted
Discord: a2345sooted_21992
LinkedIn: https://www.linkedin.com/in/robert-c-schupp/

UPDATE:

Update: I have an Early Access environment live at https://ea.indiedevshare.com where you can see features as they are built and give direct feedback in Discord. Based on early feedback, I have pivoted the focus more heavily toward milestone-based funding and accountability as the core layer, with funding mechanics being the next major piece I want to design properly.


r/INAT • • Oct 17 '21

Writer Needed [PAID] Erotica writer needed for upcoming dating sim NSFW

1 Upvotes

Shadowsong Studios is in need of an erotica author for our upcoming dating sim!

This game is entirely dialogue-driven, so the role will be focused on writing branching dialogue trees with no exposition. As previously mentioned, this is an adult-oriented game and you would need to write potentially expansive erotic dialogue; though, there will also be a fair amount of character development involved. Due to the topics and characters we would like to include in the game, we have a preference for individuals who are open-minded, comfortable writing about a variety of kinks, and LGBTQIA+ friendly.

This is a paid position. Ideally, we would like to pay your standard commission rates, something you would be happy walking away with should the project fall through, and upgrade to a commercial license right before we publish. Royalties on anything the game earns will also be on the table.

Roles we have filled with our existing team include development, art, and business/marketing. The game is fully planned and programming is nearly complete, we just need content now. The business plan, as it stands right now, is to self-publish; however, we do have a publisher lined up already as a back-up plan. Depending on your writing speed, we could be ready to publish as soon as the end of the month.

If you are interested, please DM me here on Reddit with links to some of your work, and we can move over to Discord if it looks like we want to move forward.


r/INAT • • Dec 06 '22

Team Needed [RevShare] Looking for collaborators for an action-platformer project, with an LGBTQ+ focused story.

1 Upvotes

Genre: Action-Platformer.

Art Style: 3D Stylized/ hand painted.

Scope: Medium-scope project. 5 self contained zones, 5 detailed characters + 8 "grunt" enemies.

Engine: Unreal Engine 4

Team Members Currently Needed:

  • 3D Character artist

  • 3D character animation

  • SFX Design

These are the most important roles I need to fill, however I am happy to consider anyone else joining with a different skill set if this is a project they would be interested in joining.

Premise:

The game will be an action platformer, the main character will be a female witch, and will have a simple combo attack they can perform, as well as a small selection of special skills and a dodge.

The story is an abstract telling of a lived transgender experience. The game intends to be an overall wholesome experience, however will include some dark themes.

If you’re interested I can give you a lot more information privately, but I want to keep this post relatively concise.

What I have so far:

I have a rough 10 page document of how the player will progress through the entire game.

I have 4 scripts at the second draft stage for “memory sequence” sections of the game, totalling 13 pages. (I have gotten feedback from an industry professional on these)

I have multiple iterations of detailed game design documents. I am currently working on the final version of this document, trimming the unnecessary mechanics and padding, only keeping the most important features and information.

I have made some game builds, However due to my lack of confidence in 3D character modelling and animation, I have never been able to get just the right tone.

Rev Share:

We can discuss percentages, based on factors like;

  • Experience.

  • How much you want to contribute.

30% + anything extra will go into the company account to fund future projects, marketing etc.

Extra Information:

Although my primary skill set is in game design, I will be getting my hands dirty in programming, level design, and environment art.

I know that building a game as a team means that people may have suggestions or things they would like to see in the game, and am always happy to have a conversation to see whether it will fit, and whether it is good for the scope of the project.

My previous projects:

https://youtu.be/ryaVb722MIM

https://www.youtube.com/watch?v=m-MgA1SM0wk

Send me a Message on discord and I’ll respond as soon as I’m free: Sasha#8104

Edit: Sorry I forgot to introduce myself, I'm Sasha, and my company is Mango Cat Games


r/INAT • • Jun 17 '26

Audio Offer [ForHire] Award Winning Composer and Sound Designer seeking work. AAA and AA References. Zero Generative-AI / AI-Assist.

1 Upvotes

Hi, I'm Turtlebox, an award winning composer who with a portfolio consisting of over 100 game jam submissions, multiple commercial releases, and a history of composing for film and television aswell.

Here is a link to my discography via BandCamp and below is a list of my successful commercial releases, as well as some award winning Gamejam projects.

GrindHouse - https://theturtlebox.itch.io/grindhouse GrindHouse aims to give game developers, producers, and sound designers a pallete of harsh and painful tones blended with the iconic padwork. Created by sampling the sounds of industrial farming equipment, various types of sheet metal, and numerous percussive elements.

Letters & Memories - https://theturtlebox.itch.io/letters-memories Letters & Memories provided game devs, producers, and sound designers a open walk through the sounds of early 200s and late 90s ambience and pads, inspired heavily by Akira Yamaoka and retro Sample CDs. Created using the exact Romplers and techniques by Yamaoka during the production of Silent Hill 1 through Silent Hill 3.

Natural Pain - https://theturtlebox.itch.io/natural-paint-a-haunted-strings-ambience-collection A collection of haunting string based samples, produced entirely by myself in my home studio using exclusively analog software and live instruments. Dark and Atmospheric ambience for all needs.

Fable Rescored - https://www.youtube.com/watch?v=cUv8mv4w_NE&list=PL92YNWGgyTAseYuZskeweCWz21vyQVTzP a collection of orchestral tracks as part of a project in where I Rescore Fable: Anniversary. Composed entirely on my own and recorded in my home studio.

Lastly a link to my Youtube Channel, which features tutorials on sound design, rescore videos, and audio demonstrations showing off my work - https://www.youtube.com/@TurtleBoxOfficial


r/INAT • • May 22 '25

Team Needed [Hobby] looking for a team!

0 Upvotes

Hello everyone! My studio just opened up our game branch (were a small indie animation studio) and we need everyone that can help! Including coders, programmers, artists or any other way you could help. We currently haven't started on any projects so everything is a blank slate for everyone that wishes to join. I have a few game ideas by me and a friend but we can discuss things and see what we'll do. We haven't made any games in the past so it'll be my first time working on a game but I've directed and written scripts for my animation studio. Our game ideas for now include an fnaf fan game (completey original, only doing stuff that hasn't been done before but keeping the point and click aspect) and a pokemon rom hack, our only original idea for now is a wave based game about a baker stuck in a bakery that fights off waves of zombies using ingredients or baking ingredients. I would like to find people that have some previous game making experience if you would like to join as a coder but if you don't have any but confident in your skills then we will take you in open arms. We will take everyone that is interested Into our studio hoping more experienced people will help eachother learn how to get better and expand their skills. If applying as a artist please provide previous artwork and il decide if your art style would work as concept art or any other art you could do such as background art, etc. Everyone I work with puts their heart and soul into their work and so do I so If working with us please try your best and put effort into your work.


r/INAT • • Jan 24 '20

Artist Needed artist need , read description

1 Upvotes

Hi im looking for a devoted artist to help me on a long journey to create a game that will hopefully be green lit of steam

if you are interested or know where i can find such a person, please DM me for more information

EDIT:it will be an indie game with cartoony or pixel art style

personally im looking for a game that will be comedic with a funny looking design that will appeal to average people and hopefully be played by a famous streamer or youtuber.


r/INAT • • Apr 15 '24

Team Needed 🌟 Calling All 3D Modelers and Programmers! Stick RPG 3 Project Needs You! 🌟

1 Upvotes

🌟 Calling All 3D Modelers! Stick RPG 3 Project Needs You! 🌟
Are you passionate about gaming and have a knack for 3D modeling? We're thrilled to announce the development of Stick RPG 3, and we're on the lookout for talented individuals to join our team!
About the Project:
Stick RPG has been a beloved series for years, captivating players with its unique blend of humor, exploration, and endless possibilities. Now, we're taking it to the next level with Stick RPG 3! Our goal is to create an immersive and unforgettable gaming experience that builds upon the beloved elements of its predecessors while introducing exciting new features.
We Need You:
We're seeking skilled 3D modelers who are enthusiastic about bringing the Stick RPG universe to life in stunning detail. Whether you excel at character modeling, environment design, or prop creation, we want to hear from you!
Voluntary Opportunity:
This project is a labor of love, and while we can't offer monetary compensation at this time, joining our team presents a unique opportunity to contribute to a beloved franchise, showcase your talents, and collaborate with fellow gaming enthusiasts.
How to Join:
If you're ready to embark on this exciting journey with us, simply DM me on Discord to bangarang1445 or comment below or DM me here on reddit to receive an invitation to our server. Let's work together to make Stick RPG 3 an unforgettable adventure!
Thank you for your passion and dedication. We can't wait to see what we'll accomplish together!
discord: bangarang1445


r/INAT • • Apr 17 '26

Team Needed [RevShare][Paid] Creative Director seeking developers & artists for game jams — paid opportunities for the right fit

0 Upvotes

Hey r/INAT — I'm the founder and Creative Director of Heart & Havoc Studios, an independent game studio based in Georgia.

A little about me before the ask — I've published 5 books, created a manga, produced and directed a live action book trailer, and designed a product line that sold out on Amazon. I've traveled specifically to study and research cultures that inform my work. I take storytelling seriously and I have the receipts to prove it. If you'd like a sense of how I approach storytelling, here's a collection of short stories I wrote — gritty and emotional by design:

https://drive.google.com/file/d/1nE4FJT__CwvQ0kmpYDjz6QTFVcBjU3LV/view?usp=sharing

I'm new to the game industry specifically — but not to storytelling, creative production, or following through on projects. I come in with genuine respect for developers and artists who know this space better than I do. I'm open to feedback, willing to learn, and not precious about being wrong.

I'm currently in pre-production on Amongst the Stars — a narrative 2D platformer about a young celestial trying to earn his place among the constellations. Design documentation, movement mechanics, and level design are already written. This is a real project with a real foundation.

What I'm looking for: I want to join game jams with developers and artists who genuinely care about narrative driven games — people who think about what a game feels like, not just how it plays. Jams are how I find people I trust before we work together on something bigger.

Jams are unpaid collaborative experiences as they should be — RevShare and flat rate compensation apply to collaborators who join the full project afterward.

Who fits:

  • 2D platformer developers — Unreal Engine 5 experience preferred (not required)

  • Hand drawn animators who care about character expression

  • Artists with a strong visual identity

  • Anyone who plays narrative games and feels something

The long term goal is to build a vertical slice to pitch to publishers for full development funding — and I'm looking for collaborators who want to be part of that journey from the beginning. Developers and artists who are a great fit will be invited to join the real project with fair compensation — flat rate per deliverable or rev share, your choice.

No vague promises. No ghosting. Just making something together and seeing how we work.

Thank you for your time.


r/INAT • • Apr 02 '26

Writer Needed [Revshare] Narrative Director wanted for Time travel game in pre production

0 Upvotes

[This is a VOLUNTEER Revenue share position, DO NOT APPLY IF YOU DO NOT HAVE A STABLE FORM OF INCOME.]

Greetings!

We at Honor Games® released award winning Command & Conquer 3: Tiberium Wars modification Tiberium Secrets, A Multiplayer FPS: Charge! and Vultures. (soon to be released)

We consist of passionate individuals striving to get into the games and entertainment industries, which has resulted in us networking with many developers and executives in the industry.

We're looking for dedicated individuals interested in being part of the leadership team. A majority of the Charge! leadership team transitioned out, as the project released and was concluded.

You can learn more about us here:

https://honorgames.co/

(personnel list is not exhaustive)

Where we are:

We are currently wrapping up vultures, and released Charge!, we are looking to our next horizon.

We are starting preproduction of our next titles, so this would be a good window to get in on the ground floor of new projects.

What separates us from all the other indies out there is our solid organizational structure, and track record.

As the Founder and CEO, I'm looking for people who are more interested on being part of a studio, not just project by project.

As respect for everyone, and project health, I'd hope you'd stay until the end of the project, which we intend for approximately 1 year of development time.

Project overview: Chronoport= time travel airport

This is a narrative psychological thriller that just started preproduction.

You are PORTER, and you help the NPC travelers move on, by helping them process their unresolved “baggage” , in doing so, the player is encouraged to eventually process their own regrets in real life.   

Mission:

To create an immersive narrative experience that fits Chronoport, whatever that may mean, as said, we just started preproduction.  (likely in unreal)

Open position: Narrative Director

As the Narrative Director for Chronoport, you will have the critical responsibility of ensuring clarity and consistency across the writing department. As Chronoport is a narrative heavy project, you will have the loadbaring execution skills to lead a small tight team of writers and narrative designers (which have yet to be recruited)

As this project is still in preproduction, you will help develop and shape the project from the ground up, directly shaping its execution.

Experience in games and narrative design is essential.

You must have published at least one work of narrative, be it a book, game, movie, etc. etc. etc.

Experience in creative leadership is also highly desired

You will be expected to both write and guide stories that are deeply human. Specifically around love, loss, grief, and regret.

This project is about processing "baggage", and mental health. Not just of the fictional NPCs, but that of your own, and that of the player. (in real life)

You will be expected to have and instill emotional courage and be able to do effective research to bring this world to life. I am a published author myself, so I am looking for someone who can hold their own in a narrative discussion, able to synthesize, discuss, and critique narrative concepts, helping decide which critical stories we need to tell.

Furthermore, if Chronoport is successful and releases, to help build out the world and potential franchise.  

Standard Requirements:

  • Excellent English communication skills (spoken and written).

  • Positive influence and leadership skills - Motivates and energizes others

  • Experience of working with a team for a minimum of 6 months

  • Critical thinker

  • Contract Signature

  • Team Player

  • Passionate and respectful

  • Grit

  • Initiative

  • Keen attention to detail

  • Experience with Jira (Bonus)

Specific Role requirements

  • Have experience managing or leading a remote team

  • Experience with narrative driven projects

  • Excellent problem-solving skills

  • Phenomenal communication skills

  • Understanding of the general game dev pipeline

  • Able to understand and mentor creative talent bringing out the best in them.

  • Published at least one work of narrative contribution

Bonuses (make sure you highlight these in your application if you have any)

  • Experience with finishing a full cycle of a game development project from  preproduction to ship.

  • Able to assess and Forsee gaps and bottlenecks. Making appropriate recommendations

[This is a VOLUNTEER Revenue share position, DO NOT APPLY IF YOU DO NOT HAVE A STABLE FORM OF INCOME.]

Benefits:

This position gives the great chance to not only gain experience in your fields, but to also work together with highly motivated individuals in a team. It is required to give and take constructive criticism and simply push the designs to the limits to give the player the best gaming experience possible. In addition, we are focusing on creating high quality across the board, which means that you'll get great video material to publish on your blogs/websites to showcase your work. You can expect a solid foundation and work done in every area of development, since this is not our first project. The team leader may be a reference for future work relationships.

Professional networking and development opportunities are also critical to our success and if you invest in us, we will invest in you, both on a personal and professional level. As long as your committed to our core values and share knowledge and resources.

We ask a lot from our members, especially leadership, however, we have high standards across the board. We learn by doing and provide hands on experience. All of our projects have been taken to GDC and shown to publishers and industry peers.  

If your looking for a serious side Hussle to sink your teeth into, we might be a good choice, if however, you’re looking to dip in and out, hoping to “phone it in”, and skate by, please do not apply.

Required Time:

This position will require 10-15 hours per week. It is very important that you can react to emails and inquiries via smartphone or any other devices. We also have regular team meetings, which are required. Many of us have day jobs in addition to this commitment. You will be responsible for logging and reporting your hours, which will be regularly reviewed, for the purpose of determining fair Revenue share when the game ships.

The weekly meeting for this project is currently set for Wednesday 6pm PST (GMT-8) during the week

We use Google Drive, Jira, Slack, Zoom and Email for the exchange of data and information. Further information can be given upon request.

Interested in working with us?

[This is a VOLUNTEER Revenue share position, DO NOT APPLY IF YOU DO NOT HAVE A STABLE FORM OF INCOME.]

please Email us:

[email protected]

not .com

your time zone?

education/ experience? resume/ portfolio

what is your Favorite game and why?

What is your favorite book and why?

Introduction

at least one writing sample

 

[This is a VOLUNTEER Revenue share position, DO NOT APPLY IF YOU DO NOT HAVE A STABLE FORM OF INCOME.]


r/INAT • • Dec 02 '22

Programmers Needed [Field Experience] Seeking Passionate & Skilled Devs

1 Upvotes

Project Name: Kings of Mythos

Project Description:

We are developing a Free to Play MMORTS that supports 100s of players and units on screen for mobile (iOS & Android) which is community driven and puts the customer first. Currently, we have completed a significant amount of design work, feature planning, and concept art. We are in the process of building a working prototype for our community with the eventual goal of full commercialization.

We have an enthusiastic and very large community supporting our development efforts. As we move into our prototyping phase, we would like to bring on more developers to help deliver an MVP to the hundreds of players in our community and continue to build support and funding for our product.

This is a team building a passion project that is looking to commercialize and to become a small studio. We are looking for passionate developers’ and people who want to build cool stuff for a large and active community.

Currently Looking For:

C++ Engineer (Unreal Client & web API)

-You will build a web API for client to web data interfacing

-You will write optimized C++ code for unreal gameplay logic

C#/.NET Backend Developer (Game server)

-You will build critical game services and infrastructure

-You will architect a highly optimized systems which can handle high volumes of data and game processes

Current Team Size: 4

Project Length: Live service, currently in prototype phase

What We Offer: We are offering an opportunity to gain field experience and grow your skills with a passionate group of developers.

Interested?

Please contact me via discord (Mars#5430) or direct message or send an email to [email protected]


r/INAT • • Nov 11 '23

META [Meta] Mod needed for new community /r/gameDevJobBoard

0 Upvotes

Hello to all you job/team seekers. I'd like to invite you to check out the new r/gameDevJobBoard

We're currently looking for help to moderate the community and guide it in a direction that is supportive and helpful for all developers.

This is a community for job hunters of all kinds including paid, rev share, alt currency and AI projects. As long as your project doesn't appear to be a scam, you can look for help on r/gameDevJobBoard

As a producer in the Indie Game industry for over 5 years and working in the games industry for over 15 years, I am here to aid community members in their search for jobs or to work with teams of like minded people towards achieving their goals.

We'd like to support the r/INAT community and all job seekers by helping developers understand the tools they need to succeed, even if that means dropping some hard truths, but always doing so with an approach to how you CAN succeed, not why you CAN'T. Game Development is difficult, but with tools now available to developers it's never been easier to make that game that you have been dreaming of since you were a kid. Where there is a will, there is a way. That way is not always going to be down a paved road, but we can help you on your journey none the less.

Aside from offering all types of projects, in order to help prevent clutter, we won't allow Art offer posts as they tend to drown out everything else. We still welcome any art requests.

Please check out r/gameDevJobBoard for more info and to check out the posts and resources


r/INAT • • Jan 01 '23

Team Needed Creation of a small 2D RPG (Stardew Valley like)

0 Upvotes

So, I've been working on an idea for some time that I think would be a good fit for a 2D casual role-playing game in a Stardew Valley style. Something small that in a few hours is complete, but that tells a fun little story.

I tried to do a few things in RPG Maker, but I couldn't get too deep and unfortunately I don't have the time to devote proper time to learning programming and all that in addition to my normal job.

But since it's an idea that I'd like to see come to fruition, I'm here looking for people who would like to build this little project together and submit it to a Kickstarter or alike. Unfortunately, I don't have the capital to hire a team, so the payment would be through crowdfunding. However, as I don't have the Design and Programming skills to prepare a pitch myself, this first step (the Kickstarter pitch) would be "voluntary", with payment for it and the rest of the project coming from crowdfunding success.

I would do the work in all the creative areas related to storie, dialogues etc (as a Writer/Quest Design) and as the project is small I believe it would need a Programmer and a Pixel Art Artist.

Game Premise

You are a young adventurer stricken with a disease that only gives you X time to live.

Following legends, you go after the Tower of a Thousand Windows, a place that is said to allow you to speak with the gods themselves and grant any wish.

However, when you arrive at the legendary location of the tower, you are faced with only a small village.

Without many choices you start living life while continuing your search for clues as to the location of the tower, doing small quests, forming bonds with the NPCS and making decisions that will lead to one of the game's endings.