r/BlenderGameEngine • u/AD-Edge • Sep 23 '12
'Super Blender Galaxy' Another good example of what the BGE is capable of - in the right hands.
r/BlenderGameEngine • u/AD-Edge • Sep 23 '12
r/BlenderGameEngine • u/julian88888888 • Jul 12 '19
r/BlenderGameEngine • u/frikanih • Jan 08 '22
r/BlenderGameEngine • u/UnidayStudio • Jun 23 '20
r/BlenderGameEngine • u/blenderrendersky • Jun 03 '20
r/BlenderGameEngine • u/AD-Edge • Nov 15 '12
r/BlenderGameEngine • u/AD-Edge • Sep 23 '12
r/BlenderGameEngine • u/Ricardo3Ddev • Dec 06 '18
r/BlenderGameEngine • u/huzzain88 • Oct 30 '19
r/BlenderGameEngine • u/x1_studio • Oct 12 '21
r/BlenderGameEngine • u/x1_studio • Dec 21 '20
r/BlenderGameEngine • u/UnidayStudio • Apr 30 '20
r/BlenderGameEngine • u/[deleted] • Sep 10 '17
r/BlenderGameEngine • u/Exodus111 • May 29 '14
Over the course of this year I will start to make a game prototype using the Blender Game engine. As of right now I know nothing of Blender, but I've got time and willingness to learn.
So... whats up? Blender game engine is free, Open source, Available on Win, Mac and Linux, uses Python as a its scripting language and has a huge following through the Blender community.
Then why isn't this more popular? What is missing? Is it not usable enough, is it too hard to use, does it not have enough possibilities?
r/BlenderGameEngine • u/AD-Edge • Feb 24 '13
r/BlenderGameEngine • u/lubosz • Jun 26 '13
r/BlenderGameEngine • u/AD-Edge • Sep 24 '12
r/BlenderGameEngine • u/dr_blender • Mar 12 '21