r/trapproduction • • 14h ago

Weekly Feedback Thread

1 Upvotes

Leave at least one comment as feedback for someone else before you post a track looking for feedback. If you do not, your post will be deleted.

If you post first, wait for somebody else to post, then give feedback. Comment on posts that haven't received feedback yet. Report or call out any people that have posted their track without first providing feedback.

Official subreddit Discord:

https://discord.gg/zMZyyPjSRQ


r/trapproduction • • 5h ago

I’m trying to figure out Regalia’s origin. What I mean is: just like the origin of the OG Plugg genre is Zay Plugg — does Regalia have that same kind of source? If so, what were its predecessors? Can you break it down in depth, including key albums, mixtapes and EPs? Who created Regalia? How has the

1 Upvotes

I’m trying to figure out Regalia’s origin. What I mean is: just like the origin of the OG Plugg genre is Zay Plugg — does Regalia have that same kind of source? If so, what were its predecessors? Can you break it down in depth, including key albums, mixtapes and EPs? Who created Regalia? How has the genre evolved from its start through late 2026, heading into 2027, and what does the scene look like right now?

Also, what’s the difference between it and Glo? I remember Regalia being labeled a Plugg subgenre, yet it sounds nothing like OG Plugg or Pluggnb. Why isn’t it considered a Glo subgenre instead? And why do I struggle to tell Regalia apart from Glo?

I’ve checked sources like RYM already, but I still can’t wrap my head around it.


r/trapproduction • • 6h ago

how tf do i make my shi hit hard like this new ug prods?

1 Upvotes

been listening to some like this new ysl (specially 1300saint) p'z, che, slayer etc... and they 808s always hit hard without taking the whole mix, when i try to do a ken carson or osamason type beat my shit either don't hit enough or the 808s take's the whole mix and make everything sounds low and muddy, even after taking all the lows from the melody it still not "there" yet.


r/trapproduction • • 16h ago

License

2 Upvotes

I am still new at this srry haha. Where do I find this info ? On the contract?

or how can I respond haha

" I recently purchased Premium License New for your beat “Vile” and finished my song “michero.”

I’m planning to officially release it through TuneCore Japan.

I have a few questions before releasing:

  1. Is it okay to distribute the song through TuneCore Japan without enrolling it in YouTube Content ID or any other content identification service?

  2. Does the license allow me to keep 100% of the master recording revenue collected through TuneCore, with no automatic revenue split required?

  3. For songwriting credits, should I register "(my real name)" as a 50% songwriter and credit the production as “Produced by Deniql”?

I want to make sure everything is registered correctly and follows the license agreement.

Thank you for your time!

"


r/trapproduction • • 18h ago

Whats books have been helpful to your music production journey?

12 Upvotes

I am interested reading some books to help me develop my music skills!

If y'all have any good books that help you out please let me know


r/trapproduction • • 1d ago

TagoClip, my free Fruity Soft Clipper rebuild, now works in Pro Tools (MAC)

4 Upvotes

A while back I posted TagoClip here, my rebuild of the Fruity Soft Clipper so you can use that sound outside FL. Someone in that thread asked for Pro Tools, so here it is: TagoClip now runs as AAX on Mac, still free. Same for TagoPitch, my free pitch correction.

Also new: a preset menu, and Output now only trims the clipped signal, so parallel clipping keeps your dry level.

Windows Pro Tools comes early next year, I need a Windows machine for the signing and I'm traveling right now.

Free download

If you want more control, there's also TagoClip Pro now: a live waveform that shows every peak it cuts, a true peak ceiling and auto gain. 7-day free trial, the free version stays free.

If you're on Pro Tools, does it load fine on your setup?


r/trapproduction • • 2d ago

Type beat ytrs When did y'all get your first beat sale?

0 Upvotes

How many days were you in? Like how many beats did you upload before you got your first sale and how has it been since then?


r/trapproduction • • 2d ago

What do I do? I have been releasing beats for years but I am only seeing very slow growth

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1 Upvotes

r/trapproduction • • 2d ago

analysis- Chanel instrumental by lil uzi

4 Upvotes

Hello all,

I want to specifically pay attention to the last part of the chanel instrumental by lil uzi vert. i clipped the specific part im talking about. what exactly was being used for this end chime? I really like it and want to recreate this end part specifically?

https://drive.google.com/file/d/1QpptZodmWn-rmp1R35EzsyPiV77amYZa/view?usp=sharing


r/trapproduction • • 2d ago

Check your kick and 808 in mono before you touch a limiter

31 Upvotes

Saw a few threads lately about kicks going mushy or getting swallowed when the 808 hits, and people reaching for another plugin to fix it. Most of the time when I mix trap records the problem is already there before any limiter, so here's the order I check things in.

  1. Tune the 808 to the key of the beat. A detuned 808 fights the melody and you end up boosting low end that isn't really there.

  2. Flip to mono and solo kick plus 808. If the kick gets weaker when the 808 plays, they're cancelling. Try the polarity switch on the 808, or nudge the 808 start a few milliseconds.

  3. Shorten the kick tail. The click and the punch live in the first part anyway. Let the 808 own everything after that.

  4. Only then decide if you need sidechain. Often you don't once the first three are right.

  5. Limiter last, and only for level. If it pumps or squelches, the problem is earlier in the chain.

Curious what everyone else does here. Do you sidechain kick to 808 by default or only when it's a problem?


r/trapproduction • • 2d ago

Mixing and mastering

8 Upvotes

I have a hard time mixing and mastering and would like to know your guys process and if you have any tips and tricks you would like to share


r/trapproduction • • 3d ago

How to mix vocals for og chicago drill beats?

2 Upvotes

I never really mixed vocals to my beats. Somebody got tips. To get that gritty fredo santana type vocal mix?


r/trapproduction • • 3d ago

Is your sound AI-replaceable? A wake-up call for type beat producers

0 Upvotes

TL;DR
AI can already make your type beat, mix it and sell it cheaper. If your sound isn't truly unique and nobody knows who you are, I don't think you'll survive what's coming. Is your sound AI-replaceable?

This was originally written for UK rap and drill producers, but I think it applies to anyone selling beats on YouTube, and honestly to producers and engineers in general.

A Wake-Up Call to UK Rap & Drill Producers
Doing what you're doing now won't be enough

I'll say it straight: I think most producers in UK rap and drill, and maybe in rap in general, are sleepwalking into the biggest shift this scene has ever seen.

My honest guess? For about 95% of producers out there right now, carrying on as normal won't be enough.

Maybe I'm not the most qualified person to write about this. I don't live and breathe UK rap or drill, I've never worked for a label, and I haven't studied music.

But I have relied on type beats for a long time: uploading them to YouTube and selling them to artists. I've been watching how this business works, and I think AI is about to change it in a pretty fundamental way.

I'm writing this because I want to get other people talking about AI and the effect it's going to have on this industry. I'm sure there are people with more expertise who could write a better, more informed piece than me.

Maybe I'm too pessimistic. Maybe reality is more nuanced. That's exactly why I want to start this conversation.

Type beats are becoming a starting point, not a product

An artist finds your type beat on YouTube, writes to it and records their vocals. Then, instead of buying a lease, they upload the vocals to S uno, or in the future any other AI model, and get a brand-new instrumental built around them. The instruments and vocals work together perfectly, which takes a normal producer years of music theory, experience and a good ear.

Or they upload your beat as a reference and ask AI for something similar. They change the melodies, drums, sounds and arrangement until it fits exactly what they want. Your beat becomes the blueprint for a new instrumental, without them ever buying it.

That isn't the future. It exists today. And it's going to happen a lot more, because most artists haven't even discovered S uno yet, and S uno isn't close to how good it's going to get.

You inspired the song, maybe even provided its foundation, and you get nothing. On top of that, depending on the platform's terms, uploading music can grant it certain licences to use that material. So once your beat ends up in there, you might have a lot less control over it than you think.

There might be rules or technical solutions that stop this. But people always find ways around restrictions, especially when there's money to be saved.

Technical skills are no longer your competitive advantage

Parallel compression. EQ. Making sure your 808 and kick don't fight. Knowing exactly which plugins to use, and in what order. Knowing when a mix is too busy or too empty. These took you years to learn. Well, they took me years, anyway.

S uno doesn't do any of that, and it doesn't need to. It was trained on essentially all music of reasonable quality it could find online: tens of millions of finished, mixed and mastered records. From those it has picked up exactly which frequencies clash, which chords sit well together, when to do more and when to do less, and what makes a beat bounce. What comes out already sounds mixed.

I keep hearing producers say, "Yeah, but it’s AI slop, It has no soul." Meanwhile, the models keep getting better. It's already the case that 97% of people can't tell AI music from human-made music. I think that will be 100% very, very soon.

Where I think this is going

I think this is only the start. FL Studio, which a lot of you use, now has an AI assistant that can carry out tasks inside your project. As most of you probably know, it's still pretty shit. But this is where it's heading. S uno has its own studio with a chat assistant built right into the session. This is where I think it goes next:
An AI assistant in every DAW. You type "make the chords darker", "give the drums more bounce", "make the 808 hit harder" or "match this reference", and it's done.
AI vocals become perfect. Breathing, emotion, vocal character and vibrato will all be there, even the subtle imperfections that make a voice sound human.
AI analyses your mix better than any human ever could. It spots frequency problems, sits vocals in the mix like a pro and makes every instrument work together automatically. It will hear things in your mix that no human ear ever will.
Mixing and mastering become largely automatic, handled by that same assistant inside your DAW.
One producer sounds like a whole team. Producer, engineer, mixer and session musician become one person with the right tools.

You'll need fewer collaborators than ever. For some people that's great: they won't have to rely on anyone else, or pay them. But I think it's also a real loss. The studio, working with other people, is where the best new ideas and relationships are built.

I'm not saying stop learning compression, EQ or mixing. Understanding how they work will still matter. But it won't set you apart anymore unless you have a truly unique way of mixing. That means your own presets, and a deep technical and musical understanding of why these techniques work and how the hardware behind them works.

AI can already sound exactly like your favourite artist

Another development I've noticed: people using AI to make new songs with the voices of real artists.

And they can sound exactly like them.
I think we're going to see a lot more of this. Let's say someone uses Nemzzz's voice and makes a completely new Nemzzz song from home, and it blows up on TikTok. I don't know whether TikTok will take songs like that down or leave them up. But if one takes off, I think artists will jump on it. They'll buy the idea from whoever made it, or just take it, since it's their voice anyway.

Either way, artists will start getting ideas from a whole new group of people, not from the type beat producers who are already out there.

Look at what's happening to house

Spotify figured out years ago that a huge share of listening happens in the background. People don't put on an artist. They put on a playlist for chilling, studying, working out or sleeping. Spotify built a whole business model around that, filling those playlists with cheap background music from artists nobody had ever heard of.

You can see the same thing happening in house music. Deep house and chill house playlists are filling up with AI tracks and fake artists nobody has ever met, and some of them get millions of streams. Some of that is probably real people using AI to make genuinely good tracks. And some of it, I'm pretty sure, is playlist owners making the music themselves so they can keep 100% of the masters. And listeners? They don't seem to care.

I make this comparison because I think it shows something fundamental: most listeners won't even realise it's AI. And even if they do, they won't care. I've noticed it myself with friends in the car. When they put on AI music, they often can't tell. I still could, at least until a few months ago. But they didn't care. I think this is especially true when it comes to instrumentals. Listeners might care whether the artist is real. Almost nobody cares who made the beat.

Music is music. Even if the instrumental is made by AI, it still moves people. It still hits the pleasure centres in their brain. It still makes them feel something, makes them emotional, sometimes even changes how they see life. That's what music is really about, and it's all listeners care about: good music. And AI can make good music.

YouTube is about to get a lot more crowded
On Deezer, half of all new uploads are already fully AI-generated. Now picture that on YouTube: AI "producers" running multiple channels, uploading every day, with the same genre, the same quality and no burnout. How are you going to compete with that?

YouTube is cracking down on mass-produced channels by taking away their ad money. But that won't stop them. Type beat channels don't make their money from YouTube ads. They make it from selling leases. As long as artists keep buying beats, those channels will keep uploading.

And YouTube will probably not be able to tell the difference anymore. That means these channels could keep flooding the platform without necessarily being recognised as AI-generated content.

The economics of unlimited music

What happens to the value of music when there's practically no limit to how much can be made?
Two developments will massively increase the number of beats and songs out there:

More people making music. The barrier for ordinary people to start making music is collapsing. They won't have to learn plugins. They won't have to illegally download a load of plugins. They won't have to learn an instrument. Loads of people gave up at exactly those steps. Now they don't have to. That means far more producers, and far more competition.
More music per person. AI lets every producer and artist make far more music than before. The supply of music is going to explode, and it will grow much faster than the number of people listening.

Think about what that means for producers. When artists have thousands of alternatives, why would they pay the same prices for beats? Even IF artists still want to buy beats, the competition will drive prices down a lot.

I think we're heading towards a situation where making good music is no longer the difficult part. Getting people to actually listen to it will be.

And this goes beyond selling beats. More music means more competition for streams, playlist placements and social media attention. Even talented producers could struggle to make a living, simply because there's so much music competing for the same attention.

Your relationship with the artist won't save you
Yes, relationships matter. But be honest. Say an artist can get a beat that's just as good, maybe better, in seconds and for almost nothing. Say they can tweak it until it's exactly to their taste without plugins, without a DAW and without knowing a single chord. How long does loyalty last then?

Who I don't think will survive

- Type beat producers who just program drums over a melody.
- Loopmakers who don't have an extremely unique sound.
- Producers whose only selling point is "I can make a clean rap or drill beat."

Rap and drill are formula-heavy genres. The tighter a genre's rules, the easier it is to copy. And let's be honest: most rap and drill isn't musically that complex. You don't need an insane amount of music theory, and most producers in this scene don't have it either. That makes it a very easy genre to copy.

So what's left?
Here are the questions I think every producer should be asking themselves right now.
1. Is your sound really that unique?
Would it be impossible, or at least difficult, for an AI model to recreate it? And I don't mean today's models. I mean the ones that will be ten times better in a few years. Would people instantly know it's you when they hear one of your beats, even without your tag? Could they pick your sound out of a handful of beats?
If I'm honest, I think most UK rap and drill producers I know don't have a sound unique enough to save them. I can quickly think of a few names with genuinely unique sounds. But most are easily replaceable.
2. Do people know who you are, or just your producer tag?
Do they know your face? Your character? House producers DJ and play gigs. Most rap producers are invisible.
This has always been important. Most people want to know who they're working with. But I think it's going to become increasingly important for producers to put themselves out there, create content and show people that there's a real person behind the music.
3. How are you going to show your talent when people can't just hear it anymore?
I think the hunger for real talent will be bigger than ever. People will be flooded with AI music, and that will make them value real talent more than they used to: real performances, reels that show you actually making music, using analog hardware, showing your creative process. Basically, anything that sets you apart and shows there's a real person with real skills behind the music.
4. What are your main income streams?
Are you diversified enough? If all you do is type beats, I don't think that's going to go well for you. You need multiple sources of income: selling plugins or sound kits, working in the studio with artists, and more.

I think only the very best producers will become more valuable. That means the ones who can write songs, the ones who set trends instead of following them, and the ones with a real musical vision and an extremely unique sound. That's the skill that matters most now.

AI can copy drill, but it could never have invented it. Drill happened because people in London took Chicago drill and road rap and turned them into something nobody had heard before. The next new sound will come from people, not prompts.

And I don't think this is something we can fight, or even should. AI companies like S uno and Udio are already signing deals with the major labels, and labels never really cared about small producers and artists anyway. So I think the best way forward is to use AI as efficiently and as uniquely as possible.

Be the one who creates that new sound. Be a person people know, not just a product they download.

If you take one thing from this, make it this: start developing an extremely unique sound of your own. Not next year. Now.

I might be wrong. I hope I am. After all, people said Auto-Tune would replace talented singers, and that drum machines would replace drummers. I could name a ton of developments like this, and music never died. There was always money to be made. The truth is, we can't know. But people have to start talking about this, and find ways to work with these new developments and build them into what we do.

If I'm right, the producers who start adapting today are the ones who'll still be here in five years.
So tell me: is your sound AI-replaceable? And what are you doing about it?


r/trapproduction • • 3d ago

question on voice mixing

2 Upvotes

I sold one on my first beats, and it's a jerk beat with on every bar a 808 that squashes and distorts everything with a clipper on the master.

I mixed and sent the beat and I'm very happy with the mix and I don't want to ruin it, so when the voice file arrives I planned to create a bus channel with the beat but Idk if it's better to leave the clipper on the master and lower the beat, maybe ruining my perfect mix or put a clipper on the bus channel? or maybe only on the bus and not on the master to not ruin the voice? what y'all usually do, there is a better method?


r/trapproduction • • 4d ago

Would y'all recommend God Particle for trap/Detroit beats?

3 Upvotes

Low-key.. it makes my kick squelch 😭 since no one sidevhains kick and 808 in this genre. Ive tried Ringmod SC but meh idk I barely hear what it's doing and it doesn't sound as great. Oml how does FLSC makes my beats smack but God Particle fails to. I don't use the limiter on it but like I usually have my 808s sitting in the sweet spot but when the kick hits it's like it either gets masked or sounds mushy/subby even if I boost the clicky or thuddy frequencies. And when I turn up the volume, it overshoots the low band brackets and idk it just sounds worse like I can't find a sweet spot. Should I ditch gp?

Since most ppl bang FLSC but it doesn't have oversampling. So like how do you GET IT to sounding clean like on sustained melodic elements.


r/trapproduction • • 4d ago

How to recreate that bouncy early Zaytoven / Gucci Mane / OJ Da Juiceman trap feeling? (2008–2012 era)

7 Upvotes

Trying to recreate the bouncy trap sound from the early Gucci Mane / OJ Da Juiceman era (Zaytoven productions around 2008-2012). Tracks like Make Tha Trap Say Aye, Bricks, etc.

The drums hop and bounce instead of feeling linear/modern, with simple churchy piano/organ sitting in the back and that raw, fun energy.

Any tips on:

- Programming the drums/hats for that specific bounce (swing, patterns, etc.)?

- Good organ/piano sounds that match the vibe?

- Sample packs or kits that actually capture this era?

Thanks!


r/trapproduction • • 4d ago

spitting some sauce as an experienced beatmaker

5 Upvotes

every one tries to create the genre/style of music they like, of course experimenting with different vibes too. when there's no rules and u just create whatever comes up in ur mind if u dedicate urself to the process effortlessly is the most creative and freedom feeling. the beats/ideas don't always seem to have the result u expected, but that can always change in a future u haven't thought of.

anyways, i have been producing/making beats for almost a decade now and i remember the moment and phase where i got really ahold of mastering the whole art of what i want to create is by:

  1. sound design and music theory with tools (like scale helpers, midi chords, etc..), learning to use and record real instruments like a guitar, piano, etc..

  2. composition of a melody and track: the melody and the drums have to go together "it needs to flow smooth" have a start intro, hook, verse, all that.

  3. mixing and mastering: very simple rules A. gain stage and volume B. soft clipper/limiter in master with monitoring DB and ULF


r/trapproduction • • 4d ago

What made you genuinely happy with your beatmaking skills?

6 Upvotes

I'm curious about what made you genuinely happy and satisfied with your ability to make beats.

Was it finally being able to create the sound you had in your head? Making beats that you actually wanted to listen to? Getting recognition from other producers or artists? Or simply reaching a point where making music started feeling natural instead of frustrating?

I'd love to hear your stories. What changed for you, and when did you start feeling genuinely proud of your beats?

Feel free to share your whole journey, even the details. I'm interested in the personal side of it, not just technical advice.


r/trapproduction • • 6d ago

I need some fire synth Sounds! Where do y'all go?

5 Upvotes

I need some fire sounds for my productions! I bought pigments etc but been struggling to get good sounds?

Do y'all have any good recommendations on where to get good synths sounds/presets?

Would help alot in me making better music


r/trapproduction • • 6d ago

Enabling commercial use on your free downloads, or keep them strictly non-commercial?

1 Upvotes

I've been going back and forth on whether enabling commercial use on free downloads is actually worth it.

On one hand, I can see the benefit. It lowers the barrier for artists to grab your beats, experiment with them, and potentially release something. It could also help you get more exposure and build relationships with artists who might eventually come back for paid licenses.

On the other hand, I wonder if we're essentially giving away the same rights we're trying to sell with our leases. If someone can download a beat for free and release a song commercially, what's really motivating them to purchase a license?

For those of you using BeatStars or similar platforms:

  • Do you allow commercial use on free downloads?

  • Have you noticed any difference in exposure or sales since enabling/disabling it?

  • Do you think it's a good marketing strategy, or does it just devalue your licenses?

I'd be interested to hear how other producers approach this, especially those who have been doing it for a while.


r/trapproduction • • 6d ago

Help God

2 Upvotes

Produtor underground de trap que sabe fazer bater pesado, me responde.
Um platinum ouviu minha faixa e falou: “precisa de mais punch”.
Tô aberto a split royalties, creative input e até verse em inglês.
Brazil x Worldwide.
Quem tá talento manda DM agora.
#Underground


r/trapproduction • • 6d ago

Looking for old gin$eng drum kits

4 Upvotes

I’m trying to find some of gin$engs older drum kits like vol 1 and vol 2. If any one has them and is willing to share please let me know. I want them or any other similar kits for old cloud rap style beats 🙏


r/trapproduction • • 6d ago

Crowd sourced song or album?

3 Upvotes

What if we all worked together on a banger track,EP, or album? I'm not sure about the logistics, but I think it'd be an interesting concept to explore. What if a rookie made a dank sample and a guru could utilize it. 1 big hit and give credits to all involved. Then the snowball rolls


r/trapproduction • • 7d ago

One of my favorite artists since Childhood used one of my beats, but didn't use it because the stems sounded different from the original beat.

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2 Upvotes