r/sideprojects • • Jul 10 '26

Discussion Pixar accidentally put my app in Toy Story 5 and I can't believe the coincidence!!

2 Upvotes

ok so for context, I run a tiny company called LilyPadLabs. the "Lily" part is a family thing. the product is called YourPond, it's a personal CRM type app for keeping track of the people in your life (birthdays, gift ideas, where your friends moved to, that kind of stuff). the mascot is a little frog. I picked all of this ages ago because I liked the idea that your people are "YourPond" small and curated, not an ocean of followers. And it relates to my LilyPadLabs name

anyways.... I went to see Toy Story 5 and if you haven't seen it, the new toy competing for Bonnie's attention is a smart tablet. the tablet is shaped like a frog. the tablet is named Lilypad. and Lilypad's whole thing is getting Bonnie to talk to her friends through an app instead of seeing them in person. the app is called... The Pond.

I'm sitting in the theater like. a frog. a lilypad. a pond. an app that replaces real friendship with a screen.

HOWEVER... my entire app exists to do the OPPOSITE of that. the whole reason I built it is so you remember stuff about your actual people and go see them IN REAL LIFE. no feed, no algorithm. and then the biggest animation studio on earth releases a movie where the villian is a frog-branded Pond app that pulls a kid away from her real friends. they made my logo the bad guy lol

to be extremely clear because I do NOT want a lawyer email: I named and built all of this before that movie came out. I'm not claiming credit, they're not claiming credit, it's 100% coincidence. it's just the funniest thing that's ever happened to my little company and I wanted to tell Reddit.

I wrote the whole naming story up on my blog if anyone's curious (it's on https://www.yourpond.io/blog/why-its-called-yourpond ). and if anyone else has had a giant company accidentally step on your branding I need to hear about it


r/sideprojects • • Jul 14 '26

Showcase: Free(mium) We built a Reddit alternative and it has taken off way faster than we had planned

0 Upvotes

About a month ago we launched rhyme.com, a Reddit alternative we'd been joking about building for literally years. It stopped being a joke at some point we're spending our days watching signups climb on the dashboard every single day with basically zero traditional marketing, so I figured I'd share what it is and a few things I've learned.

Rhyme is topic-first instead of community-first. A few things we do differently:

  • One topic per subject. No r/gaming vs r/games vs r/gamers situation where the same conversation is split five ways.

  • No volunteer moderators putting their thumb on the scale. Moderation is global and consistent.

  • Posts can automatically appear in multiple relevant topics, and topics have an actual hierarchy (so posts about Airpod Max appear in Airpods, and Apple, and Technology...big win for discoverability).

  • Optional verification if you want it (and/or want to filter by it!)

  • No public like counts. And dislikes require a reason, so people hopefully aren't just downvoting because they disagree.

  • The algorithm softly deprioritizes outwardly unpleasant behavior, trolling, flaming, aggression, that kind of thing, and quietly prioritizes positive interactions instead.

It's browser based and it works great on desktop and mobile, there's an iOS app and the Android app is pending review. Shout out Google, should be any day now.

We put up a waitlist before launch, had a little bit of Reddit drama along the way that honestly I think worked in our favor because people started talking about us, and since then it's just been steady growth. The reception has been really good too, surprisingly there's been almost no negative feedback on the concept itself. People send feature suggestions and we implement the ones that make sense, but nobody's really ragging on the core idea, which is really cool.

A few things I've learned:

Don't go looking for an idea. This project was something our team talked about for years, we joked about it because of how unlikely it would be to compete with giant established social platforms. But eventually it became obvious that this was something we'd wanted for ourselves for a long time, and that's the easiest thing to build (something you want for yourself). Don't create a solution looking for a problem, and don't sit around hunting for problems either. Just keep an open mind and you'll notice something in your day to day that you could actually play a role in fixing.

Stick to your guns. We've had a couple people pop up wanting public like counts, or wanting to claim topics so they can moderate them themselves. We hear them, and they're awfully loud about it, but for every one person griping there's ninety nine people quietly enjoying the thing as it is. Don't let a vocal few steer you away from your actual core vision.

Be honest with yourself. Don't chase buzzwords or the next big thing. Talk to people you actually trust and figure out if your idea has legs before you sink real time into it.

Happy to answer any questions and if you want to check it out it's rhyme.com !


r/sideprojects • • Jul 26 '26

Showcase: Free(mium) My completely free app discovery app reached 6,000+ users

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15 Upvotes

Around 2 months ago I sat in my cramped apartment and pushed the first line of code for https://www.appscout.co

I was using an older laptop and stack I actually know: Python, Django, and vanilla JS/CSS. No fancy frameworks, just some basic programming that I was familiar with.

The Struggle: I fell for the classic dev trap: "If you build it, they will come." I pushed the code to the site and... nothing. Total silence. I started asking some people I know to try it, but I could tell they were getting annoyed. There’s nothing worse than that "pity look" your friends give you when you’re asking for feedback for the 10th time on like the 10th different project I’ve worked on. I felt like a failure.

The Pivot: I stopped bothering my inner circle and started sharing on some small subreddits. That’s when it clicked. I realized that web app developers are great at building apps, but they usually don’t know how to promote or market them. Their work just sits on a server somewhere, waiting for an audience that never finds it.

Suddenly, that 1 user who wasn't my friend or family turned into 2, then 3, then 10! Watching the analytics show people I didn't know actually interacting with the site was such a great feeling that was so foreign to me.

I realized I didn't just want to build a "app directory".. I wanted to build a discovery engine that pulls the best apps from across the entire internet and puts them in front of the right people.

How it actually works:

For People Who Are Looking for Apps: It’s a discovery engine for mobile and web apps. It pulls web apps and other apps from all over the internet and Reddit.and shows them to you one by one. No doom-scrolling through lists.

The "Taste" Engine: As you checkout each app and "Like" apps, the algorithm builds a profile. It starts showing you apps that people with similar tastes enjoyed.

For Developers: It solves the "Post-Reddit Slump." It keeps app developers apps discoverable long after the initial upvotes fade by matching it with the right people based on how great the app is, not just "newness."

The Reality Check: Yesterday, the numbers finally got serious:

6,000 + real users.

700+ apps listed.

I was so happy when I saw the first user who wasn't my brother or my roommate. I’m so tired, and I feel like this laptop could go any day now. But seeing strangers actually find useful apps on something I built makes it worth it.

If you’re a solo dev grinding in a crappy apartment: Keep pushing. Find one subreddit where you think your project would be valuable, share it on that subreddit, then go from there. Your friends might not get it, but the right audience should be out there.

https://www.appscout.co


r/sideprojects • • Sep 12 '26

Showcase: Free(mium) small win: our weird ad idea is actually working

0 Upvotes

I've been building https://meanwhile.cash It's a Chrome extension that shows a small sponsored card while ChatGPT or Claude is thinking and gives 70% of verified ad spend back to users.

The original spark came from seeing Kickbacks experiment with the same idea around Claude Code. I liked the core concept, but wanted to see what it would look like for everyday AI users in the browser instead. So in June we launched our browser-first version for ChatGPT and Claude, and started building out verification, advertiser campaigns and the transparency layer around it.

The problem we’re trying to solve is pretty simple: people already spend time waiting for AI responses, but that attention creates no value for them.

Meanwhile uses that waiting moment as ad inventory without interrupting the actual conversation, and shares most of the ad spend with the user. We crossed 136k+ verified impressions and 50 campaigns.

For anyone who wants to dig deeper:
Litepaper: https://meanwhile.cash/litepaper
Open-source on-chain treasury / buy-and-burn: https://github.com/wanesurf/meanwhile-treasury

Still very small, and distribution is honestly the hardest part 😅 but seeing real users and real campaigns makes the idea feel a lot less crazy. Curious what you’d focus on next: users or advertisers?


r/sideprojects • • 23d ago

Showcase: Prerelease MiamiLife: my Unity life-sim side project, built with Claude + Codex (90s gameplay)

0 Upvotes

I'm developing MiamiLife, a Unity life-sim prototype that brings everyday activities, sports, driving and open-world action into one city. This is my project, and the video shows its current state.

I use Claude and Codex for code and iteration. The workflow splits changes into separate candidate files, checks the combined code, then tests the build and reviews the gameplay. AI agents also helped capture footage, review shots and edit this trailer.

The biggest practical lesson: a clean compile doesn't mean a camera feels right or an activity works well. Runtime tests and visual review still matter. Camera and activity polish are ongoing.

These 90 seconds are actual in-engine footage, captured with a fixed simulation step and edited into a showcase. They aren't a real-time performance benchmark.

Which activity would you want to see developed further?


r/sideprojects • • Feb 20 '26

Discussion My SaaS hit the Hacker News front page. Thousands of signups. Zero paying customers.

0 Upvotes

Six months ago I was refreshing Hacker News every 30 seconds watching my post climb.

It hit the front page. My analytics went mental. Traffic spiking, signups rolling in, my server costs jumping. I remember texting my mate "I think this is it" at like 2am.

By the end of the week I had thousands of signups. I also had exactly zero paying customers.

Not one.

What happened

I'd spent three months building what I thought was a brilliant product. I polished every feature. Obsessed over the UI. Wrote copy I was genuinely proud of. The landing page converted well. People were signing up.

But nobody stuck around.

The bounce rate was brutal. People would sign up, poke around for maybe two minutes, and vanish. I added onboarding emails. I tweaked the free trial. I even dropped the price to see if that was the issue. Nothing moved.

It took me an embarrassingly long time to figure out what was obvious in hindsight. I'd built something that sounded cool to other founders on Hacker News. But the people who actually had the problem I was "solving"? I'd never spoken to a single one of them.

Not one conversation. Not one survey. Not one "hey would you actually pay for this." I just assumed.

The uncomfortable truth

I went back and read through the support tickets and the handful of feedback emails I got. The pattern was so clear it hurt. People kept asking for things I hadn't built. They'd describe workflows that didn't match what I'd designed at all. Some of them were describing a product I would have loved to build. But I'd already spent months going in a completely different direction based on vibes and assumptions.

The traffic wasn't the problem. The copy wasn't the problem. The product was the problem. I built features nobody wanted because I never bothered to ask.

What I learned

After that experience I basically rewired how I think about building stuff. A few things that stuck with me:

Traffic without product market fit is just expensive vanity metrics. All those signups meant nothing because the product didn't solve a real problem for real people.

Founders (me included) love building. We'll happily spend weeks on a feature because it's interesting to us. But interesting to build and valuable to users are completely different things.

The people using your product will literally tell you what to build next if you just give them a way to do it. Most of us don't make that easy enough.

And the big one: validation isn't a phase you do once before launch. It's something that needs to happen continuously. Every feature, every update, every pivot should be driven by what actual users are saying.

What I did about it

That whole experience is basically why I ended up building Plaudera. It's a feedback tool where your users can submit ideas, vote on what matters to them, and you can see exactly what people actually want before you waste time building it.

I use it myself now and it's genuinely changed how I prioritise what to work on. No more guessing. No more "I think users would love this." Just look at the board and build what people are asking for.

If you're curious it's at plaudera.com. But honestly even if you never use it, just talk to your users before you build. I would have saved myself months.

Happy to answer any questions about the whole disaster or what I do differently now.


r/sideprojects • • Aug 21 '26

Discussion Put your startup on the map. Get visibility. Anyone can steal your spot back.

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3 Upvotes

So I built this and it's basically a live world map where every country is real ad space you can fight over.

Here's how it works:

  • Pick any country. Base price is $3.

  • Pay, and your logo, your domain link, and a color of your choice get rendered onto it on the live map. Anyone who clicks that country goes straight to your website.

  • That's your spot, except it's never really safe, because anyone can pay 1.5x what you paid to take it from you. Instantly, no warning. Your logo comes down, theirs goes up.

  • Then someone else can take it from them for 1.5x that. And so on, forever.

So it's two things at once: a live map-conquest game, and genuinely useful promo real estate — if you've got a product, a portfolio, a Twitter, whatever, your logo sits on an actual country in front of everyone watching the map, with a direct link back to you. It's cheap, it's visible, and it's contested, which is exactly what makes people defend their spot (or fight for a better one).

Payments are one-time and non-refundable. I put a few dollars into a country as a test to promote [my own thing] and lost it before I'd even finished writing this post. That's the whole game in one sentence.

It's live right now at flagwars.lol, claim a country, put your project on the map, and see how long you can hold it.

TL;DR: real-money map-conquest game where owning a country = your logo + link live on the map. Buy in, get seen, defend your spot, or get outbid and replaced.


r/sideprojects • • Jul 02 '26

Discussion I'll give you a real square of Earth for free, but only if you physically go stand on it first

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11 Upvotes

Built this as a side project and now I genuinely can't tell if it's a brilliant idea or an elaborate way to get people to go outside for no reason.

Your first claim each day is free; €1 after that claims a real 50x50m square of land, permanently, but only if your GPS proves you're standing in it. You decide which category this falls into.

Edit: Global stats at https://www.tile.today/stats


r/sideprojects • • Aug 22 '26

Feedback Request I had a stupid idea for a website… so I built it

4 Upvotes

Super basic, but I had a random idea for a website and decided to see if I could actually make it work.

It’s basically one countdown timer that everyone on the site shares.

You can press a button to add 1 second, but only once every 10 seconds.

So basically, as long as people keep visiting and pressing the button, it stays alive.

If everyone disappears… it starts heading towards zero.

And once it hits zero, that run is dead.

WhatHappensAtZero.com

Would genuinely appreciate anyone giving it a go and letting me know if you manage to break anything.


r/sideprojects • • 22d ago

Feedback Request I built a game that teaches kids real Python: islands, boss fights, and a hero to level up

0 Upvotes

I wanted my kids to learn to code, and every option hit one of two walls.

They get bored. Most coding apps for kids are drag-and-drop blocks: fun for a week, then outgrown. The "real code" courses are walls of text, and a 10-year-old is gone by lesson three.

Or they skip the thinking. Get stuck, ask an AI chatbot, and it happily writes the whole program for you. Task done, nothing learned.

So I built Codeventure, a game first and a course second:

  • A world map of islands. Each island is a few short Python challenges, a few minutes each. Real Python, typed by them.

  • Every island ends in a boss: a little game that uses everything they just learned. Beat it and your hero wins gear: a rocket pack, a quiz crown, a captain's hat…

  • Your own hero (dragon, cat, robot…) walks across the map as you go. Brothers and sisters can see each other's heroes on the map, which is surprisingly motivating.

  • Stars on every challenge, so there's always a reason to play one again.

When they get stuck, there's a tutor, and it helps them think rather than handing over the answer. In the video, the learner forgot an else, so the troll message printed every time. The tutor didn't fix it. It asked which lines should run only when the answer is "left", and what she noticed about the indentation. Ten seconds later: three stars, and she'd found it herself.

For parents there's a dashboard: what they learned this week, and where they got stuck. Children never need an email, and every question they type is safety-checked first.

Three worlds so far: ages 10–12, 12–14, and a GCSE Computer Science world (UK exams).

It's in beta, and I'm letting families in a few at a time. The first challenge takes two minutes with no sign-up: playcodeventure.co.uk

I'd love honest feedback, especially from parents: what keeps your kids coming back to something, and what makes them drop it?


r/sideprojects • • Jun 09 '26

Discussion This side project sent me 100$ in just 2 days

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0 Upvotes

Just sharing what’s worked for me. Using a few survey apps, I’ve built a nice side income over time, though results can vary a lot depending on demographics, activity, and how you use the apps.

The main app I use is AttaPoll. They’re legit, they pay, and new users can get a joining bonus. You can do surveys, play games, and use it casually without much hassle. Some offers and surveys can pay surprisingly well, including occasional $10+ opportunities.

It won’t be the same for everyone, but if you’re in a good demographic and stay active, there’s definitely money to be made.


r/sideprojects • • Jun 13 '26

Showcase: Purchase Required [Lifetime $99] Looking for 10 Founding Members to help shape the future of FloHub

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2 Upvotes

After a year of nights, weekends, and more coffee than I’d like to admit, I’ve been building FloHub — an all-in-one productivity app that brings together tasks, habits, notes, meetings, journaling, calendar planning, weather, and an AI assistant into one calm workspace.

You can check it out here:

• Web: https://www.flohub.xyz
• iPhone & iPad: https://apps.apple.com/au/app/flohub-planner-ai-assistant/id6757822829
• Android: https://play.google.com/store/apps/details?id=com.flohub.app

The app is available on web, iPhone, iPad, and Android, and I’m actively shipping updates every week. I recently completed a full native rebuild for iOS in SwiftUI, and I’m currently working on the same native 2.0 rebuild for Android using Kotlin Compose.

A few users recently asked if I’d ever offer a lifetime option. Rather than adding it permanently, I thought I’d try something a little different.

I’m opening up 10 Founding Member spots for $99 USD.

What does that include?

• Lifetime access to FloHub Pro
• Direct 1:1 communication with me, the developer
• Priority consideration for feature requests
• Early access to new features where possible
• A direct line for bug reports, ideas, and feedback
• The opportunity to help shape the future direction of the app

Payment will be handled securely through Stripe via a payment link.

To be honest, this isn’t really about the money. What I’m hoping to find is a small group of people who genuinely enjoy productivity tools and want to help build something better. The kind of people who aren’t afraid to say “this feature is great” or “this is broken, fix it.”

If you enjoy providing feedback, suggesting features, and helping influence product direction, I’d love to have you involved.

And if you end up loving FloHub, ratings and reviews on the App Store or Play Store are always appreciated—they make a huge difference for indie developers.

Happy to answer any questions or just chat about building apps as a solo developer.


r/sideprojects • • Oct 08 '26

Discussion AI dried up a lot of my client work, so I started building small sites and selling them. $7,405 sold so far.

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0 Upvotes

I've spent about twenty years working as a freelance consultant and developer. This year the work has really dried up.

Clients started coming back with AI-generated answers, and then I suspect they just started getting AI to do the work themselves. Hard to blame them really.

To generate some cash I started selling digital assets from my portfolio.

For a few years I'd been building local service directories, niche job boards and launch platforms off a repeatable codebase — the same engine pointed at a new niche rather than a fresh build each time.

I listed some of them, mostly on Flippa, not really expecting much.

They sold really fast:

  • MobileDetailing — $2,300

  • USAroofers - $1000

  • WindowCleaners — $605

  • AppLauncher — $2,500

  • And a bunch of other ones on there and in private sales

And most of them had a hundred users and zero revenue.

The funny thing is that selling them actually opened the door to more client work and projects, which was great. So it wasn't just the money from the sites themselves.

It also made me realise I'd accidentally built something quite useful.

The apps are basically plug and play. I can take one of the codebases, point it at a new niche, configure it and have a new site launched and populated in roughly a day.

They're designed to be heavily automated, too. There are proper admin panels for everything, but I also built Telegram controls for the things I need to do regularly.

That makes a surprisingly big difference when you're running a bunch of sites. I don't want to log into six different admin panels just to approve a listing or check what's happening.

It's not going to replace my main work, but it's turned into a pretty nice side income and, more importantly, a way of building things I actually own rather than always building for clients.

Once I had a few other people asking about the code, I decided to package it properly rather than keep sending people bits and pieces.

So I've turned the codebases into DirectoryLab - a small community around building and running these kinds of niche sites.

There are currently three:

Local Lab — local service directories
Job Lab — niche job boards
Launch Lab — niche launch platforms

They're the same basic engines I've used to build the sites above.

I'm still figuring out where this goes. Maybe it stays a side project, maybe it turns into something bigger.

But after twenty years of selling my time, there's something quite satisfying about building an engine once and then using it to create multiple things.

If anyone's interested in learning more you can see the live sites and docs on directorylab.io


r/sideprojects • • Sep 18 '26

Feedback Request Rate my Startup

1 Upvotes

Should I scale this?


r/sideprojects • • 14d ago

Showcase: Open Source My girlfriend had to learn React for work and was struggling, so I built her a course app

0 Upvotes

My girlfriend needed to learn React for her job, and the usual study material wasn't working for her. Long videos, pausing every minute to retype code, getting lost when something broke. So I started building her something more fun to learn with.

React Tutor is a desktop app with 142 short lessons, from "what's a variable" to React Router. The code types itself into a real editor with a live preview while a voice explains each line. She can pause anytime and edit the code herself. Every lesson has a practice exercise, and errors get explained in plain English instead of scary red text.

Some bits she ended up liking most:

- The narration and speech-to-text run locally (Kitten TTS + Whisper), so it works offline

- She could ask it to "explain that again, slower" mid-lesson

It's free for Windows and Linux. I figured other beginners might find it useful too.

Site: https://shambac.github.io/ReactTutor/

Code: https://github.com/ShambaC/ReactTutor

First release, so any feedback is welcome!

Declaration: Yes, this is vibe coded.


r/sideprojects • • Sep 26 '26

Discussion I’m 15 and building a privacy-focused cloud storage platform

0 Upvotes

I’m 15 and I’ve been building Anchor Cloud, a cloud storage platform focused on privacy and security. It supports all types of files, with client-side encryption before upload, file sharing, and apps for Android and Windows. We currently offer 50GB free, and I’m working on expanding the platform and improving the infrastructure. I’d genuinely appreciate feedback from other developers and builders.


r/sideprojects • • Sep 07 '26

Discussion The hard work is finally paying off!!

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0 Upvotes

Just wanted to share a small success here :)


r/sideprojects • • Aug 31 '26

Showcase: Prerelease I’m a 34-year-old developer who needs to figure out how to provide for my family. What would you do?

1 Upvotes

I’m 34, a software developer, and I recently lost my job.

I’m already looking for another job, and I’m not putting all my hopes on a side project. But I also need to find a way to generate income. I have a one-year-old baby, and I just found out that my wife is pregnant with our second.

So, honestly, I can’t afford to just “build in public” for two years and hope something works.

I’m a decent programmer. I know how to build software. I know how to use social media and content tools, but I’ve never actually used them to launch or grow a product.

Recently, I built a 100% local/private note-taking app. It runs locally, and I’m trying to figure out if it could become a real business.

But I don't want to come to Reddit and spam my product.

I know self-promotion is often banned or frowned upon in these communities, and honestly, I don't think that's what I need anyway.

What I’m looking for is advice from people who have actually built side projects, indie businesses, or products from scratch.

If you were in my position, what would you focus on?

  • Would you document the journey through YouTube/videos?

  • Write about it on Reddit/X/blogs?

  • Build an audience first or just focus on getting paying customers?

  • How would you try to get the first 10 customers without an existing audience?

  • Would you freelance/consult on the side while building?

  • Is “building in public” actually worth it, or is it mostly survivorship bias?

I’m completely new to this part of building.

I’m not looking for someone to tell me “just work harder.” I’m trying to understand what has actually worked for people who started with no audience, no community, and limited time.

I’m also considering documenting the whole process—not as a marketing campaign, but as an honest record of what happens when you’re trying to build something while simultaneously trying to provide for a family.

If you’ve been through something similar, what would you do if you had to start from zero today?

I’d genuinely appreciate any advice, even if it’s “don’t build the product and go get a job.”


r/sideprojects • • 28d ago

Showcase: Free(mium) I built an AI brand identity tool. Here's a fictional coffee brand I made with it would love honest feedback.

0 Upvotes

Hey everyone!

I've been building Glyph, a tool that helps founders and developers create complete brand identities rather than just generating a logo.

This is NEXA, a fictional coffee brand I created using it.

The idea is simple: start with a brand concept and build a consistent visual identity around it logos, colors, typography, guidelines, and marketing assets.

I've attached some of the posters from the brand system.

I'm building this independently, and one of the hardest parts has been making the outputs feel cohesive instead of looking like random AI-generated graphics.

I'd love some honest feedback:

Do these feel like they belong to the same brand?

Which poster works best?

What would make the identity feel more professional?

You can also try Glyph here: https://glyph.software

Appreciate any criticism, especially from people who've built or branded their own products.

Edit : A lot of criticism are fine I agree and will improve for sure There is a reason why i posted here -

thank you - I'll update with a better version

just few updates - i don't use Any Ai to generate posters logos and colors are decided through a system i made earlier it was logo from mathematics canvas

Thanks for the feedback


r/sideprojects • • Oct 16 '26

Discussion Should people have to disclose AI usage in the projects “they” created?

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22 Upvotes

It irks me when I see a post (daily) on this sub that showcases a largely AI assisted project and has the caption “I made xyz”. Am I the only one?

I think people should have to disclose AI usage, I need to know how impressed I actually need to be for these projects

Sometimes the idea alone is impressive, it just bothers me when I see no AI disclosure, reminds me of this meme


r/sideprojects • • Jun 12 '26

Showcase: Free(mium) I got tired of opening new tabs to look up words, so I built a native popup dictionary for Windows.

0 Upvotes

As a CS student reading Bioinformatics books, I was constantly breaking my focus to open a new browser tab, copy-paste a term, and find my place again. It felt like death by a thousand micro-interruptions, and I was losing serious momentum.

macOS has had a beautiful floating lookup feature for over a decade, but Windows users are completely left out. So I spent a week building a lightweight solution. It is built using Rust so it's memory footprint is very minimal.

It works across any Windows app—Chrome, PDF readers, IDEs, you name it. Just highlight any word, hit a hotkey, read the instant popup definition, and click away to keep reading.

Available on the Microsoft store: Look-Up

I'd love to hear what you guys think or if you have any feature ideas!


r/sideprojects • • Mar 31 '26

Feedback Request I have an idea but zero code — a TikTok-style platform where developers get paid for sharing code.

0 Upvotes

I run a small IT company and I've been obsessed with this problem for weeks.

Developers share incredible code on GitHub every day. They get nothing back. No money, no discovery, no opportunities.

Meanwhile TikTok pays creators just for views. YouTube pays for watch time.

Nobody built that for developers.

So I want to build it. Here's the core idea:

— Infinite scroll feed, but every post is a code snippet or short coding video

— Creators earn from views + likes (like YouTube)

— Users can buy the full source code directly from the creator

— Companies can search the feed to find and hire developers

— AI personalizes your feed based on what you're learning

I'm calling it CodeVerse. No product yet. Just the idea and a lot of conviction.

Before I go further — is this something developers actually want? Or am I solving a problem that doesn't exist?

Genuine feedback only. I can take the hits.


r/sideprojects • • Oct 04 '26

Feedback Request Show Reddit : My husband and I built a task manager that separates planning from execution to cure "to-do list paralysis"

0 Upvotes

Hi folks. 

I'd like to share a thing my husband and I built around my coping mechanism for task management. 

My brain has two modes: 

  1. The intense planner 

  2. The one who actually does work.

#1 looks at the big picture and organizes everything to be done in the “perfect” order.

#2 doesn't want to see a list of things to do, it wants to see the one thing to do right now, otherwise I freeze and waste time.

Now I have the Tunl Focus app and here's how it works: 

  • The mind dump: this is where to jot down what needs to get done

  • The Queue: reorder the list as wanted 

  • The Tunnel: when its time to do work, you get served one task at a time with 4 action options: 

    • done (you completed it)

    • drop (you won't do it)

    • snooze (reorder it down)

    • defer (send task to specific date and time)

One tap per task and that's really the gist of it. It does have more features like a calendar view, categories, habits and more but the tunnel is where my brain really gets productive and moves the needle on things to do.

I use it every day and we are actively working on it, so we welcome ANY feedback.

It's free to try, no account nor signup needed, unless you want sync / back up / google calendar and extra features. Android and IOS apps are coming soon (we’re waiting for the Playstore review right now)

https://app.tunlfocus.com


r/sideprojects • • Jul 20 '26

Feedback Request How I made 1,000,000 MRR in my first month

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0 Upvotes

ok obviously im lying. i did not.

but be real, half the posts on here lately are someone dropping a revenue screenshot with a caption like "hit 30k MRR in 3 weeks, here's the exact playbook" and it's basically just a flex so you'll believe the product is good and go follow them and sign up. and it works on me every time which is why i'm a little annoyed about it. big number, brain says good product, i click. every time.

so here's my actual first month. i launched, i sold it to exactly one person, someone in a friend's network, who paid me the grand total of $5. and honestly? i was genuinely so happy. real money from a real person who is not my mom. felt amazing.

anyway here's the actual thing. if you've ever recorded voice, a podcast, a voiceover, a video, you know the pain. you nail a two minute take and then catch one bad word near the end. one word. and now you're either redoing the whole thing or trying to punch in and match your tone and pacing and the room exactly. half the time you can still hear where the splice is.

so i built the opposite. it's called mendwave. you upload a recording, you see the transcript, and you just edit the text. it regenerates only the words you changed, in the original voice, and stitches them back so the seam goes away. change "tuesday" to "thursday", fix a stumble, cut an "um", without touching the rest of the take.

the part i care about most: it's not a voice cloner. there's no stored voiceprint sitting on a server somewhere. it only ever touches the exact region you edited, and it runs against a consent record. i really don't want this turning into a deepfake tool so that's baked in from the start, not bolted on after.

it's very early, early enough that i'm a little nervous posting it. and the demo isn't that visually exciting, it's audio, you edit some text and you hear the result and there's not much to actually look at while it happens. i keep feeling like there should be a better way to show what's going on under the hood and i haven't figured it out yet, open to ideas there too.

but the thing i actually want isn't a revenue chart, it's feedback, as much as i can get. i'd rather have ten people tell me what's broken and what they'd pay for than one impressive screenshot. try it and tell me if the output holds up to your ear, especially the edited words sitting right next to the original ones. and i'd love to hear what you'd actually use this for, because i have my guesses but i want to know where it clicks for real people. the most useful thing you can give me is a clip where you can still hear the seam. those go straight into making it better. roast away.

mendwave.io

anyway. one million MRR. see you at the top 🫡


r/sideprojects • • 12d ago

Showcase: Prerelease Got 13k visitors per month just in 6 weeks of building utiliome.com

0 Upvotes

When I built a few tools to handle my day-to-day work with PDFs, I wasn't sure whether it would be a good idea to turn them into a site with useful tools, or whether people would need it, given how many there already are. Turns out users are saving them to bookmarks, using them, and generally liking them. Even though it is completely free and nothing more than buy me a coffee, it makes me happy anyway. Hope it will solve more tiny users' problems.