r/recomps • • Oct 14 '26

Discussion [Mega-Thread] Posts for Recomps/Decomps/Ports for Current Generation Consoles are now banned.

0 Upvotes

I'm aware this is going to be an extremely unpopular post.

Effective immediately, individual posts regarding recompilations, decompilations, or unofficial ports for Current Generation consoles are banned.

This will fall under Rule 12.

To be completely clear, "Current Generation" applies to any commercially active console. For the purposes of this subreddit, this includes:

  • PlayStation 5

  • Xbox Series X / S

  • Nintendo Switch / Switch 2

Why the change?
While reverse engineering laws offer some protection for recompilation projects, hosting content for current-generation systems brings unwanted attention to the scene. Historically, decompiling a game was a guess-and-check process that took years of manual effort. However, the recent explosion of AI-assisted reverse engineering has fundamentally changed the landscape, with AI coding agents compressing that timeline from years to mere days.

By connecting AI agents to reverse-engineering environments like Ghidra, developers are decompiling and rebuilding games at speeds previously considered impossible. We are already seeing this impact modern hardware through projects like "AnyPS5," an open-source toolchain engineered to port PlayStation 5 executables directly to standard PCs for native gaming performance without traditional emulation overhead.

Because this rapid decompilation technology has made currently produced games incredibly vulnerable, publishers may start aggressively protecting their retail products.

Edit: I knew this was going to be an unpopular opinion, I don't mind disagreeing opinions, but abusive or hateful comments will result in an immediate and permanent ban.


r/recomps • • Sep 18 '26

Discussion To the people thinking using AI to code is slop, do they know the absolute nightmare that was Stackoverflow?

0 Upvotes

I used to be a computer science major, and AI has literally both made my job easier yet somewhat obsolete. But due to the use of AI, people have managed to accelerate development of things way faster than before, now a project that takes years can be done in months.

I used to work making webpages, and even if it wasn’t porting Videogames, if something broke and you had no idea how to fix it… you had to go and pray that the false god known as stackoverflow saved you.

I feel like the anti-AI crowd is suffering from collective amnesia or are talking out of their ass. They act like pre-2020 software development was this era where brilliant minds sat in oak-paneled rooms, sipping espresso, and writing pure, artisanal code from raw mathematical principles.

Pre-AI coding was an absolute, soul-crushing nightmare. You didn’t just write code from scratch, you had to sometimes just copy it from a forum post written in 2011 by a guy named ⁠xX_PointerGod_Xx who encountered your same damn issue⁠. And if that code didn’t work? Welcome to hell, population you! You’d write a detailed, well-formatted question on StackOverflow explaining your exact environment, your edge cases, and the error log. Within four minutes, your post would be marked as "Duplicate" by a power-tripping moderator with 400,000 reputation points, linking to a thread from 2008 that had nothing to do with your issue, zero accepted answers, and a top comment saying "nevermind, fixed it" with no explanation.

If you want to see where AI isn't just "generating slop," but actively performing modern miracles, look at the game preservation and decompilation scene. This was a task reserved for a literal god, you rarely saw this being made at all.

You start with a raw hex dump or machine code, thousands of lines of bare-metal assembly instructions like ⁠lw⁠, ⁠sw⁠, ⁠jal⁠, and ⁠addiu⁠. You have zero variable names. Zero function signatures. Zero comments. The original compiler took human logic, stripped away every shred of meaning. Literally, I used to delay projects for days, because I couldn't figure something out until I refactored out of desperation or coded an abomination that "hacks" the solution.

Good luck figuring that out in months without an AI guiding your hand, it’s like trying to read sumerian while being literally illiterate, pun intended. You had to manually look at a block of Assembly, reconstruct the original control flow, guess what data structures were being used based on memory offsets, and painstakingly tweak your C code line-by-line until the target compiler generated the exact same byte sequence as the original ROM, otherwise either that thing will crash for no reason or it will output something stupid.

You still need an engineer who understands what they are looking at to verify logic, check for pointer alignment, handle endianness conversion, and clean up the output. If an idiot does this, the game wouldn't even boot.

The people calling AI code "slop" are usually looking at low-effort scripts generated by beginners or fools who don't know what the hell they are doing. Like this stupid Linux OS made by a guy who didn't know what they were doing.

AI didn't ruin programming; it liberated it from the worst aspects of its own culture, the not everyone knows everything and the gatekeeping.


r/recomps • • 22d ago

Discussion Why do people hound those of us who use ai so much??

11 Upvotes

I can understand being frustrated with people churning out garbage day in and day out but seriously why hate so hard on good projects just because AI was used?

I use ai , but I personally put a lot of time, effort, and even money into what I put out.

Two recent projects that have been covered by different YouTubers with over 20K views, I’ve received over 5,000 downloads across projects on my GitHub, and that’s not to brag but it tells me that people are enjoying it.

I have seen some real ai slop, but just because ai was used doesn’t make it inherently “slop” , and sometimes it just needs a little more work.
And there are those of us who are willing to make corrections to insure better quality.

This delusion that all work that is produced using ai is slop is getting to be tiresome.
If someone wants to come in with drive by comments labeling my work as ai slop, or try to dissect it and pick it apart to call it poor, I’d beg you to take it upon yourself to do better.

I agree low quality ports with half assed effort should not be pushed out constantly like it is, but that shouldn’t define all ai assisted projects.


r/recomps • • 2d ago

Question It's difficult to judge quality when nobody tests with an affordable GPU

10 Upvotes

Every time I see someone testing the FPS of a recomp, it's always with a 5080+. I have a 4080 Super but from what I've read, it doesn't come close to the 50 series, or is that false?

Edit: That's weird, I didn't get any notifications of replies from this post. I didn't think that was possible with posts, only with comments.

Edit 2: Alright I'm sorry, I just wanted to ask a simple question, I forgot how fucking miserable Redditors are and just want someone to bully and to soak up the upvotes. I'll just use ChatGPT next time, far easier than dealing with people who just want to verbally abuse you all the time and make you feel like shit.


r/recomps • • Oct 03 '26

Project - AI Quest 64 Tale - Recompiled + Mods

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9 Upvotes

One of my favourite n64 games and I'm diving into this space mainly because I want to make a high res texture mod pack for it as well as improve some of the mechanics.

https://github.com/boricuapab/quest64tale-recompiled

https://github.com/boricuapab/quest64tale-recompiled-mods


r/recomps • • Oct 15 '26

Question Why do AI-based ports only have about 2 or 4 versions and then the project gets abandoned, while non-AI ports have more versions, updates, and fixes?

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6 Upvotes

r/recomps • • 24d ago

Project - AI Cartridge — a new launcher for decomps, recomps, and PC ports (Windows & Mac)

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0 Upvotes

r/recomps • • Oct 15 '26

Discussion Low-Quality Decomps, Recomps, and Ports Shouldn't Be Given a Platform

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0 Upvotes

r/recomps • • 11d ago

Discussion we should stop YouTubers like this from spreading misinformation and fear-mongering

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0 Upvotes

cont of this Reddit post [Megathread] On the Topic of LLMs restricting Decomp/Recomp/Disassemblies. : r/recomps

That Brazilian YouTuber I follow, Senhor Linguiça, I had already seen a tweet from him about this and even though I denied it, I never thought he would make a full video, and the worst part is I look at the comments and most people believe it, even though it's still not the end like they think

I already commented on his video explaining the situation and telling the truth, pointing to this Reddit, but if you can, help spread the truth, and if he is doing this on purpose to spread misinformation and fearmongering, don't hesitate to even report it if necessary


r/recomps • • 1d ago

Discussion You can check which projects were DMCA'd

0 Upvotes

You can check all DMCA takedowns that were processed by Github. Go here and then browse folders. 10/11 are recent ones.

https://github.com/github/dmca

I'd like if community verified claims made by OP in this thread:

https://www.reddit.com/r/decomps/comments/1xvclf0/comment/19sljn1vuez1g/?sort=new

And crossreferenced his list and what is listed here.


r/recomps • • 23d ago

Discussion i want to try out recomps but they are not optimzed

0 Upvotes

i seen a lot of these recomps and i am exicted to try them the problem they run worse then running than emulation it seems like they want to jump in and make these as fast as possible and push it out so they can be first instead if people just wait until the ports are polished like sonic unleashed and dusklight there won't be much discord update no this is not running on a vm this is running on my windows 11 hp laptop.2 after some help and turned off a lot of settings i was able to get it to run 20-25 fps


r/recomps • • Aug 01 '26

Google TV Pokemon Red Recomp

0 Upvotes

Has anyone tried to Sideload the apk to a google TV or chromecast and did it work? I've been thinking of attempting it but figured I might as we see if anyone else tried first before I bother trying.

Edit: Tried it myself after 6hrs, 400 views, no up votes and no comments - thanks for the help everyone 🙄


r/recomps • • 19d ago

Question no GTA 5 Xbox 360 recomp for PC? Is there difficulties?

0 Upvotes

In recent days that we seeing a lot of games getting recomps for PC, i was just waiting to hear that the Xbox 360 version of GTA 5 recomp is ready. But theres nothing.

We got GTA IV from 360 for android already. But no GTA V?

The 360 one have the OG vibes and feels that i really like to experience on PC.

Also the game size is much smaller. It will also be good for android users too. The latest version of the game is almost 120GB right now. But 360 one is much smaller.

Im just asking to know if there are any technical difficulties or something. Is there problems to port the Rage engine?


r/recomps • • Sep 21 '26

Question Is a native 3DS port of Metroid Prime Hunters Recomp theoretically possible?

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0 Upvotes

Hey guys, been seeing the recent posts about mstan's Metroid Prime Hunters recomp (and that Android build for the AYN Thor). Seeing native code running MPH got me wondering about the Old 3DS.

Obviously the 3DS already plays DS games natively via TWL_FIRM / Twilight Menu, but purely from a technical standpoint: could mstan's recomp code be compiled into a native 3DS homebrew app targeting the Old 3DS?

Mainly wondering:

  • Is the Old 3DS ARM11 dual-core fast enough to run the recompiled C/C++ code without choking?

  • Would rewriting the renderer for the PICA200 (citro3d) even be worth the trouble compared to just letting the 3DS run it in original DS mode?

  • Could a native port open up better control mapping options for the circle pad, or is the hardware bottleneck just too big on O3DS?

Not requesting anything or expecting a port, just curious if anyone who knows 3DS homebrew dev or the recomp repo has thought about this. Cheers!


r/recomps • • Sep 16 '26

Question Can a genie somehow recomp Tales of Symphonia the GC version?

0 Upvotes

No other version is able to run the game at 60FPS. Would be awesome if we had a version that could run even beyond that! Don't know where else to scream this haha


r/recomps • • 27d ago

Question Recomp of emulator?

0 Upvotes

I see lots and lots of console games being ported to PC by decomp/recomp. Do they involve decomp/recomp of the respective console emulator apps and then add such recomp'ed emulator into the game to wrap up as a single package? So DriveClub PC port is something like "shadps4 emulator recomp'ed" working with the user provided DriveClub game rom?


r/recomps • • 2d ago

Question I have a question about recomps

0 Upvotes

Why not make a tool that recomp your games automatically and all what you have to do is test and patches


r/recomps • • 29d ago

Question do you really play recomp'ed games from start to end?

0 Upvotes

I love to TRY and TEST recomp'ed games to see if a particular game can really run smooth on PC / Android as smooth as its original platforms. But I seldom have the patience to play them from start to finish. This is also because games were much harder in 80s 90s 2000s 2010s than they are now. There were no assist modes and no difficulty setting neither. So many times I spent the time to download and setup recomps, launched them and then like ok they run fine and then closed the games. So I would like to ask fellow gamers here do you really finish the recomp'ed games or just "test to see if it works?" like me?


r/recomps • • 9d ago

Question help for recomps and emulators

1 Upvotes

I know I can download recompilers and emulators from github, but I don't know where to download the appropriate game files for recompilers and emulators.


r/recomps • • 18d ago

Question Help PC Port Infamous

0 Upvotes

Im trying to play the port of the Infamous Second Son game but im very new to this and it appers that there is something im not getting ot sum

I cant find a tutorial where someone explains how to get de CUSA and patch for the game or rather a file with copys of said files. Everyone assumes you already have it or know how to get them but i cant find a particular way to get them

Could someone help or send the files ?


r/recomps • • Sep 26 '26

Discussion Feasibility of a Splatoon 1 or Splatoon 3 Recomp?

0 Upvotes

It seems like there’s more tooling for Nintendo Switch rather than Wii U. However, Splatoon 3 is still active and playable. Splatoon 1 is still playable with pretendo but requires having an actual Wii U, even if you’re emulating.

In my opinion, these games would’ve had a huge following on pc I always think it’s a shame that it’s a Nintendo exclusive.

I guess I’m alone in thinking this though because I don’t see a lot of discussion or activity for recomps of these games. Maybe we will see something with all these ai recomps.


r/recomps • • 4d ago

Project - AI Saiu nova atualização ETS2 beta 2.5

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0 Upvotes

Aonde baixar:

https://headless-snbcokhmrui-magicorafagambit-1410.wix-site-host.com/?hl=pt-BR

Site de Mods:

https://ets3mods.com/?s=Graphics+1.36

https://mods.club/category/euro-truck-simulator-2-mods/?filter=ets2-1-36-x-mods#google_vignette

Beta 2.5 do jogo Euro Truck Simulator 2 portado para Android, com controles na tela e opção para se usar GamePad.

Nesse vídeo mostro 4 Mods gráficos funcionando dentro do jogo portado do Pc para Android.

Nesta beta foi melhorado a fluidez do game, mais opções de escolhas de drivers e otimização.

Nas opções selecionei tudo no máximo e rodou entre 30 a 60 fps com ótimos gráficos.

Não pude testar outras cidades, mas na que eu rodei por pouco tempo estava liso.

Smartphone usado:

Poco F7 Snapdragon 8GenS

12Gb Ram

Instruções para instalar:

Só baixar o Apk e liberar as permissões do Android.

Necessário pouco mais de 3Gb de espaço de armazenamento no seu smartphone.

Instale (descompacte) os mods na pasta raiz do seu celular, ETS2 mobile, Mod.

Abre o Apk e vá em Mods, atualize para verificar se os mods estão lá.

Entre no jogo e vá em Mods e os instale clicando na sexta para a direita e confirme abaixo e inicie o jogo.

Créditos e link ao Port no canal do Loureiro 427:

https://youtube.com/@Loureiro427?si=ciUX9O3dPqgFMyvE

Doações ao projeto totalmente para o Loureiro no Pix:

[email protected]


r/recomps • • 19d ago

Question What's the difference between native port and emulation?

0 Upvotes

I recently came across a Smash Ultimate project ported on PC called Open Smash Ultimate however it's "native port" not emulated. What's the difference between these two terms?

For example, I remember installing BloodBorne on PC through ShadPS4 and the process was quite similar to installing Smash. Wasn't that emulation? I'm a big noob in these things so im sorry for posting here


r/recomps • • 8d ago

Meme Quite persistent, isn't he...

2 Upvotes