r/learngamedev • u/MoOnThePage-CT • 6d ago
Learning Camera Control in A Haunted House!
Working on camera control and atmosphere in the Haunted House project in Unity using Cinemachine. I integrated Cinemachine to handle the camera movement and layered post-processing effects on top. It’s a huge step up in immersion compared to default camera positioning. Curious if others prefer writing custom script cameras or using Cinemachine for smaller personal projects.