r/gameCATS • u/ichand • Apr 25 '17
The "walls" should be damage over time instead of instant kill.
So if you guys are both close to the wall, it win the one with much more HP.
r/gameCATS • u/ichand • Apr 25 '17
So if you guys are both close to the wall, it win the one with much more HP.
r/gameCATS • u/[deleted] • Apr 24 '17
Stuck on the game? Ask for help here. Want to share some tips for for the game? Share them here. This is for all the discussions about C.A.T.S Crash Arena Turbo Stars!
Please can you make sure you read the rules here - https://www.reddit.com/r/gameCATS/about/rules/ if you do not follow these rules, you could get banned from the subreddit.
Also, as you can probably tell, I am not the best in making subs so if you think you can help me, please send me a direct message.
r/gameCATS • u/king_of_thieves1 • Apr 25 '17
Last night I went to bed with 14 thinking I'd wake up with a promotion. Instead I woke up with 7 and no promotion because some body's are OP against others and it's easy to knock people down. Rank should be how many you with one car, not trying to find a car to beat each person individually. And you should automatically get wins when other people battle you and you win.
For example: any car with repulse in front can easily beat Titan (Titan is virtually useless). Classic with repulse can get under surfers.
Overall the game just seems really unfinished. Like they released it before playing it.
r/gameCATS • u/wtf_gamer • Apr 26 '17
what do the crowns earned from win steaks do to the boxes?
r/gameCATS • u/jackofools • Jun 19 '17
So every once in a while, I'll see a super box being offered as a reward in Quick Fight. Since I'm usually trying to add crowns to my boxes, I'll miss out on a lot of 3-win boxes, and it always irritates me when I miss out on a super box. I've started to count the number of fights before I see a super box as a reward, but does anyone here know if there are a set number of "regular" boxes you'll see from Quick Fight before you get a "super", or is it random?
r/gameCATS • u/adecontreras • May 05 '17
r/gameCATS • u/adecontreras • Apr 28 '17
r/gameCATS • u/tempipoo • May 01 '17
So I just lost my promotion against a few cars with like no hitpoints. They have no wheels and flip in the air and are super easy to beat but 5 of them somehow beat me at the last second. Is this a cheat or something. These cars in no way can beat my car but they all have the flipping in the air in common. Anyone know?
r/gameCATS • u/L0LNuk3 • Apr 30 '17
Just did a match against one of those rocket boulders. He flew above me, but he had a drill equipped so we both ended pushing each other. The thing is he managed to push harder than me and thus killing me by an inch on the wall of death. How is it possible? Is it related to your tank's unused energy?
r/gameCATS • u/ClashRoyaleNoob • Apr 25 '17
Comment on what you think needs to be improved about the game here. Zeptolab will eventually see this subreddit and look at suggestions
r/gameCATS • u/SmellyDad14226 • Apr 25 '17
I'm running a 2/1 Sneaky Body at Champion level 8. Has anyone seen a 3/0 body?
r/gameCATS • u/PlamZ • May 30 '17
r/gameCATS • u/nilulis • May 19 '17
r/gameCATS • u/Hearthmus • May 16 '17
Hello everyone !
I'm slightly addicted to this game lately, and am craving material to chat about. As this sub seems to have a little life to it, I thought I'd try to start a conversation.
I want to talk about the different builds you can commonly find, what can counter what, what seems efficient, ... It could be a good way to exchange about strategies too.
I propose 1 main comment for each build type, so people can then discuss their implementation in response. I'll try to start with one or two that I used through my first 20 stages so far.