r/androiddev • u/fourBden • 5h ago
Question Android Screen Input Area Question
Hello! I'm a little stumped about this because while I do code for work, I'm no android developer, so I'm taking a shot here to see if someone could help with this problem.
So I have these two devices that I'm trying to get to work as intended.
Veikk VK430 - It's a 4:3 aspect ratio screenless drawing tablet with android compatibility in portrait orientation.
Anbernic RG Rotate - An Android 12 handheld gaming console with a 1:1 aspect ratio. The screen is 720x720 and 3.5" with a DPI of 290.
So what's going on here is that when I connect the two devices, the tablet is able to map the whole screen from corner to corner on the handheld, but since the aspect ratios are different, tracing a coin on the tablet will result in an oval on the screen.
I've tried to see if turning the screen into a 540x720 (largest 4:3 aspect ratio I can get on the rotate) using adb shell wm size 540x720 would do the trick, but the tablet is still recognizing the screen as a 720x720. If this were Android 11, I'd have tried wm overscan, but it's not an option anymore.
Is there anyway I can adjust the screen's input area to 540x720? Technically I can still draw on the rotate for fun as is, though it's going to mess up my circles, or I can just do the more reasonable thing and draw on an actual computer...But now I'm kind of invested.
Any tips for me here?


