r/Zig • • Apr 04 '26 Helpful

AI slop projects are not welcome here

835 Upvotes

A little sticky since very few people apparently read the rules, and I need to have some text to point to when moderating:

If your project was generated by an LLM, do not share it here.

LLM-written third party libraries or tools serve no purpose. Anyone can tell Claude to do something. Sharing something it spat out for you adds no extra value for anyone. Worse, you are likely never going to update it again. It's just worthless unmaintained dross clogging up GitHub and wasting everyone’s time.

This includes LLM writing in READMEs and comments; mostly because it's a basically certain signal that the rest of the code is trash, and so is a very good heuristic for me to use. If you need it for translation or something, please mention it and I'll allow it.

What about if you partially used LLMs for boilerplate and such? Unfortunately I'm not psychic, and I'd have to trust you on your word – and since basically 100% of people I ban for obvious slop-posting immediately start blatantly lying to me about how much Claude they used, this won't work.

For the visitors to this subreddit, please report things you suspect is slop with "LLM slop"! You don't even have to be certain, just so that it notifies me so that I can take a closer look at it. Thanks!


r/Zig • • Feb 08 '26 Mindblown

I'm working on a PlayStation 1 emulator in Zig

729 Upvotes

I wanted to do something low-level enough to get a good feel for the language and the hardware, but also something that would be fun and rewarding to build. So for the last couple of months, I've been experimenting with Zig by building a PlayStation emulator in it.

It's far from complete, but it's finally starting to take shape and can run some commercial games (notably Crash Bandicoot and MGS), which I'm super happy about.

Overall, Zig feels great for something like emudev (particularly enjoying packed structs with variable-sized ints for reinterpreting register values). The project doesn't have much room for comptime magic though, but I can see why people are excited about it. I also liked that also aren't many things that require you to "change your way of thinking," so I got pretty comfortable with it after a day or two.

I expected some significant friction with graphics and audio, but the zig-gamedev libraries were surprisingly easy to set up. I even managed to build a graphical debugger with ImGui.

The painful part is that as of 0.15.2, the incremental backend for ARM64 isn't there yet, so build times are getting more and more annoying as the project grows.

GitHub repo for anyone who's curious: https://github.com/maxpoletaev/nupsx


r/Zig • • Feb 18 '25

got a good laugh out of this

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556 Upvotes

r/Zig • • Jul 09 '26

My Thoughts on the Bun Rust Rewrite | Andrew Kelly

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534 Upvotes

r/Zig • • Nov 27 '25

The Zig language repository is migrating from Github to Codeberg

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464 Upvotes

r/Zig • • Aug 13 '25

24k lines no desc

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457 Upvotes

r/Zig • • Jun 22 '26

Mitchell Hashimoto's Family is Pledging Another $400,000 to the Zig Software Foundation

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440 Upvotes

r/Zig • • Sep 24 '26

Prototyping a new "vehicle" for my Zig-powered vehicular puzzle/exploration game

405 Upvotes

A little test to see if I could support legged vehicles/robots exceeded all expectations. This thing is already so much fun to "drive"! And yeah, the crate is there just so I can tell which way is the front, but it became a neat little face 😄

The game is Traction Point, a vehicular puzzle/exploration game I am building. The logic for the walker is ~1500 lines of Zig.


r/Zig • • Dec 02 '25

Zig project leaves GitHub due to excessive AI

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385 Upvotes

r/Zig • • Aug 11 '25

We are so back 🔥🔥 🔥

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361 Upvotes

r/Zig • • Jan 20 '26

Using Zig's comptime and @Vector for a 2.3x SIMD speedup in satellite tracking

326 Upvotes

Tracking the entire LEO satellite catalog with Zig powered Python bindings.

I posted about astroz here a few months ago, but wanted to update with some of the optimizations I have recently been doing

Native Zig hits 11-13Million propagations/sec if you're not going through Python (drops to about 7M if you use python)

Blog with all the details: https://atempleton.bearblog.dev/i-made-zig-compute-33-million-satellite-positions-in-3-seconds-no-gpu-required/

Demo: https://attron.github.io/astroz-demo/

GitHub: https://github.com/ATTron/astroz


r/Zig • • Apr 15 '22

it finally happened... the zig self-hosted compiler can finally build itself

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322 Upvotes

r/Zig • • May 27 '26

JetBrains interviews Andrew Kelley about Zig [video]

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296 Upvotes

r/Zig • • Apr 14 '26

0.16.0 Release Notes

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292 Upvotes

r/Zig • • Mar 05 '25

0.14.0 Release Notes

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287 Upvotes

r/Zig • • Oct 01 '24

Mitchell Hashimoto Pledges $300k to the Zig Software Foundation

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284 Upvotes

r/Zig • • Aug 27 '24

i just can't stop using zig.. i think im addicted 🥶

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283 Upvotes

r/Zig • • Aug 19 '25

zig 0.15.0 is out!

282 Upvotes

github

Release notes and binaries will hopefully follow soon

Edit: 0.15.1 is also out


r/Zig • • Jul 16 '26

How Our Rust-to-Zig Rewrite is Going

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280 Upvotes

r/Zig • • Jul 24 '26

Buz – A fork of Bun using modern Zig, with sub-1s incremental builds

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279 Upvotes

r/Zig • • Sep 30 '25

New Zig Book: Systems Programming with Zig

278 Upvotes

Hi everyone,

Stjepan from Manning here. Firstly, I would like to thank the moderators for letting me post this.

I’m excited to share something new from Manning that’s close to home for this community: Systems Programming with Zig by Garrison Hinson-Hasty, who’s also a contributor to the Zig project and ecosystem.

This book isn’t about frameworks or hand-holding — it’s about learning how to build real systems software in Zig from the ground up. Think libraries, daemons, shell utilities, networking, interpreters, and even a graphics engine — all written in straight Zig.

Some of the things you’ll learn along the way:

·       How Zig approaches systems programming (and why it feels different from C/C++/Rust)

·       Writing idiomatic Zig code that balances safety and performance

·       Integrating Zig with C, system libraries, and scripting languages

·       Projects like a CHIP-8 interpreter, command-line utilities, TCP/HTTP networking, and OpenGL graphics

What I really like about this book is the style — it’s full of practical examples and even some fun scenarios that keep systems programming from feeling too dry.

👉 Save 50% today with community discount code MLHINSONHASTY50RE at: Systems Programming with Zig

I’m curious: for those of you already hacking with Zig, what’s the coolest low-level project you’ve built (or want to build) so far?

Thank you all for having us here.

Cheers,


r/Zig • • Jun 29 '26

Finally finished a level for my zig-powered game

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275 Upvotes

r/Zig • • Dec 26 '24

Ghostty 1.0.0: terminal emulator written in Zig

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265 Upvotes

r/Zig • • Oct 03 '26

Zig 0.17.0 IS NOW OUT!!

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264 Upvotes