r/VisionPro • • 6m ago

Self Promotion Saturday I made a documentary on the future of the Vision Pro.

2 Upvotes

I own a Vision Pro and I love it, and I'm tired of reading that it's dead. I research this stuff all the time, and most of what's out there is either wrong or half the story. So I made the thing I wanted to watch: one clear, sourced look at where the Vision Pro stands and what comes next.

It's for all of us who bought in. Hope it helps.

Whole doc below:

https://youtu.be/C4dKtUXyBgg


r/VisionPro • • 1h ago

Amazon Prime issue on Supercut

1 Upvotes

Hi…I use Supercut for watching movies and tv shows. But since the past two months, Prime on Supercut doesn’t play subtitles and there’s no option to switch audio language as well. Any workaround? TIA.


r/VisionPro • • 1h ago

We Built a New Kind of Short-Form XR Content Platform — Free to Use (With a Built-In XR Content Editor!)

1 Upvotes

Hey everyone!

We’re an XR startup on a mission to create a next-gen content platform for XR. We've just officially launched SpacifyU on the Apple VisionPro App Store, and we'd love for you to check out what we've been building.

SpacifyU is a new kind of short-form XR content platform where you can both enjoy and create XR content in 3D space.

Here's what you can do with SpacifyU:

1. XR Experiences You Can Enjoy

SpacifyU brings different types of XR content—including spatial videos and images, 360° videos and images, 2D videos and images, 3D models, visual effects, audio, and text, and more—together in one place. Go beyond flat 2D screens and experience them seamlessly combined in 3D space.

  • Immersive 360° Videos – Experience visuals that surround you.

  • 2D + 3D Fusion – Watch videos combined with animated 3D objects.

  • Multi-View Content – Enjoy multiple videos arranged in 3D space.

  • Fully 3D Scenes – Explore experiences built entirely with 3D elements.

  • Interactive Content – Make choices that change how the experience unfolds.

  • Real-Time Streaming – Stream 4K videos without downloading the entire file first.

2. Create XR Content Directly in Your Headset 

SpacifyU also includes the only fully headset-native XR content editor, designed to make XR content creation intuitive and accessible, directly inside Apple Vision Pro.

  • Spatial Editing – Combine videos, images, 3D models, text, lighting, and visual effects in a single 3D space.

  • AI-Powered Creation – Easily generate immersive 360° videos (currently available only to Premium Creators) and realistic 3D models using AI, then use them directly in your XR projects.

  • Seamless Publishing – Preview your creations in 3D space and publish them directly to SpacifyU.

Our goal is to make XR content creation intuitive and accessible, even for people without professional 3D modeling or XR development experience.

Try SpacifyU on Apple Vision Pro now!

App Store:
https://apps.apple.com/kr/app/spacifyu/id6751106381

Want to Create XR Content with SpacifyU?

YouTube Tutorials:
https://www.youtube.com/channel/UC_aG_-SczxS2ILnTg5hkOSQ

SpacifyU Community (Creators & Viewers Welcome):
https://discord.gg/uTS7vNv3W

Feedback means the world to us, so try SpacifyU out and let us know what you think! 

If you're interested in creating XR content or want to connect directly with our team, feel free to join our Discord community!

* If you'd like to chat with us or explore potential collaborations, feel free to reach out at [email protected]


r/VisionPro • • 2h ago

How many games have been ported to AVP?

Post image
51 Upvotes

At least 30 are playable on Vision Pro today, as long as you own your own copy of the game. I’m Trevorbilt, creator of Loose Papers, and I track ports in the AVP Ports Index for the community’s perusal. This post is to let you know about the index, and the great ports we already have from the community.

- https://github.com/edgytoast/avp-ports-index

Every listing has an install guide, and each port passes a safety check before it's listed (automated checks plus an AI review of the exact code it links to). That’s not an absolute that a port is safe, but each listing shows which commit was checked and when.

Huge thanks to the developers who bring these over in the first place, and to all of you for being such a great community. Know of a port I'm missing? Let me know!


r/VisionPro • • 7h ago

Mark your calendar: Squingle Arcade brings Mixed Reality fluid mazes to Apple Vision Pro on Nov 26!

13 Upvotes

Hey everyone!

Mark your calendar: Squingle Arcade launches on Apple Vision Pro on November 26th!

Here is a look at full Mixed Reality passthrough gameplay in action:

  • Dodge moving hazards and collect every color pod inside twisting fluid tunnels

  • Pure bare-hand tracking with zero controllers required

  • Free-to-Play at launch with Liquid Campaign & Limitless DLC included

Already live and free on Meta Quest and Steam VR:

Let us know what you think!


r/VisionPro • • 17h ago

Disney plus 3d questions

4 Upvotes

Disney plus 3d

Hi for people who own 4k Disney plus is the 3d films in 4k
Secondly I can’t seem to watch anything in environment I can load into them but not watch anything just black screen and can’t click anything having to restart app

Thirdly I can’t get iMax ratio for 3d

Lastly anyone know why lots of Disney films on 3d bluray dvd not added


r/VisionPro • • 19h ago

Buying a used Vision Pro tomorrow, If I log into my Apple ID do I still need to worry about the “find my”?

11 Upvotes

The person selling doesn’t seem too familiar with tech but she said she completely formatted everything and is ready for a new log in. She’s also willing to let me set up my Apple ID on it before handing over full money.

If I log into my Apple ID do I still need to worry about the “find my”?


r/VisionPro • • 20h ago

Polishing the inner lenses with Polywatch

0 Upvotes

I AM FULLY AWARE ITS NOT RECOMMENDED

I got my device back from crackgate for someone to scratch it during the demo. Scratches are quite nasty, they are in the upper side of the lenses and you can def see them when watching content.

I saw some folks being successfull with Polywatch, but the downside is you get rid of antiglare - did anyone try that?


r/VisionPro • • 21h ago

Self Promotion Saturday Spatial Tracks — Song of the Week: Pink Floyd - On the Run

3 Upvotes

This week's highlight is On the Run from Pink Floyd's The Dark Side of the Moon — jets, a flying saucer, and waves of sound racing around you in Apple Vision Pro. It's one of the many free tracks in Spatial Tracks.

App Store: https://apps.apple.com/us/app/spatial-tracks/id6792521059


r/VisionPro • • 21h ago

New Project Hail Mary on AVP

4 Upvotes

Does anyone know if they’ll bring the new Project Hail Mary game to the AVP or if there is a way to port it? I really don’t want to get a new MetaQuest just to play this game… Thanks!


r/VisionPro • • 22h ago

Self Promotion Saturday Stop the face pain!

Post image
18 Upvotes

Hi all, I'm Ty with Tyco Tech 3D Printing. I make and sell this one, so that's the disclosure up front.

The thing that limited my time in the Vision Pro was the crazy weight sitting on my cheeks and face. After 30 minutes or so I was done, and not because I wanted to be. I built the Comfort System for Apple Vision Pro to move that load up onto a forehead pad, where it bothers me a lot less.

It installs and comes off with no tools in under 10 seconds, and you don't have to remove the arms. The kit is a forehead pad, standard and XL arm mounts, and locking clips, and it works with or without the light seal on. The forehead pad adjusts forward and back so you can dial in your eye relief, and it swivels so you can get the angle right against your forehead.

If you're happy with the stock fit, you don't need this. If the weight on your face is what ends your sessions early, this is the thing I made for exactly that. Get's a TON of great reviews and Adam Savage from Myth Busters is a repeat customer ;-)

Happy to answer questions about fit or which version matches your setup.

https://www.tycotech3dprinting.com/collections/apple-vision-pro/products/apple-vision-pro-comfort


r/VisionPro • • 23h ago

Bed mode for the AVP. I use this 95% while on my back in bed.

164 Upvotes

We have train mode, we have plane mode, I need bed mode. This changes the horizon to be 90 degrees of where it is when normally using it. I wanna experience immersive experiences while being super lazy and lying on my back.

How do I make apple do this?

EDIT: Well this blew up. How do we annoy the shit out of Apple until they allow this??


r/VisionPro • • 1d ago

Apple Pencil Pro compatibility with Vision Pro?

2 Upvotes

Excuse my ignorance on this, but I was wondering if the Apple Pencil Pro has the capability of even working with the Vision Pro in a way with vision OS? I know software wise it’s not possible currently, but with the tech inside the actual pencil, could it with future visionOS releases? Because I would love that.


r/VisionPro • • 1d ago

GTA VI and AVP

33 Upvotes

Anyone else planning on playing GTA VI on vision pro? I am with remote play via PS5. Can't wait for the game to come out!


r/VisionPro • • 1d ago

The ultimate VR-legs test: Why a pendulum swing hits your stomach harder than a fast roller coaster

2 Upvotes

Anyone else notice that swinging back and forth in VR messes with your stomach way more than a high-speed roller coaster?

I filmed this onride POV of "Wilde Gautsche" (an ART Engineering Wild Swing at Tripsdrill, Germany) in native 8K 3D VR180. Even though it's technically a family ride, that split-second of weightlessness at the top of each swing—especially once it reverses direction halfway through—feels weirdly real when you're in a headset.

If you're testing this on a Apple Vision Pro, make sure to manually force the YouTube quality to 4320p (8K) so the depth and background coasters stay sharp: https://youtu.be/43OL98wQlhI

How long do you usually last on pendulum swing rides in VR before your inner ear taps out?


r/VisionPro • • 1d ago

Self Promotion Saturday I made Glinster, an MPE instrument you play with your bare hands on Vision Pro

Thumbnail
gallery
12 Upvotes

I'm Geert, I worked on the Eigenharp, helped create LinnStrument, I'm one of the authors of the MPE specification, and I created the Moog apps. Glinster came out on November 3.

You play it with hand tracking alone. Touching your thumb to a fingertip plays a note and releasing it stops the note, and turning your palm reaches the upper notes. The first note places an expression sphere around your hand: raising your hand makes the note louder, pushing it forward makes it brighter, and moving it sideways bends the pitch. Your other hand shifts by a semitone, a whole tone or an octave. A ruler in front of you shows the sounding note and the bend, and when you pause, the notes you played hang above it as a small constellation.

Either hand can play, it works one-handed, and a guided tour checks each gesture as you perform it. It sends MPE over Bluetooth or network MIDI to your synths, and it has its own sounds too.

About a video: normal Vision Pro recordings are only sharp where you're looking, and the sharp non-foveated capture changes the latency enough that I can't really play with it. But my aiDevCon keynote ends with a live performance on Vision Pro, starting at 31:10: https://youtu.be/5bDYF02lt1E?t=1870. There's also a demo on iPad: https://youtu.be/kJZiEliDnf8

$9.99, and the same purchase covers iPhone and iPad. https://apps.apple.com/app/id6800377951

Happy to answer questions.


r/VisionPro • • 1d ago

Self Promotion Saturday Looking for beta testers: I built a breadboard electronics lab for Vision Pro and need honest feedback (free, TestFlight)

2 Upvotes

Hi everyone! I'm learning visionOS development, and as my first real project I built Pull-Up: a virtual breadboard where you build and test simple electronic circuits with your hands, in your own room.

It's an early beta and I've only been able to test it on a few people, so I'd really appreciate fresh eyes. It's free, with no account, no ads and no data collection. I'm here for feedback, not downloads.

TestFlight link: https://testflight.apple.com/join/8hTFCDfr

What it does

- Pick components (resistors, LEDs, capacitors, inductors, push buttons, jumper wires) from a menu on your left wrist.

- Insert them into the breadboard holes and connect a virtual bench power supply.

- Switch it on: a built-in circuit simulator lights up LEDs and tells you about short circuits or parts you'd have burned in real life.

What I'd love you to test

  1. The wrist menu gesture ⌚

Turn your left wrist as if checking the time, with the back of your hand toward your face. This is the part I'm most unsure about.

- Does it open when you want it to? Does it ever open by accident?

- Important: some testers found it unreliable while wearing a watch or long sleeves. If it doesn't work well for you, please try again with a bare wrist (no watch, sleeve pulled up) and tell me whether that made a difference. This helps me find the cause.

2. The instructions

Could you build your first circuit using only the in-app guide? What was unclear?

3. Building circuits

Grabbing, snapping into holes, rotating, adding wires, resizing the board. Is it easy to hit the right hole with your eyes?

4. The electronics

If you know some electronics: does the circuit behave the way a real one would? Try an LED with and without a resistor, a reversed LED, a short circuit, a push button in series.

5. UI and overall experience

Anything confusing, slow, uncomfortable or tiring for your eyes?

Screenshots and recordings are very welcome 📸

If you can, include an image or a short screen recording with your feedback: it helps me a lot. Just keep in mind that they show your room, so feel free to crop or blur anything personal.

You can send feedback through the TestFlight app, reply here, or DM me.

Known limitations: DC simulation only, no diodes or transistors yet, and components snap at 90° angles only.

Thanks a lot. Every comment, even "this didn't work", helps!


r/VisionPro • • 1d ago

Self Promotion Saturday 🌍 1 MONTH FILMING EUROPE IN VR180! 🇬🇷 This Week: Oia, Santorini | Experience Greece in 8K on Apple Vision Pro

8 Upvotes

We're back with another destination from our second month-long European filming project!

This week, we're taking you to Oia, Santorini, Greece 🇬🇷

Few places in the world are as visually spectacular as Santorini. Its iconic whitewashed buildings, blue-domed churches, narrow streets, and breathtaking views over the Aegean Sea make it an incredible destination for immersive video.

The goal is to bring you as close as possible to actually being there, without leaving your home.

🎬 THIS WEEK'S RELEASE: OIA, SANTORINI

https://youtu.be/xlKk_byfxzE

🥽 BEST VIEWING EXPERIENCE ON APPLE VISION PRO

Apple Vision Pro M5: Watch the video in 8K VR180 through YouTube for the highest available resolution.

Apple Vision Pro M2: YouTube currently has limitations with 8K VR180 playback on the M2 Vision Pro. For the best available experience, use our DeoVR version:

https://deovr.com/kp6s24

It's frustrating that the M2 cannot play 8K VR180 through YouTube when the considerably less powerful Meta Quest 3 can. Hopefully, this limitation will eventually be addressed.

🌍 OUR MONTH-LONG EUROPEAN VR180 SERIES

This is our second month-long European filming project. The videos from our first trip were very well received by this community, and we're continuing to push independent immersive filmmaking further.

We've invested considerable time and money into professional camera equipment, stabilization, depth, color science, and post-production to get as close as possible to the quality of Apple's immersive productions, without their multimillion-dollar budgets.

Here's our release progress:

🇮🇹 ITALY

  • Positano ✅ PUBLISHED

  • Amalfi ✅ PUBLISHED

  • Florence and Pisa

  • Rome

  • Salerno

🇬🇷 GREECE

  • Oia, Santorini ✅ PUBLISHED

  • Mykonos

  • Heraklion, Crete

🇪🇸 SPAIN

  • Barcelona

  • Valencia

  • Palma de Mallorca

  • Cartagena

  • Cádiz

  • Motril

  • Vigo

🇵🇹 PORTUGAL

  • Lisbon

  • Porto

🇫🇷 FRANCE

  • Nice and Monaco

  • Paris

🇳🇱 NETHERLANDS

  • Amsterdam

🇧🇪 BELGIUM

  • Brussels and Bruges

We'll be releasing another destination every week, with the order of the remaining locations still to be determined.

Thank you to everyone here who has supported Beyond VR Media and independent immersive filmmaking.

Next stop: Somewhere else in Europe! 🌍

What destination are you most looking forward to experiencing on Apple Vision Pro?


r/VisionPro • • 1d ago

Self Promotion Saturday Starfold – open-source Xbox Cloud Gaming & Remote Play for Vision Pro, Mac and Apple TV

4 Upvotes

r/VisionPro • • 1d ago

Self Promotion Saturday The app I use most on Vision Pro is Mac Virtual Display, so I made a darts game for the waiting

24 Upvotes

The app I spend the most time in on Vision Pro is Mac Virtual Display. And a lot of that time is just waiting: builds, renders, exports.

So I made something for those couple of minutes: a dartboard that hangs in a window next to the Mac screen. You pinch a dart and actually throw it, and your hand's speed and angle when you let go decide where it lands. A round takes about half a minute, then you're back to work.

So far there's also gomoku and I'd like to keep adding short games like these. Is there a game you'd want sitting next to your Mac screen?


r/VisionPro • • 1d ago

Self Promotion Saturday Envoys of Mankind - A Spatial Documentary

10 Upvotes

Hi there!

I am happy to share with you that the immersive documentary I have been working on behind the scenes is now in review.

https://envoys-of-mankind.vercel.app

I am planning to release it these upcoming holidays.

I am looking for beta testers who are willing to test it first on their AVP devices and share honest feedback. Either M2 or M5 AVPs will work. I am curious how the 3D scenes we build perform in M2 devices.

To join the beta test and also notify you when the final version reaches the store, just subscribe with an email in the website to receive an invitation.

Best wishes,

Sergei
Spatial AI Labs


r/VisionPro • • 1d ago

Self Promotion Saturday Cyberpunk 2077 running standalone on Apple Vision Pro — 6DoF aiming & manual mag/slide reload (No PC, no streaming)

53 Upvotes

Standalone Cyberpunk 2077 running directly inside Apple Vision Pro (no gaming PC, no ALVR/Moonlight streaming).

What's shown in this 23s clip:

- Stereo 6DoF VR view & arm/gun tracking in Night City (Dogtown)

- Slide lock on empty, physical magazine insert, and slide rack to keep shooting

It runs from your own Mac App Store copy of the game via custom Metal/input shims. Still active WIP, feedback and stars are huge help:

https://github.com/Ag3497120/VXpro


r/VisionPro • • 1d ago

Celeste 64 VR Mod (on TestFlight)

Post image
8 Upvotes

This is an unofficial fan port of Celeste 64: Fragments of the Mountain to Apple Vision Pro:

the game world rendered in stereo in a full immersive space, head tracking, and

game-controller input.

Celeste 64 was made by the Celeste team (Maddy Makes Games, Inc.) for Celeste's sixth

anniversary and released with its source code. This port is not made or endorsed by the

Celeste team. It is free and non-commercial.

TestFlight: https://testflight.apple.com/join/bGjuRjfg

Please let me know, if you have any issues. Thank you.


r/VisionPro • • 1d ago

How long do you think a Vision Pro Unit will last?

13 Upvotes

Will I be able to continue using this 6,7,8 years from now if I am content with the present arrangement?


r/VisionPro • • 1d ago

Playing games on vision pro

Post image
50 Upvotes

So I been trying to play bf6 via Stream Link from my pc, and the input lag is kinna an issue ( i have ROG Rapture Wi-Fi 7 router). I’m thinking about getting the developer headtrap so i can either use a capture card or plug it via Ethernet. Has anyone had any idea if this works and how? Is it much better to stream games that way? What’s the latency compared to using Wi-Fi?