r/Unity2D • • Feb 12 '26

I trained my own pixel art animation model because I felt like the other options weren't any good.

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0 Upvotes

For the last several months I've been working on some new ways to do pixel art animation and I've started getting pretty good results. I've noticed problems with using image models. Image models don't understand motion. You can kind of trick them into making spritesheets, but in my experience it can be unreliable and jittery - so I'm trying my own thing.

All of these animation have been cleaned by hand. The actual outputs have more noise than this, but the motion can be pretty smooth.

For the deer, I probably ran 2-3 prompts for each motion, and picked the ones i liked best.
The space marine and the boxer were pretty much one shotted.

I think this is a pretty exciting direction! I'm going to keep working on this model, I think it can only get better from here.

I released the deer as a free asset pack on itch: asset pack here

you can check out my twitter for more updates: my twitter


r/Unity2D • • Jul 18 '21

Plagiarism.jpg

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19 Upvotes

r/Unity2D • • Jun 27 '24

Announcement Unity will now be spying on you with AI. They only informed those in the EU since they are required to by law.

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48 Upvotes

r/Unity2D • • Jan 16 '19

Just added a transgender medusa to the game. What do you think?

50 Upvotes

r/Unity2D • • Oct 09 '25

Feedback Would you play a metroidvania about saving a forgotten world?

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0 Upvotes

Hiya! The name’s Kit, and me and my friends have been brainstorming this game, titled Forgotten Reality. It’s a metroidvania with fully customizable combat, including weapon classes, spells, and relics to create an individual playstyle! The story is in progress, but we have a main idea on what we want to do. This is a HUUUGE passion project, so would you guys play a game like this?

Feel free to ask any questions about the game either by DMs or commenting here. :3


r/Unity2D • • Feb 17 '26

Question Better Version: Home-Menu

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44 Upvotes

Here is the better Version of my Home-Menu


r/Unity2D • • Mar 21 '26

Feedback How do they look as RPG items?

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0 Upvotes

I’m working on a RPG items pack series and this one is first. Feedbacks are welcome.


r/Unity2D • • Sep 19 '23

Instead of leaving unity, why not unite and call for new leadership

8 Upvotes

please sign in, and share it to people who care. :- https://chng.it/qDX6SyZDDw


r/Unity2D • • Nov 18 '24

Does everyone knows in what Art Style IS among us Made?

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0 Upvotes

Helpfull will be yt Tutorials to this Art Style, courses and Most imoortant the Name of the Art Style :)


r/Unity2D • • Jul 28 '25

Question Is anyone using GPT to generate TileMaps and Sprites ?

0 Upvotes

Hello, I know I'll get downvoted to hell so here is some reasons as to why I want to do that :

I suck at art, I tryied, I'm still trying and learning, I still suck and it's extremely frustrating not to be able to progress my projects because I don't have any sprite to use that would fit the theme I want

I'm broke, I end each month at -150 euros on my bank account, I cannot pay for art

I'm a beginner, I don't plan on monetizing any of the games I create, it's just for learning purposes

I hope I won't get too much hate

So here is my question :

Did anyone manage to use GPT or any AI tool to generate pixel art sprites/tilemaps ?

I tryied using GPT, it generates awesome decor, but it won't follow rules and won't give me a real tilemap

I tryied asking it for an horror highschool tilemap of 16x16 tiles, but all it gives is either a full picture representing an horror highschool (which is awesome looking but not a tilemap at all), or it'll give tilemap with random sizes tiles, some will be 16x16, some 92x233 for some random reasons

I'm about to give up, I feel like I have to learn everything at once and I'm not advancing at all despite spending litteral hours either learning pixel-art, or trying to get some image generated, in both cases it sucks and I'm getting demotivated

Did anyone succeed to do that for their game ?

Sorry for the controversial subjects y'all, if I had the means to do any other way, trust me that I would


r/Unity2D • • May 06 '26

Hand-painted metroidvania in Unity 2D, would love thoughts on the visual direction

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0 Upvotes

Hey everyone,

We're a 2-person team working on Eden Lumina, a hand-painted 2D metroidvania built in Unity, set at the bottom of a giant chasm. Rabbit protagonist, painterly aesthetic, with our own constructed in-world language (Mënalish). Visual reference points: Hollow Knight on the platforming side, Made in Abyss for the verticality and mood, with a bit of Nausicaä and Gaudí in the architecture.

We're still in pre-production. So far we have:

  • full visual identity (palette, key art, logo)

  • character design for the protagonist

  • a substantial library of environment props and tilesets

  • worldbuilding + lore document, language system

  • a pre-production preview: Eden Lumina — Pre-production Preview

Would love to hear what you think of the visual direction and the overall vibe we're going for. Any first impressions or gut reactions are super welcome.

Thanks for reading, Paka Games


r/Unity2D • • Oct 01 '16

Show-off Slam Jump - Same device multiplayer fighting game for mobile where you can just jump and kick! Coming Soon!

0 Upvotes

r/Unity2D • • Nov 08 '24

Feedback Hi guys! Which logo is better?

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2 Upvotes

r/Unity2D • • Nov 10 '24

Question Does it really look like a replica?? Or I will get a low sue⁉️

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8 Upvotes

r/Unity2D • • Mar 31 '26

46-year-old solo developer learning Unity from scratch — just released my first playable demo

196 Upvotes

Hello everyone!

I started learning Unity recently and I’m currently building my first game as a solo developer.

It’s a narrative survival experience inspired by dark fairytale themes after the collapse of a fantasy world. I recently released a short playable demo (about 1–2 hours), and I’m improving the project step by step based on player feedback.

Still learning animation flow, UI clarity, and interaction systems, but the game is already playable from beginning to Day 9 of the story.

If anyone here also started Unity later in life, I’d love to hear about your experience too.

Thanks for reading!


r/Unity2D • • Oct 12 '25

🎉 I built a lightweight “Achievement Toast” system for Unity — plug-and-play, no dependencies

0 Upvotes

Hey everyone 👋

Over the last few weeks I’ve been building a small reusable system for showing clean achievement toasts — those little pop-up notifications when you unlock something in-game.
It’s 100% UI-based, lightweight, and works in 2D games without any external packages.

Features:

  • 👑 Simple call: ToastQueue.Show(icon, "Achievement Unlocked", "First Deal")

  • ⚡ Animated slide + fade (top-center)

  • 💾 Supports progress toasts too (e.g. “+1/10 Hands Played”)

  • 🎨 Works with TextMeshPro, customizable prefab or auto-builds UI at runtime

  • 🧱 Ties directly into your own achievement or save system

Built it originally for my own projects (Classic Blackjack, Baccarat, etc.) but figured some other devs might find it useful too.

Would love feedback on:

  • Whether you prefer UI Toolkit or UGUI for systems like this

  • If it’s worth adding pooling or keeping it simple

  • Any suggestions for making it Asset-Store-ready


r/Unity2D • • Dec 26 '22

Feedback What do you think of this unique aiming mechanic?

2 Upvotes

r/Unity2D • • Feb 22 '23

Please help, Cannot convert float to transform.

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0 Upvotes

r/Unity2D • • Mar 31 '25

Show-off Working on a creature collector game with unlimited creatures + biomes generated during gameplay using a custom AI model + Sentis. What do you think?

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0 Upvotes

r/Unity2D • • Dec 01 '24

Question Is it possible to make an Underrail or fallout 1/2-style isometric rpg with the same aesthetic and similar UI/gameplay mechanics in Unity?

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0 Upvotes

I wanna preface this with the fact that i have absolutely zero experience in coding apart from a little bit of python. I know this is a large scale product that would take years but honestly its something i really wanna try, so i would want to know if it is possible to do this with Unity. I asked Bing AI what engines i could use and it recommended Unity, FiFe (reverse engineered Fallout engine) and making my own engine from scratch. I wanna choose unity because it has a large community, especially compared to fife, and i wouldnt really know how to make my own engine from scratch (although maybe one day i will). So what do you guys think? Attached above are some images of the game style/aesthetic i want to emulate


r/Unity2D • • Mar 19 '25

Who do you think ensures nearly every post here has 0 upvotes?

0 Upvotes

r/Unity2D • • Dec 03 '23

Question Why are all indie developers using pixel art?

0 Upvotes

I'm not planning on using pixel art myself cuz It's kinda hard (in my opinion). Is it because of the costs? I'm an artist myself too, so I'm not affected by the budget...I'm asking out of pure couriosity~

Edit: I didn't mean "pixel art or 3d game" or anything like that! I mean that there aren't a lot of 2d games with NON PIXEL ARTSTYLE! I hope I made it clearer now^

(edited)


r/Unity2D • • Nov 06 '24

Question What do u think, should I delete it??

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0 Upvotes

r/Unity2D • • Jun 12 '18

Tutorial/Resource My #1 Unity Multiplayer Asset - Don't build a multiplayer project without this

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7 Upvotes