r/TransformersFOC • • Jun 16 '26

Every time I hear speed Transformers design are bad because it's overdesigned need to be stupid

0 Upvotes

I have genuinely question MF hating Bay movies everything the millisecond is turning to good okay less over detail design MF will still hate

so pick a side

by


r/TransformersFOC • • Oct 10 '25

Is anyone willing to gameshare so i can play this game on PS4?

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0 Upvotes

r/TransformersFOC • • Jul 10 '23

Transformers - There is No Plan [Slowed & Reverb] The Dark Side Of The M...

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0 Upvotes

r/TransformersFOC • • Aug 14 '26

I wrote a comprehensive Design Document for a Transformers game in the style of an existential Sci-Fi Soulslike. We desperately need this project.

4 Upvotes

Hey Reddit!

I’ve been thinking a lot about the untapped potential of the Transformers universe. While we all love the Michael Bay spectacle and the iconic High Moon Studios titles, the franchise has been trapped in a cycle of child-focused tropes and mobile cash-grabs for years.

But if you look at the IDW comics, the lore is incredibly dark, philosophical, and tragic. It’s a story about an immortal race of sentient machines that literally destroyed their own planetary paradise through ideological hatred.

This got me thinking: What if we had a Transformers game developed in the style of an existential Sci-Fi Soulslike? A project with the continuous, single-shot direction of God of War (2018), the mechanical weight of Armored Core VI, and the haunting, melancholy atmosphere of Dark Souls or NieR: Automata.

I sat down and compiled a detailed Game Design Document Outline for this dream project, titled "Transformers: Ashes of Hope". I would love to hear your thoughts on this!

GAME DESIGN DOCUMENT (CONCEPT)

Title: Transformers: Ashes of Hope

Genre: Existential Sci-Fi Soulslike / Third-Person Action-RPG
Setting: Dead Cybertron (Post-apocalypse of an immortal machine race)

  1. Core Theme & Philosophy

The game completely strips away bright pop-cultural colors and mindless explosions. The war ended millions of years ago. Both sides lost. The factions of "Autobots" and "Decepticons" have been erased by rust and time.

The protagonist is a nameless, rusted outcast awakening among the debris. The central philosophical question driving the narrative through the entire game is: "Is it worth fighting? Is it worth moving forward? And if so, for what purpose?"

2. Seamless Prologue (Single-Shot Direction)

The game utilizes a continuous camera technique with zero cuts or edits, establishing an unbroken, raw connection between the player and the character.

  1. Main Menu: The screen displays a shattered, weathered monument of the factions—a broken Autobot insignia intertwined with a fractured Decepticon logo, buried under grey metallic ash. The dead horizon of Kaon rests in the background beneath a low, oppressive ambient drone.

  2. Pressing "New Game": The title smoothly fades away. The camera never cuts; instead, it physically lowers itself through the layers of rusted dust, penetrating deep into a dark, collapsed chamber beneath the monument ruins.

  3. The Awakening: A close-up shot reveals a cracked optical sensor of a Cybertronian. Inside it, a faint, dim blue light of a spark flickers to life. The heavy, grinding gasp of a rebooting ventilation system echoes.

  4. Transition to Gameplay: With a metallic screech of strained hydraulics, the hero pushes off the ground, lifting his rusted chassis. The camera seamlessly glides behind his shoulder, settling into a classic third-person view. The first objective flashes on screen in a faded system font: "Escape the rubble".

  5. Core Narrative Mechanic: "The Chromed Gleam"

In the opening minutes, a sharp, pristine reflection in the metallic sand catches the hero's optical sensors. He reaches out and pulls a chromed metallic piece from the dust. Due to careful camera positioning and angles, the player cannot see its exact shape—95% of the object is obscured by the hands and geometry of the environment. The robot hides it away in a chassis compartment.

This item becomes a visual anchor and a metaphor for the player’s soul. Throughout a 40-to-50-hour journey, while resting at check-points, the hero pulls it out to wipe away the ash. Driven by a hidden reputation (karma) system, this very object will reveal the ultimate fate of the story during the finale.

4. Gameplay & World Specifics

  • Visual Style: Monolithic, brutal design language. Distinctly readable silhouettes of body panels, heavy engineering, and honest, metal-on-metal transformation sequences. Cybertron is portrayed as a dead, gothic metropolis made of alloys and ancient energon lines.

  • Souls-like Progression: The player begins as a rusted piece of scrap metal, barely able to move. By defeating bosses—ancient titans of war driven mad by eons of isolation, and feral combat drones stuck in loops of their final programs—the player harvests components, gears, and structural alloys. You literally rebuild your body piece by piece, reclaiming your mass, the weight of your stride, and eventually, the ability to transform.

  • Spark Terminals: Local check-points (analogous to Bonfires). They stabilize the hero’s spark but reset the wandering hostile machines in the area.

  • Spark Loss: Upon chassis destruction, the spark ejects from the body. The player has one attempt to crawl back to their abandoned frame before the spark permanently dissolves in the dead atmosphere.

  1. Matrix of the Four Philosophical Endings

  • Ending A: "The Outcast's Path" (Canonical Light Ending)

    • Requirement: Preserving your moral compass and showing compassion to rare surviving NPC scraps.

    • The Scene: The hero sits in the cockpit of a dying, rattling shuttle leaving the planet behind, escaping a world buried in traumatic memories. As life support fails and the spark prepares to fade back into the Great Allspark—where there are no more wars or divisions—the hero unclenches his massive fist. The camera closes in to finally reveal a perfectly cleaned, shining Autobot insignia. He grips it tightly, peacefully shuts down his sensors, and the shuttle drifts away into the void.

    • The screen fades to black, displaying the line: "Till all are one..."

  • Ending B: "The Legacy of Megatron" (Dark Ending)

    • Requirement: Ruthless pragmatism, ripping sparks out of fellow survivors for resources, total domination through violence.

    • The Scene: The hero subdues the ruins, bleeds the last drops of energon from Cybertron’s Core, and constructs a colossal military Ark to conquer other star systems. Before ascending the boarding ramp, he remembers the piece in his inventory. He pulls it out—it is the Decepticon insignia. The hero stares at it briefly with his crimson optical sensors, lets out a sinister, mechanical smirk, and walks out of the frame to rule a new empire.

  • Ending C: "The Oasis of Life" (Humanistic Ending)

    • Requirement: Focus on rebuilding, helping the few survivors who haven't lost their sanity, and establishing a peaceful sanctuary.

    • The Scene: The remaining survivors assemble a tiny neon oasis of life amidst the ash of Kaon. The hero approaches a cliff, pulls out the chromed object from the beginning of the game, and without even looking at it, throws it far away into the bottomless abyss of the ruins. The player never learns what it was. For the hero, symbols and factions that destroyed their planet no longer matter. His only choice now is the living bots next to him—survival and life at all costs.

    • The screen fades to black, displaying the line: "To all surviving Transformers taking refuge among the stars... We are here. We are waiting."

  • Ending D: "The Grand Reset" (Secret Worst Ending)

    • Requirement: Completing the game with zero body upgrades, completely ignoring the world, choosing the path of absolute nihilism.

    • The Scene: A broken hero sits by the dead Heart of the planet, his spark fading. On the verge of total shutdown, he remembers the guiding chromed piece from the start of his journey. He frantically searches his chassis compartments, only to realize he lost it somewhere in the hellish mazes of the path he trod. The last anchor of hope is gone; nothing holds him to this universe anymore. No factions, no future, not even memories. He opens his chest plates, letting his spark dissolve into the darkness of Cybertron. Complete silence.

Personally, I feel like a studio like Gunfire Games (creators of Remnant) or Cold Symmetry (Mortal Shell) could absolutely nail this type of game.

What do you guys think? Which path/ending would you intuitively choose on your first playthrough? Let’s discuss!


r/TransformersFOC • • Feb 12 '26

How active is FOC multiplayer?

5 Upvotes

Wonder if it worths time making it work. If theres a community that just hosts matches from time to time I will definitely join as well.


r/TransformersFOC • • Feb 15 '26

Deleted my WFC post because of a meme, but on my way to play FOC next

1 Upvotes

Hopefully the second is less glitchy and a bit better. Got upset when bots wouldn’t die after 3 clips, getting pretty much one shot, and the game pulling a re4 and every time I go boost I pretty much stay the same. Story was so good though and whenever they did the iconic lines I smiled, I will say seeing soundwave levitating while he revives his drones was funny.


r/TransformersFOC • • Sep 20 '26

Transformers War for Cybertron & Fall of Cybetron

9 Upvotes

Port to Android possible?


r/TransformersFOC • • Nov 02 '15

Some custom characters

0 Upvotes

r/TransformersFOC • • Aug 31 '25

How to get a game rated

3 Upvotes

So the other day I was in a old retro game shop with my mate , having a look around when I found this rare game.

It's called Transformers fall of Cybertron ( Xbox 360 ) I probably the best transformers game of all and here's the kicker its still got the security seal on it never open with mont condition.

So my question is where would I get it rated like a Pokémon card bare in mind am UK based


r/TransformersFOC • • Jul 13 '22

anyone else's server's not working? because It was working fine a few weeks ago and now I can't connect to anything.

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4 Upvotes

r/TransformersFOC • • Jul 12 '26

I turned Dandys World toons into Transformers in FOC.

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16 Upvotes

r/TransformersFOC • • Sep 10 '26

WTF why is it SOOOOO much

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73 Upvotes

Unbelievable. Best believe I'm going pirate this 😈😈😈.


r/TransformersFOC • • Aug 13 '24

How is FoC better than WFC?

8 Upvotes

I made a post about realizing WFC was the better game in a lot of ways, and it got me wondering something. Conversely, how is FoC better?

1, Power trips. Playing as individual combaticons before getting rewarded with an awesome combination scene is just so cool, and it really feels good to use Bruticus to mow through the same enemies that dealt you so much trouble before. Grimlock was very similar.

2, Soundtrack. What more do I need to say, the main theme is beautiful, and the moment it comes in at the last level is incredible.

3, Abilities. I hate that concessions were made to implement them, but man, the abilities are so cool. They really add to each characters identity, and none of them feel too intrusive or gimmicky.

4, Easter eggs/audio logs. Gonna lump these together. WFC had a couple too, but FoC really took it to the next level. Every level has SOMETHING to discover.

5, character customization. The character creator and class system really was just perfect, better than most AAA games. You really could make a character look like ANYTHING. Millions of combinations, plus they gave us insecticons/dinobots, and high level incentives. All of this before mtx as well.

6, Cinematic quality. This one's simple. FoC really just feels a bit more grand, like a movie sometimes.

It would have been nice to have an Assassin's Creed 2/Halo 2 style sequel that everyone could agree categorically improved over the first in every way, but what we got instead was a game that maybe wasn't totally better or worse, just... different. Better in some ways, worse in others. Am I leaving anything out? What do you guys think?


r/TransformersFOC • • Aug 30 '26

Had it not been for her appearance in ROTF, the Chevy sonic in AOE should’ve been Arcee.

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16 Upvotes

r/TransformersFOC • • Jul 02 '25

How can i get this trophy?

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19 Upvotes

Instaled FOC on my ps3 and i will go after the trophies after i finish the campaing, but i don't know how to do this one


r/TransformersFOC • • May 28 '26

Wish this movie? We can still get a a sequel because after we got an announcement saying it’s not moving forward, I panicked got upset

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54 Upvotes

ever since we got an announcement, got this moving not getting forward it let me in a cliffhanger and is not moving forward when Megatron got all Deceptacon together to fight and team up to destroy Megatron and take over Cybertron and grab the matrix but now that’s not gonna happen and that’s no longer because they canceled the plan will not cancel now moving forward with the plan. I wish they do because I would like to see a animation sequel to that cause I love the movie. I wish it got more focus on it and got more focus


r/TransformersFOC • • Feb 06 '25

Secret code?

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39 Upvotes

I found these dots in the first combaticon level in fall of cybertron, i tried to translate to braille, cybertronian, morse and binarie but dont seem to match...


r/TransformersFOC • • Jul 21 '26

How to get the game?

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167 Upvotes

I’ve been wanting to play this game for the longest time but understand that it is no longer available on Steam. I’m a PC gamer and would like to know if there’s anyway I could play these games still?


r/TransformersFOC • • Oct 11 '26

Im going crazy how do i open this

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62 Upvotes

r/TransformersFOC • • Dec 12 '25

About this lever

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92 Upvotes

Hello all, can anyone please tell me what this lever does?


r/TransformersFOC • • Sep 20 '24

Who hates the fact that the unlockable characters are not playable in the campaign

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185 Upvotes

If they ever remaster or remake the WFC I want them to add unlockable characters in the campaign. And this is how it could work. After completing each campaign you unlock all the characters to play through the campaign again but the vehicle they transform in to will depend on what chapter they can be played on. For example in chapter 2 fuel the war and chapter 9 aerial assault you can play as any transformer that can transform into a jet. Where as ever other chapter you can play as any transformer that transform in the car, truck and tank. I really love playing war and fall of Cybertron I know that there is a rumour going around that says Microsoft are re-release them. My fingers are crossed 🤞


r/TransformersFOC • • Jun 06 '26

Transformer FoC and WoC Help!

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293 Upvotes

Hello everyone, I have both the games for Fall of Cybertron and War of Cybertron on the Xbox 360 and I have been wanting to play them for quite some time. Unfortunately I have heard things over developers shutting down the servers not allowing people to play the campaign. Now if this isn’t true that’s great, but if it is then how can I still play the game. I have a Series S and I would love to play it again so if there is any help that would be appreciated!


r/TransformersFOC • • 14d ago

Played foc loads of times and only just experienced this for the first time XD

295 Upvotes

r/TransformersFOC • • Jan 21 '26

What is his name?

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321 Upvotes

I've always wondered who this character was. Does he have a name???


r/TransformersFOC • • Jun 24 '26

FOC Audio Log 14 (Featuring the LEGENDARY Peter Cullen as Optimus Prime)

327 Upvotes