r/MobileLegendsGame • u/Djzgamer • 15h ago
r/MobileLegendsGame • u/Beautiful-Tension457 • 5h ago
Humor I am a returning player after 1 year, I have one question. Why is a marksman, have the ability to disable your mobility skills that should normally be given to a mage and support.
You turn into a siting duck the moment she cast her ultimate that cannot be countered. It is even more bs that if you are using a mobility skill that is your damage source or requirement to trigger certain hero mechanic.
Like seriously, how did she managed to get a pass. She is already strong enough to survive with her ultimate sticking on you, why the need to have mobility disable?
r/MobileLegendsGame • u/TriconicStan911 • 12h ago
Discussion this old Cecilion & Carmilla hero survey though 🥀💔
r/MobileLegendsGame • u/Fearless-Muscle-517 • 8h ago
Discussion Hot take; This item needs a revamp more than any hero
I can't recall the last time I saw this time on anyone except sun or Argus.
r/MobileLegendsGame • u/lantis0527 • 16h ago
Discussion Do you report a teammate even if your team wins?
Win or lose I would definitely report someone that intentionally trolls in a rank match. The player above chose to play exp floryn because the roam doesn't want to switch then going 0-10.
Good thing is that we have dumber enemies that is why we won.
r/MobileLegendsGame • u/MLBB_Commentator • 16h ago
Discussion Natalia's revamp and her basic skin redesign just dropped! What do you guys think of the new look?
Post:
Hey everyone! Looks like Natalia just got a major visual overhaul, and her basic skin got revamped right along with her default model.
Looking at the comparison, both designs look much sleeker and sharper now. Her proportions, cape, and especially her claw weapon got a massive upgrade, giving her a way more modern and lethal assassin vibe compared to the older models.
What are your thoughts on this revamp? Do you prefer the new sleek aesthetics, or do you miss the classic look? (Is the old Natalia actually making a comeback ☠️ )
Türkçe: Natalia'nın yenilenmiş hali ve temel kostümünün yeni tasarımı ortaya çıktı! Yeni görünüm hakkında ne düşünüyorsunuz?
Herkese selam! Görünüşe göre Natalia büyük bir görsel yenileme aldı ve varsayılan modeliyle birlikte temel kostümü de baştan aşağı yenilendi.
Karşılaştırmaya bakıldığında, her iki tasarım da artık çok daha şık ve keskin görünüyor. Vücut oranları, pelerini ve özellikle pençe silahı ciddi bir yükseltme almış; eski modellere kıyasla ona çok daha modern ve ölümcül bir suikastçı havası katmış.
Bu yenileme hakkında siz ne düşünüyorsunuz? Yeni ve zarif estetiği mi beğendiniz, yoksa klasik görünümü mü özleyeceksiniz? (Eski Natalia geri mi dönüyor ☠️)
r/MobileLegendsGame • u/Shunyi2100 • 7h ago
Video Insane 1v4 clutch
I never thought it would happen to me one day
r/MobileLegendsGame • u/ITF2 • 12h ago
Discussion I understand why gold laners can't play properly
I get TARGETTED and ganked by Nolan the whole game😭 yet I somehow outperformed all my teammates lol
I understand every gold laners pain
r/MobileLegendsGame • u/OkTemperature8089 • 3h ago
Discussion One of the best skin to biy promo diamond
r/MobileLegendsGame
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u/DamianVoss2006
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22h ago
Video The enemy didn't even have a chance to surrender
This is genuinely my fastest game in Immoral lobby
r/MobileLegendsGame • u/JustDeadXD • 7h ago
Other Well lads, it's been hell but I did it
TOOK ME TEN WHOLE MATCHES JUST TO GET OUT OF THE 49 STAR PURGATORY HOLY
r/MobileLegendsGame • u/Due_Profession5106 • 6h ago
Discussion 90% WR on Gold Lane Solo Queue. Questions Below.
r/MobileLegendsGame • u/___Ahriman__ • 8h ago
E-Sports Discussion Various playstyles from different countries in MLBB pro scene:
🇵🇭 Philippines:
The region with the most international tournaments trophies. 6 times world champion. They're the master of drafting. They're the macro gods. They adapt fast to different meta which is why they won the most of the international trophies. They're either meta setter or meta slaves. Their gameplay are often slower and less flashy compared to the Indonesian brawlynplaystyle but every moves they make are calculated. They usually avoid brawling because they have a very disciplined playstyle and highly focused on objective. They minimize their mistake while punishing their opponents blunders. They are also the ones who invented the Lord Dance. They would wait till their minions reach their opponent high ground towers so that one of the opponent is to forced to to clear the lane (since they can't risk the high ground tower getting destroyed or the base getting pushed by minions) so it become 5vs4 in the lord clash which significantly multiply the chance of them winning the lord, and have option for force clash as well. If the minions get cleared by their opponent team then the PH team will reset the lord to continue the lord dance. Once they took down the lord you can't bait them to brawling with you because they will ignore you and retreat. They're not giving you any chance to win even if it's 1%. They love tanky lineups and actually the ones who invented the UBE strat. They won the M3 because of it. That team is Blacklist International. They're already disbanded but they revolutionized the MLBB. Utility/tank junglers make drafting phase easier for PH teams because roamers have a lot more choices on which type of hero they can play, they can play support, tank and even assassin roamer too if they want. It make their marksman more comfortable as well since they got multiple frontliners. Utility isn't all they play though. All their assassin users have godly mechanics just like Kairi. However the glory of their assasin users don't usually last that long. Look at what happened to Kairi, K1ngkong, and Irrad. Before the Msc 2026 era, only utility users like Wise and Karltzy, and those who adjusted to utility like Demonkite survived that long in the PH. In MPL PH, if you're jungler you need to have huge hero pool as well as solid macro, map awareness, teamwork, and retri. Having godly mechanics alone is never enough here which is why the skill celling is so high in this region, it's the reason why the best junglers in the world are usually from this region. But today though the PH domination of MLBB is getting challenged.. because they lost every international tournaments after M7. Lost to Turkish, Indonesian, South American and Burmese teams. Usually PH teams always ended up in final but now all of them lose before they can even reach the final. Look at what happened in Msc 2026, GOF 2026 and Asian Games. Zero final appearances. TLPH who is expected last boss ended up being the first to exit in the last Msc. The meta don't favor PH teams as used to because many of them are too comfortable in tank jungle meta, too comfortable in slow paced games so they weren't ready when Moonton make it assasin jungler goldlane fighter meta 1 week before the Msc 2026. Also, only few marksman heroes still relevant in goldlane in the current patch. This patch favor the team who like forcing teamfights, it favor the teams who like high paced games which is something PH teams not used to. But is their era over? We can't say that for sure because they're known for their adaptability. In the Msc they didn't have much times to adapt because it's not double elimination format. Just losing once in knockout stage mean they're eliminated from the tournament. No second chance.. but in the M series they have a lot more time to adapt.
🇮🇩 Indonesia:
Aggressive, brawly, solid micro. In order to beat them in teamfights, you need a lot of experience, great teamwork with your team, the ability to think fast while making correct decisions, and high mechanics. No newbies can win against such team. If they're losing the objective they can just turn the tide of the game by force clashing their opponents during the lord dance and possibly stealing the lord. They're known for their micro. Also unlike before, ID teams don't blindly brawl whenever they can. They do it when it's the right time to do so.. just like what Alter Ego did in the M7, and just like BTR and Onic did in GOF 2026. What people mean by "brawling" isn't actually bad macro but calculated chaos. Their brawl playstyle actually beat PH teams a lot who are known to have the best macro in the MLBB pro scene because the current meta forced everyone to have different playstyle, and that current playstyle just happen to be Indonesian teams' speciality. So is it ID era now? We can't say that for sure because they didn't even win the last Msc, they actually got eliminated by PH team and EECA team. It depends on M8 results, it could be their era, could be PH era again, or other region winning, we will never know because the pro scene is much more competitive now.
🇲🇾 Malaysia:
Many Malaysian fans today said that we don't have our own playstyle but as a Malaysian who been following the pro scene since 2017 I disagree with them. Back then when most of the teams are full local our playstyle used to be "Split Push Strat" (or SPS I call it). We been using it since Team Saiyan to Todak era. The old MY teams don't actually play like SRG (who play like PH). Unlike SRG, Malaysian teams before this often force clash opponents into teamfights (even if they would lose the teamfights) to distract them (or keep them from defending their turret) while the goldlaner would do the split pushing or clear the wave at least to force one of the opponents to defend while the goldlaner join the teamfight quickly to force a 5vs4 war. They like pressuring lanes and sometimes even backdoor like what happened in the game 1 of Todak vs Blacklist International. 7k gold lead, all Todak players were feeding but it doesn't matter. They won. They keep doing this just for the map control. Just to win in the end. Lose the battles but win the war, that's how Malaysian teams used to play.. although Todak didn't actually win the series against Blacklist that time. So this playstyle was long gone after the fall of Todak, it's abandoned since SRG show up and dominate the league for 2 years, while all other MY teams already abandoned that playstyle to imitate either PH or ID playstyle as they took import players/coaches from ID/PH. But another example of "SPS" playstyle today can actually be seen from Smart Omega in MPL PH which is ironic because no teams from MY are using that playstyle anymore while there's a team from PH who use the strat pretty well and nearly eliminating the M8 champ, the PH champ. So I'm wondering why none of MPL MY teams today use that playstyle anymore?
🇲🇲 Myanmar:
Myanmar playstyle is basically what Navi did in MPL ID playoffs, what everyone call as "haramball". But in Myanmar they just call it "late game". They been using it long before Navi use it. I call it The Burmese Marathon strat. They play late game and high ground heroes a lot in order to make their strat more effective. Whenever they're losing they usually stall the game as long as possible to the point their opponents tilt and blunders, so they can punish their mistakes and win the game from comeback. They would clear lane as quick as possible and then retreat avoiding any fights. They fight only when necessary. If there's enemy lord coming to their high ground tower or base they can just melt it and then retreat. Even evolved lord don't gurantee win for enemy teams. They will keep repeating this the whole game till they get enough items and level. They can play a very long game because their draft make it possible. The longer the game the harder it is for their opponents especially if they're not familiar with this playstyle. They (Falcon Myanmar, and Mythic Seal) won against SRG (in M6 and Msc 2025) from comebacks. As you can see from these matches SRG stomp them from early and mid game, it seems one-sided but Myanmar wins in the end. In SEA Game 2025 they did the same thing too against Malaysian national team in the semi-final although Malaysia won the series this time. But you can see in most of these maps it always dragged to late game, with one of the game lasts for 28 minutes. They (YG) attempted the same thing against Team Spirit in M7 in the lower bracket in the last game in which they also lost. As you can see the whole game actually lasts for almost 40 minutes, they could've won from comeback actually but their jungler threw.
I'm sure there are more than four playstyles but these are just the ones I know so far.. so care to share playstyles from other regions that you know?
r/MobileLegendsGame • u/WorldSignificant75 • 10h ago
Make a Game Suggestion wanwan buff soon?
r/MobileLegendsGame • u/Tsorm • 1h ago
Video Guinevere can recast her 2nd skill if she get stunned is such a bs things
She spammed in 4 times in a row and managed to get away scot free
r/MobileLegendsGame • u/Old_Adeptness_1776 • 18h ago
Humor Gentleman, may i present to you the Layla Simp
9,8K match! Hory Sheet!
r/MobileLegendsGame • u/TS-RG25 • 14h ago
Discussion Gord Revamp By Joni Moba
CREDIT TO JONI MOBA
Gords Balls goes in a straight line first upon hitting a target that's when it starts to bounce and stun enemies each bounce is a stun.
This is a good change, the issue with Gord's Balls is that it's tied to his location because if you did throw his Balls at max range but got closer Gord's Balls would bounce in a shorter distance
Also there is a Barats Revamap his 1st and 2nd skill has separate stacking of his growth but overall the skills functions the same for now Idk if they'll get tweaked
r/MobileLegendsGame • u/zzzkdj • 7h ago
Discussion +3 stars? Can someone pls explain?
I returned to the game after 6 months and I started pushing when I was checking my history i noticed ts ... Can anyone explain
r/MobileLegendsGame • u/O_ken • 11h ago
Guide I am bad at aroltt, anyone can give me some advices?
these days I really don't enjoy anything in this game except for aroltt (I don't know why but I just find him very enjoyable even though I am playing very bad) but the problem is he's kinda hard and I really need your help and give me some tips specially on the build . Please if you are pro aroltt help 🙏
r/MobileLegendsGame • u/drained_n_tired • 4h ago
Humor [Original Content] Bro had enough
Tired of losing? Do this.
r/MobileLegendsGame • u/zLordoa • 4h ago
Discussion What is this report system? I carried my team and got reported. My appeal was DENIED.
It's never been good, but has it felt this utterly pointless. I actually do not care about my credit score whatsoever, it's more the injustice of it all.
I remember this match decently well, considering it was my most recent one. It was 30 minute trench warfare that frankly my team probably didn't deserve winning but I was having fun. My team was flaming each other, Miya kept saying to report sun roam and no tank, and they kept deliberately not joining fights and split pushing. Which my Edith and Ceci were not happy with and wanted to report Miya. Whereas in my opinion Miya's play was the right one because we were not winning those teamfights. We won because we had several turrets left and the enemy had none and they couldn't manage wave pressure. We won because I picked off enough enemies for us to get the lord and our team united for the final lord push.
I did not blame my team a single time during the game, instead I just typed in chat while I was dead to stall and clear waves and practical advice.
I will honestly not bother contacting customer service.
Anyways I am glad to be nurturing and raising the stars of your next generation of glory and immortal players.