r/LabyrinthLord • • Sep 28 '22

It's official: Labyrinth Lord lives!

40 Upvotes

I'm quoting this post from the Labyrinth Lord Facebook group by Dan Proctor, added today at approximately 3:00 PM PST, in its entirety. Hopefully, that's fine. If not, my apologies to the moderators:

"When I suspended Goblinoid Games' social media presence two months ago, it was because I gave myself an ultimatum.

I would write a substantial, totally new product by the first of the year and be well on my way to editing a new edition of Labyrinth Lord. If I didn't succeed in these challenges, I had decided I would close up shop for good. I am near completion of a new solo adventure, currently sitting at around 24,000 words.

In retrospect, maybe I shouldn't have been so hard on myself. I've suffered from moderate to severe anxiety for about the last seven years, amplified by a series of large life changes. The kind of life changes you check the boxes for on a form to determine how much stress you have in your life. At any given time during those years I would probably have three or four big ones happening at once. As a result, all of my hobbies essentially came to a halt. It was hard enough to get by day-to-day, much less write creative content and keep up with the demands of my publishing business. Some of you know I'm a professor, and just performing those duties was challenging enough. And of course Covid.But I'm happy to say that at this point I'm in a much better place than I've been in years. I've come to terms with many things in my life, and I'm finally in a position to pick up where I left off. I know the industry has changed, and I know many of my supporters have been disappointed with my lack of support for my game lines, Labyrinth Lord especially. I've also let down my publishing partners. But I'm here to tell you today that all of that is coming to an end.

I'm still a one-person, Indy publisher, but in addition to my own efforts I'll be be reaching out to others for partnerships moving forward. I'm very excited for what the future holds, and I hope some of you will join me on this new journey.

To read a little bit more about what I have in mind, please visit my website. It's still under construction but I have some information there about what's next for Labyrinth Lord.

Here's to the future!

Dan

goblinoidgames.com"


r/LabyrinthLord • • Jul 20 '22

Goblinoid Games essentially ceases business today

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30 Upvotes

r/LabyrinthLord • • May 31 '22

Has this really been on my wall for fourteen years now? Time flies!

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25 Upvotes

r/LabyrinthLord • • Oct 06 '22

Labyrinth Lord 2nd Edition?

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24 Upvotes

r/LabyrinthLord • • Jun 21 '23

Goblinoid Games updates its website. Adds "for publishers" Pacesetter System License.

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16 Upvotes

r/LabyrinthLord • • Jul 07 '21

Advanced Labyrinth Lord errata

13 Upvotes

These are the substantial errors I've noted in my own print copy of the Advanced Labyrinth Lord book. I've left out trivial typos (misspellings, misplaced commas, etc.) in favor of things that might actually cause confusion or unintended results during play. I hope you find it useful. This is a work in progress and will be periodically updated. Please feel free to add your own contributions! And if anyone reading this has a good method of contacting Labyrinth Lord's creator and bringing this document to his attention, I would greatly appreciate that! I'm very much hoping to be able to purchase a corrected edition someday.

Includes contributions from: Bearbottle0, ken-do-nim.

Latest update: 7 June 2022.


r/LabyrinthLord • • Jun 09 '21

Labyrinth Lord: Dead or alive?

12 Upvotes

I'm what you'd call a true believer in this game. I've been happily giving it my financial support ever since the fundraiser for the first retail release in 2008. Even though "new clone on the block" Old School Essentials seems to be getting all the love these days, I still maintain that Labyrinth Lord (particularly in its Advanced implementation) is the overall best modern B/X restatement. Look no further than my many posts in /osr explaining why in detail.

Lately I've been wondering, though: Is anyone still at the helm? Is there an actual plan for keeping Labyrinth Lord relevant in a post-OSE world? The Goblinoid Games website, forum, and blog are all ghost towns. Facebook updates are spotty and none seem to address the future of the brand as such. I went so far as to email Goblinoid Games directly back in January, inquiring point-blank on whether or not there was any plan to offer an updated version of the notably error-ridden Advanced Labyrinth Lord tome. It's a spectacular book that merits a much better reputation than fans of OSE's admittedly impressive editing have given it online. No response.

So what's going on? It's a plumb shame to see such a brilliant game languish so. I'd even volunteer my own help pro bono if I though it would be beneficial. Pour through the book page-by-page and list out every bit of errata along with a suggested fix, for example. I would take many hours, but I'd happily do it if I though it could make the sorely needed revised edition of ALL better. Problem is, there's absolutely no indication anyone is even considering such a thing!

Surely the OG Moldvay retro-clone deserves better! Does anyone here have any insight into the situation?


r/LabyrinthLord • • Dec 09 '21

Slumbering Ursine Dunes Plothooks

11 Upvotes

My party and i recently started in the slumbering ursine dunes and i had them do their first trip to the barge. They started off at the Tower in the back (sorry i dont remember the name and dont have the book with me rn); defeated the Apes and ended on the note of the Paladin putting on the gelmet and the dwarves wanting to temper with the controlling panels. Now i dont want this to be something to just go away. But up to now all ideas i have about the helmet are that obviously the paladin should now be knowledgeable how to make the panels work....but what then? And what could happen if the dwarves decide to play around and press the wrong buttons?

About this and other fun outcomes in different potential plothook situations i would be glad to hear from anyone who DMed/played this extra fun sandbox adventure!


r/LabyrinthLord • • Jan 26 '22

"Gods of the Forbidden North": an OSR-compatible megadungeon that I am designing. Look for our Kickstarter pre-launch page to stay in the loop!

10 Upvotes

The Hadean Empire is dead. It has fallen into sudden, yet spectacular ruin! And the vast world of Magis Terra lies trapped in its twilight.

Now, the Sea-Kings of Wargoth descend on the crumbling remnants of civilization, plundering her peoples and the legendary wealth of the old imperial treasuries. From the East, Sharg raiders boldly migrate into ancient Hadean provinces to cannibalize those who dare linger, and more troubling still come reports of the Trow, those abominable giants from the North, who had long been beaten back by the Hadean armies—but, now that the Empire is no more, the Boreal Winds bear the chilling rumor of their coming like an old, forgotten myth.

As imperial warlords tighten their grip on the city-states under their purview, fancying themselves kings and clinging to what power they still possess, the ever-present Red Death sweeps across the lands, killing men and beasts.

But into this Chaos comes hope! For seaborne vessels carry news that Titherion, Land of the Forbidden North, lies untroubled. The city-state of Valkengard has opened wide its gates to refugees desperate to escape the war and ruin of the south. With the promise of work and a future, new ships arrive daily.

And so, too, arrive adventurers, seeking their own grand fortunes in the ancient delves of the north. For the lords of Valkengard have put out a call: the Castle Thar-Gannon, with its untold riches, lies abandoned and unclaimed. With such a summons in place, and only a modest tax on those seeking to delve there, word has indeed spread far and wide across the world carrying rumors about the Forbidden North.

But with such hopeful proclamations come dire warnings of danger and death! Explorers warn of slumbering gods and horrific demons lurking in the castle ruins. It is even rumored that the Trow have taken up residence in the colossal lower halls, and some whisper that the fearsome Tower of Varak-Tor, the inner sanctum of the long-vanquished Witch-Lord, lies impenetrable and untouched, totally sealed from entry.

Yet, there are smaller, unguarded ways into the fortress, they say, where a clever band of adventurers might penetrate the outer walls and avoid the full might of the giants. But even so, many adventurers do not return, for it is also said that other predatory creatures have crept into the castle’s winding halls. And there is still the ever-present remnant of the Witch-Lord’s undead garrison lingering in the unplumbed depths and inner chambers—while high above, the cruel peaks of Gorogungamar thunder and tremble, as if in anticipation of some great evil yet to come.

https://www.kickstarter.com/projects/pulphummock/gods-of-the-forbidden-north


r/LabyrinthLord • • Dec 22 '22

If You Want To See More of a Game, Help Make it Popular!

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9 Upvotes

r/LabyrinthLord • • Mar 28 '22

Fight On! The legendary OSR fanzine is returning at last! Submissions wanted!

9 Upvotes

As announced on its publisher's Facebook on March 25, Fight On! magazine will be releasing its long-awaited fifteenth issue in the near future. Submissions from the gaming public are encouraged through the end of April. These can be house rules, monsters, magic items, spells, pantheons, new classes, entire dungeons, cities, or hex crawls...anything goes, just as long as it's broadly compatible with classic '70s and '80s iterations of the world's first FRPG. Simply send your work (and any related questions) to iggyumlaut at gmail for a chance to be a part of OSR history!

Note: Apart from being a multiple past contributor myself, I'm in no way officially affiliated with FO! and its publisher, Ignatius Umlaut, but I am sharing the news to Reddit with his express blessing.


r/LabyrinthLord • • Aug 12 '18

[Advanced Labyrinth Lord kickstarter news - in case you missed this] "Given the success of this Kickstarter, you can certainly expect future Labyrinth Lord projects from Goblinoid Games!"

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9 Upvotes

r/LabyrinthLord • • Apr 07 '18

Free module "The White Isle", art from Steve Zieser

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9 Upvotes

r/LabyrinthLord • • Oct 29 '16

Free Narcosa - Neoplastic Press.Narcosa, a land of Shroombies, Drug Trance Mages, Purple Pipeweed, and hallucinogens injected via Stirge needles. Born of a hashtag, emerging like rainbow-hued smoke from the minds of dozens of creators, Narcosa is a crowdsourced setting book for old-school games.

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9 Upvotes

r/LabyrinthLord • • Aug 19 '16

BRAVE THE LABYRINTH IS BACK!

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9 Upvotes

r/LabyrinthLord • • Jan 09 '23

ALL Campaigns?

8 Upvotes

Do any of you guys have experience running narrative campaigns using ALL? My group is considering a jump from 5th Edition after the OGL debacle and I'm making a hard push for Labyrinth Lord, but about half of my players are concerned that our campaign's narrative will "suffer" if we switch to an OSR game despite the fact that the module I'm running is a 5th edition conversion from Goodman Games.


r/LabyrinthLord • • May 28 '22

Labyrinth Lord Overview: A look at one of the first OSR B/X rule systems, Labyrinth Lord from Goblinoid Games.

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8 Upvotes

r/LabyrinthLord • • Aug 28 '21

No New Pumpkin Spice Covers

8 Upvotes

So I'm guessing there won't be a Pumpkin Spice cover this year? I'd prefer an updated edition entirely with errata corrected and perhaps even a few more of the 1e classes, but seeing as my Orcus cover LL is already wearing out due to the crummy LULU binding, I wouldn't be adverse to simply buying a new book with the Halloween-themed cover. The old ones on the secondary market are selling for crazy high prices.


r/LabyrinthLord • • Apr 19 '21

Free Freebies/Teasers for my April Creature Feature.

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8 Upvotes

r/LabyrinthLord • • Jan 02 '19

Has several downloads, perhaps the one many here might want is an Advanced Labyrinth Lord Screen.

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8 Upvotes

r/LabyrinthLord • • Oct 04 '18

Labyrinth Lord (Pumpkin Spice Edition 2018) by Daniel Proctor (Hardcover)

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8 Upvotes

r/LabyrinthLord • • Jun 16 '18

Advanced Labyrinth Lord kickstarter ends in less than 30 days. Back now if you're interested!

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8 Upvotes

r/LabyrinthLord • • May 25 '18

(from Facebook) "Labyrinth Lord Kickstarter Update! Hi all, here is where I am. I have another artist working on an alternate cover that I think will be well received. That will be done in around two weeks. When it's finished the KS will follow shortly, so we are looking at June!"

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8 Upvotes

r/LabyrinthLord • • Nov 01 '17

[from Facebook:]"... Also, cover art is underway for the upcoming combined Labyrinth Lord/AEC book. That will launch as a Kickstarter in November. Happy Halloween!!"

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8 Upvotes

r/LabyrinthLord • • Sep 15 '17

The Forbidden Caverns of Archaia is a 296-page classic old school megadungeon for use with Labyrinth Lord by Greg Gillespie (creator of BarrowMaze). Cover by Erol Otus. Paid product.

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8 Upvotes