r/dissidia • u/AggronLovesPussy • Oct 12 '25
r/dissidia • u/HipsDontKawaiii • Jan 19 '25
DFFNT My Tifa Lockhart cosplay, pretty happy with how this turned out, even got the red shoes! From Dissidia Final Fantasy NT
r/dissidia • u/Ghowuff • Mar 18 '26
Duellum SHE FINALLY MADE IT AFTER BEING DENIED IN OPERA OMNIA
r/dissidia • u/Orichalchem • Apr 04 '26
Duodecim Dissidia 012 Duodecim was released 15 years ago
r/dissidia
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u/dissidia_fan
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23d ago
Expanding Duodecim's Roster - Noctis Gameplay (AI Warning)
When I was a teen I spent months trying to mod Noctis into the game to little avail. I credit it as the thing that got me invested in 3D modelling, animation and software development.
I saw the PSPrecomp repo a few weeks ago and thought it would be interesting to try my hand at this again, and ended up a bit astonished how much complex functionality could be implemented. This was 99% Claude's work, my input was direction on which moves he should have, import them into Blender from FFXV, tweak them slightly to match the dissidia skeleton and blend them into different combos, as well as work on the Alterna effect.
As a software developer I respect that people may question the methods, but on a personal level getting to play as Noctis softened the blow a little.
r/dissidia • u/xNightdazerX • 4d ago
Introducing Emendatus' first new character, Aerith!
She is poised to be released in the next community patch this week!
Please note that she was not created using Claude and has been given intensive care with human hands to create a positive experience that coincides with the rest of the cast.
If you are curious about giving her a try as well as seeing what else Emendatus has to offer- please look into our Discord server which is linked below.
There will be a community showing tonight at 11:30 PM EST in the VC of that same server! Hope to see you guys there!
I will try to answer as many questions as possible!
r/dissidia • u/Solariss • Oct 14 '25
Duellum A closer look at everyone's outfits in Dissidia Duellum
r/dissidia • u/Ultimantasy • Oct 01 '25
YESSSS!!! Chaos is Defeated!!!
Finally was able to takedown lvl 110 Chaos after 34 attempts. This is honestly one of the most difficult things I have fought in a game before. My hands were legitimately shaking when I was in the final phase and I knew I had a chance to win. It was immensely satisfying when that final blow landed and a wave of relief hit me knowing that I don't have to bash my head against a wall anymore (literally since Chaos slammed me in the wall a LOT).
r/dissidia • u/VCKing101 • 18d ago
Duodecim Dissida 012 Recomp - Local Split Screen Multiplayer
Hi all,
I'm back again with a new update. I've been working on a local split screen multiplayer and I believe I got something workable now. I've been testing is as much as I can on my own (I need friends lol)
The way this works is that it uses the inbuilt ad-hoc battle system but binds the player 2 ad-hoc player controls to a second controller. It then creates a second camera that follows the second player with it's view shown on the screen with both players cropped to fit side by side. A lot of the overlay effects and stuff were a pain and I still havent done everything to make it look exactly one to one, you can even see it when the battle finishes in the video above.
This is on top of the existing work that I've already done. Same as before, yes AI was used to do this and work out how the Dissidia code works to apply this. I just really love this game and want to do something, anything, to make more noise around it so Square Enix will hopefully learn from Resonance that some of these older games deserve a remake/remaster to more modern consoles and to not focus on gacha mobile or arcade arena fighters.
Same as before, this can be downloaded for you to use/try yourself. You will need your own USA copy of the game for the recompilation to work. I've made a setup script that should make things easier. Eventually I'll get around to making a proper setup executable.
https://github.com/VCKing101/Dissidia012-pc/releases#release-v0.2.0
While this has been tested in a single player capacity on Steam Deck, the split screen vs. has not been tested on Steam Deck so I dont know how it'd go basically rendering 2 views of the game.
Let me know what you think of this and send me a message if you encounter any bugs or issues. If you think of something else that would be cool to have, also let me know.
r/dissidia • u/VCKing101 • 22d ago
Duodecim Dissidia Recomp - Expanded Battle BGM support and true analog stick support (AI Usage)
I had been seeing all of these decomps and mods for a whole bunch of other games and I was very surprised that no one had done anything for Dissidia so I made my own by taking advantage of recomp using PortableKit
Thanks to PortableKit, it has custom frame rates and upped internal resolution. The video shows me bumping it mid game from 30 fps to 120 fps (video was recorded in 60fps, sorry!)
Features the recomp allows me to provide is an improved Battle BGM system that lets you choose the music based on Final Fantasy title and also has support to add your own. It does support loop tags as well (.ogg audio formats) so the music can seamlessly loop while playing. I also added support for 3ds BRSTM file formats that also have loop tags in them.
I also added Right Analog stick camera controls and they're real analog as well so when turning at half speed, the camera will turn at half speed.
For the worldmap, I added true analog movement as well rather than the stiff 8-way movement the standard PSP version has. I can add this to battles as well however this will affect replays but give me time and I can do this.
Lastly, yes this was done 99% by AI. I was only guiding it on what to do and feedback on feel. There are some minor graphical bugs however I can get 60fps gameplay on my steam deck via proton (native linux flatpak has not been tested/built yet) roughly 75% of the time with it dipping below for new areas that I havent tested/seen yet.
It can be downloaded here if you want to try it yourself. https://github.com/VCKing101/Dissidia012-pc
I admit, it is not very user friendly to start but once it's going it's good, just be sure to have your own US copy of the game. Happy for anyone to use anything I have done thus far in their own projects or if you really like what I've done thus far, let me know and I'd be happy to continue working and expanding on it more (or making setup easier lol). It was actually u/dissidia_fan who prompted me to post this here due to their work on adding Noctis to the game similar to what I've done.
r/dissidia • u/bloo_overbeck • Feb 21 '18
>tfw your future selves are too busy posing to notice the tornado about to kill you all
r/dissidia • u/LiinkPK • Oct 18 '24
DDFF DISSIDIA 012 HD REMASTERED WIP
Dissidia 012 Final Fantasy HD Project
Hi everyone!
Dissidia is an amazing game and a great pillar for the Final Fantasy community and it needs more love than it had on the PSP.
My brother and I recently started playing it again on the PSVita and that's why I decided to continue retexturing and remastering ABSOLUTELY EVERYTHING. From textures, tiny pixelated logos to meshes and art.
I'm personally running it on an overclocked Nintendo Switch with the 60fps mod, native resolution set to 3x and nothing else but the textures.

Here's a video of the end result of the background of Story Mode showing the layers on Photoshop, correcting shapes as well as colours and hues:
This is going to be a long process since I have to redraw so many faces and rewrite most of the text manually, since it doesn't rely on fonts but a png texture with the words in it.
For upscaling purposes I am using Photoshop for manual retouching as of adding new text with similar fonts and effects, liquifying, layering and altering hues, because I sincerely hate just leaving everything to an AI and not doing anything. We all know that actually looks horrible. This needs the love of human touch and this is the best game for me to do this for the first time.


Here's the repository that I forked from AkiraJkr:
Dissidia 012 HD Remastered Github
Everyone is very welcome to continue to contribute to this amazing thing that is retexturing Dissidia, since Sony has totally abandoned it.
You may join our Discord server to see updates in real time and perhaps lend me a hand with something I could have difficulties with.
Thank you all!
Link
Edit: I'm also testing a Dark UI:

Edit 2: I have created a texture replacement tool! (29/03/2026)
https://github.com/LiinkPK/Texture-Replacement-Tool-for-PPSSPP

r/dissidia • u/fganniversaries • Dec 19 '23
DDFF Dissidia Final Fantasy turns 15 years old today
r/dissidia • u/the_real_luigifan14 • Jul 05 '19
DFFNT Hey I finally found the Final Fantasy portion of Kingdom Hearts III
r/dissidia • u/[deleted] • Mar 10 '18
I made a chart about Dissidia characters and the people who play them
r/dissidia • u/fganniversaries • Nov 26 '25
NT Dissidia Final Fantasy NT turns 10 years old today
r/dissidia • u/RaykuFenrir • May 18 '19