r/2007scape • u/AsaAsahinaVT • 4h ago
Achievement Solo TFA With 1 Prayer Point
r/2007scape • u/Tafixados • 7h ago
This is my (half-baked) suggestion for the direction of the upcoming 200th quest for osrs. What do you guys think should the story or the rewards be? I'd love to hear community ideas!
r/2007scape • u/PeebsClan • 5h ago
I've slowly been working on getting my pure to 1,000,000,000XP, today we hit 900,000,000XP still a long way to go but it feels like the final hurdle. (I tried to get it to 900m exact but got the extra 6xp lol)
r/2007scape • u/eggsan_bacon • 5h ago
tl;dr
1 hour of tfa trios = 3.7 hours of obligator or 2.5 hours of ascension crossbows
1 hour of tob trios = 2.6 hours of scythe
1 hour of doom 1-16 = 125 dragon darts; 1 hour of amethyst mining = 1,019 darts
1 hour of tfa trios = 1,488 bolts
post
i recently got ascension crossbows and thought it’d be fun to dive into ascension shard consumption of both the obligator and ascension crossbows.
obligator vs ascension crossbows
let’s start with assumed ascension shards gathered per hour. the wiki money making guide for trios shows 3 completions per hour. i don’t have any megarares, but pretty much bis everything else. if there’s 1 obligator in my trios, the completion time is around 16-18 minutes. if i had an obligator, i’d assume the same holds true. this is a big variable, but i think it’s a fair assumption for most players that tfa trio completion rate is 3 per hour, including banking time.
| metric | value | notes |
|---|---|---|
| ascension shard avg loot qty | 92 | |
| shard loot chance/chest | 0.17 | 1/6 |
| loot rolls/chest | 3 | |
| shard avg qty/chest (non-5x) | 45.1 | 50/51 of loot rolls |
| 5x loot qty multiplier | 5 | |
| 5x loot qty chance/loot roll | 0.02 | 1/51 of loot rolls |
| shard avg qty/chest (5x) | 4.5 | |
| shard avg qty/chest | 49.6 | |
| minutes/trio | 20 | |
| tfa chests/hour | 3 | |
| ascension shards/hour | 148.8 |
148.8 ascension shards per hour is what we’ll use to calculate how doing 1 hour of tfa trios translates to obligator and ascension crossbow usage. the actual rate is slightly less because it doesn’t factor that when you roll a unique, you don’t roll common loot. i didn’t include this because it made me feel good if i go dry. now let’s look at obligator consumption.
| metric | value |
|---|---|
| ticks/hour | 6,000 |
| obligator ticks/attack | 5 |
| obligator attacks/hour | 1,200 |
| obligator attacks/ascension shard | 30 |
| obligator consumed shards/hour | 40 |
| obligator hours/tfa hour | 3.72 |
basically, every 1 hour of doing tfa trios nets you ~3.7 hours of non-stop obligator usage. there’s a bit more complexity to calculating the ascension crossbow shard consumption because we have to factor in ammo saving. i've also included time to make the bolts with a jeweler's chisel, although i did NOT include this in the hours of ascension crossbow usage earned from each tfa hour of trios. also, i decided to call them ascii crossbows because a friend said it and it made me feel good.
| metric | value |
|---|---|
| ticks/hour | 6,000 |
| ascii crossbow ticks/attack | 2 |
| ascii crossbow attacks/hour | 3,000 |
| quiver ammo save chance | 80% |
| bolts consumed/hour | 600 |
| bolts/ascension shard | 10 |
| ascii crossbow consumed shards/hour | 60 |
| ascii crossbow attacks/ascension shard | 50 |
| ascii crossbow hours/tfa hour | 2.48 |
| ticks/cut gem | 1.8 |
| ticks/chisel gem into bolt tips | 1.8 |
| ticks/chisel ascension shards into bolts | 2 |
| ticks/attach diamond tips to bolts | 2 |
| ticks/enchant bolts | 1 |
| ticks/10 diamond e bolts from shard | 8.6 |
| bolts/action | 10 |
| diamond e bolts/hour | 6,977 |
| hours/create 1 hour of cbow bolt usage | 0.09 |
every 1 hour of doing tfa trios nets you ~2.5 hours of non-stop ascension crossbow usage. based on these numbers, 1 hour of tfa will net you 50% more time with an obligator than it will with ascension crossbows. although the time to make the bolts is negligible, i thought it would be nice to include. this assumes 0 tick loss and that gems produce 10 bolt tips, when they actually produce 12 or 24. isolated within this context, it feels slightly bad using ascension crossbows knowing that your shards would go further when used on an obligator instead. however, is this the most relevant comparison when analyzing ascension shard consumption?
obligator vs scythe
scythe is the most comparable weapon to obligator because it’s also a melee megarare and consumes a pseudo raid-exclusive resource (blood vials from leech fin fishing LOL). the wiki money making guide for tob trios shows 3 completions/hour, which is consistent with my experience, especially when factoring in banking time, etc...
| metric | value |
|---|---|
| vial of blood avg loot qty | 52.5 |
| vial of blood loot chance/chest | 0.07 |
| loot rolls/chest | 3 |
| vial of blood avg qty/chest | 10.5 |
| minutes/trio | 20 |
| tob chests/hour | 3 |
| vials of blood/hour | 31.5 |
| ticks/hour | 6,000 |
| scythe ticks/attack | 5 |
| scythe attacks/hour | 1,200 |
| scythe attacks/vial of blood | 100 |
| scythe consumed vials of blood/hour | 12 |
| scythe hours/tob hour | 2.63 |
1 hour of tob trios nets you ~2.6 hours of non-stop scythe usage. compared to the obligator’s ~3.7 hours of use per hour of tfa trios, ascension shard drop rates look generous. note that this assumes 100% of scythe swings have >=1 successful hitsplat, so the actual scythe hours/tob hour is higher. we can apply similar logic and analyze ascension crossbow shard consumption vs comparable range ammo.
ascension crossbows vs toxic blowpipe
before i get into this, you can get around 13k zulrah scales per hour according to the wiki, when factoring in that uniques can be converted to 20k scales each. this is by far the easier resource to gather compared to darts when using a toxic blowpipe. i went through every drop table with dragon dart tips and found the wiki shows doom 1-16 as the highest hourly drop rate at 125 per hour. i thought it would also be interesting to look at amethyst darts.
| metric | value |
|---|---|
| ticks/hour | 6,000 |
| ticks/roll with dragon pickaxe | 2.83 |
| rolls/hour | 2,118 |
| mining level | 99 |
| mining guild invisible level bonus | 7 |
| celestial ring invisible level bonus | 4 |
| invisible mining level | 110 |
| success rate | 5.47% |
| amethyst successful rolls/hour | 116 |
| varrock armor proc rate | 10% |
| amethyst/hour | 127 |
| amethyst darts/hour | 1,019 |
| highest dragon darts/hour in game | 125 |
this makes ascension bolts extraordinarily faster to gather because 1 hour of tfa trios nets you ~1,488 ascension bolts.
conclusion
here are the relevant metrics for us to look at:
1 hour of tfa trios = 3.7 hours of obligator or 2.5 hours of ascension crossbows
1 hour of tob trios = 2.6 hours of scythe
1 hour of doom 1-16 = 125 dragon darts; 1 hour of amethyst mining = 1,019 darts
1 hour of tfa trios = 1,488 bolts
it doesn’t feel good that ascension shards yield 50% more obligator usage than ascension crossbow usage. however, not everything in this game needs to be symmetrical. in fact, i’d argue that’s what much of its charm comes from. it’s also not the entire picture because although these two weapons consume the same resource, you’re almost never choosing these weapons over one another.
obligator is significantly easier to gather charges for compared with the scythe. again, this assumes scythe has a successful hitsplat every hit. either way, obligator’s ascension shard consumption rate seems favorable compared to the scythe.
ascension bolts are over 10x faster to gather compared to dragon darts. so yes, ascension crossbows consume shards less efficiently than obligator, but the time it takes to get ascension bolts is very generous compared to dragon and amethyst darts. this also means that dragon darts could drop significantly in price over time.
i haven’t even mentioned yet that the wiki shows you can mine 130 shards per hour. compared to vials of blood and dragon darts, it’s hard to advocate for higher shard drop rates or lower shard consumption rates. i have a few suggestions that i’m curious to hear what you guys think of.
suggestions
buff ascension shard bolt output from 10 to 12
brings ascension crossbow shards consumed per hour from 60 to 50 compared to obligator’s 40
brings ascension crossbow hours per tfa hour of trios from 2.5 to 3, compared to obligator’s 3.7
see if there’s a good way to involve dragon darts in ascension crossbow usage. perhaps this makes more sense after a bolt rework. they are a small part of several drop tables, so it would be nice to preserve their value a bit, though it may make more sense to just let them fall off
add ascension rocks to the area in the post image (i can't figure out how to add the image to the post body) because you can already walk there and it allows you to mine while actually being able to see people
r/2007scape • u/Skenty711 • 2h ago
these ones took me a while to send out
r/2007scape
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u/MessagesFrom2525
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20h ago
r/2007scape • u/Pineapple-Adorable • 24m ago
I died just now at Maggot king. My gravestone did not appear at the lair. It was nowhere to be found. The scout said there was no gravestone in the vampyrium... Death told me he can collect it for 32Million GP.. My gravestone was nowhere to be found... Jagex please fix this bug and give me my money back :(
r/2007scape • u/Theking71555 • 2h ago
Is this the dumbest thing jagex have done wdym i get 2 of the same pet at the same run how is this possible ?
r/2007scape • u/Crazy-Detective-3261 • 6h ago
Maybe a bright green? They are relatively uncommon messages, so I see no reason why they have to blend in so much.
r/2007scape • u/iAmNotSharky • 5h ago
The successor to one small favour 1, One small favour 2 would have the same principle, but with different people to help in geilinor in tricky to get to or annoying locations.
I thought of a few… for example
brambickle on ice mountain
thorgel near the death altar
King Percival in the Fisher realm just to name a few.
Jagex, do us a small favour and release this as the 200th quest. Pleae.
r/2007scape • u/Lolable97 • 1h ago
Update from yesterdays post since I have received a new response from player support.
https://www.reddit.com/r/2007scape/s/qK6EpznCAo Link for previous
Hi Thomas,
Thank you for contacting Jagex Support! My name's Mod Lyra and I'm on hand to help.
I would also like to thank you for sharing the details of your issue once again!
Please note that we're unable to manually rollback characters, but there are a few things you can do in this case.
If you haven't already done this, please try clearing your client's cache, as outdated or damaged files in the cache can cause the client to behave strangely.
However, if you believe you've encountered a bug, the best thing to do is submit an in-game bug report- while you may not receive a response to this, this will pass the relevant in-game information that will allow our QA team to investigate further.
For guidance on how to submit a report, please head to this support article and select the section relevant to your device and game version.
For anything else you may need help with, check out our online Support Centre which is full of useful information to help you to have the best experience in RuneScape.
From yesterdays post I found out that there were other people with bugged quests after the rollback. Two people DMd me and both confirmed they had their issues solved, so I guess there's still hope for me.
Mod Lyra replied to my support ticket today, sadly it seems that she doesn't understand how game cache works and the only support I received was to submit an in game bug report, I had already done this on Monday :) My only hope now is someone who actually understands the game at Jagex sees this and is able to fix the issue.
r/2007scape • u/NinthCloudArt • 3h ago
Illustration for osrs-tcg, really cool design and encounter in DT2.
r/2007scape • u/Wise_Old_Can • 5h ago
When someone's death announcement pops up, we should be able to right click their name and see the 30 seconds leading to their death as a replay - would make more content for streamers, as well as letting people group react to bigger deaths.
r/2007scape • u/SecureCap6342 • 7h ago
Did Alfie die or is Sick_Nerd just pulling our my leg?
r/2007scape • u/Reasonable-Crow-1416 • 5h ago
Bats would be cool
r/2007scape • u/ThePharros • 4h ago
r/2007scape • u/o_mis • 17h ago
r/2007scape
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u/Lolable97
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1d ago
I contacted support on Monday after the rollback. My WGS quest progress bugged out to the point I cannot complete the quest.
Had a response today and it is clear that Mod Vash didn't read it at all as at no point I mentioned lost xp or drops. Seems like a copy and paste response they sent to everyone.
https://www.reddit.com/r/2007scape/s/h6sNvT4vE8 Link to issue
| Mod Vash (RuneScape) 14 Nov 2026, 20:53 UTC Hey there Lolable, Thanks for reaching out to Jagex Support. Mod Vash here. On Nov 9th our teams were made aware of an issue affecting players ability to log in, hop worlds, and use the Grand Exchange. We quickly began investigating the cause of the issue, working with our external partners to either fix the issue at its source, or provide a workaround so we can get you back online ASAP. For reasons mentioned in our Game Status page, all player progress was reverted to a snapshot from just before the incident occurred. We know how difficult a rollback can be to players, and we deeply empathise with anyone who sees that progress reverted as part of the rollback. Due to the nature of the incident, there is no reliable data available for us to use to return any lost items, as such we are regrettably unable to return any lost items or XP as a result of the rollback in line with our lost items policy. We’ll continue to work with our external partners to investigate this issue and put further measures in place to avoid it happening again based on our learnings. Thanks for your patience and sorry for the disruption to your gains! For anything else you may need help with, check out our online Support Centre which is full of useful information to help you to have the best experience in RuneScape. Kind regards, Mod Vash Jagex Support |
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r/2007scape • u/Powerful-Hat3274 • 3h ago
I was attempting Yama solo for so long and struggling to get my first KC. I was able to liquidate my bank and sell some stuff I wasn’t using as much to get some decent gear to help with DPS and recruited a clan mate to help with glyphs.
He was DCing frequently and nearly died at Judge but I was able to pull him through and help with glyphs to keep him alive long enough for me to pull a 1 KC chest plate. I’ve always wanted this armor so I was very excited to say the least. (: