r/MegaZombie • • Jun 11 '21

Criticism So, Here's What Mega Zombie May Need...

9 Upvotes

After playing this game for a couple of days for several hours, I needed a place to give my criticism. Unfortunately, there's no Discord to talk with developers and share feedback, and they barely respond to people on their Facebook group but post pictures of their Mega Zombie mascot (A guy with a yellow smiley mask) giving you tips on the game. The things I'm about to list is a combination of what the community feel needs to improve and my opinion as well.

The In-Game Shop

I have to cover this because this is the BIGGEST issue, especially with how infant this game is to ask for money. With that being said, few things.

  • Guns, Ammo, & Tacticals should not be in the shop. Period. Those items should be earned by gameplay (which we'll discuss later) and not buy pulling money out my wallet

  • Speaking of "earned by gameplay", permanent purchases w/ basic currency is too high, to the point you're better off paying IRL money for it. I get around 600 points a game. A gun cost 225,000 points. That means I have to play 375 matches, assuming every game you play is from start to finish. At that point, I'd rather save my time, pay $20 and get the gun.

  • A timer to indicate how long you have until the item you temporarily purchased expires would be really nice.

Aiming, Accuracy, and "Bursts"

  • Aiming is very clunky and stiff. You can only aim up, down, left and right. Minecraft has better aiming than this. There's no way to aim diagonally. This makes aiming very difficult and a struggle for long-distant gunfights.

  • An LMG has an accuracy of 96, but a Sniper has 95???

  • Bullet spread, or crosshair spread, is way too big when firing and needs to be narrowed down for automatic weapons, especially if you're ADS. Crosshairs shouldn't expand as far as the edges of my monitor after my 5th consecutive shot

  • Bursts... Let's understand this. Bursts definitely helps. This goes for all shooters. With that being said, PARK ESM points players to "bursts" to hit their targets. Bursts can help your accuracy, but shooting rapidly shouldn't punish your accuracy so swift and severe that "bursting" is the only viable option to land your hits. In short, you CAN burst your shots, but your shouldn't HAVE TO burst to earn your kills majority of times.

Reload System

Their reloading system is somewhat confusing to wrap your mind around. To simply put it, any mag that isn't completely empty is still in your ammo pool. When you reload, you switch to the next magazine with the most rounds, even if it was previously used.

Personally, for me, that's too much. No one is going to keep track of how much ammo they have in each of their magazines. When a player has their AK-47, give them 30 rounds, and a pool of 120 bullets. Done.

I get they're trying to be different, or add a sense of 'realism', but sometimes different isn't necessary and this is one of those examples.

  • Replace the whole reload system with the type of reload system that shooter fans are familiar with.

  • Characters don't have to shout "RELOAD!" every-single-friggin-time they reload.

  • Reloading is a bit slow for some weapons and could use some love

  • The 'Governor' reload is slow af. I get it's a revolver, but this is too slow. Not even the 'Fast Reload' buff helps.

Zombies

There seems to be a lot of opinions clashing on this topic. I've even seen people ask for zombies to be removed entirely, which makes no sense because that eliminates the whole concept of PvEvP. The one thing most people agree with is their insane damage. Anyways...

  • Zombies move a bit fast. Just slightly reduce their running speed.

  • Reduce zombie damage. It's overpowered, potentially one-shotting at times with near full health.

Fall Damage

For the love of God, the falling damage is far too sensitive. I run down hills, and may fall a bit and I lose 25-75% of health. God forbid I jump off of a tall boulder, or down a flight of steps, I'd be lucky if I have 5% health left.

  • Reduce fall damage all around

  • Add leniency to how far we can fall until fall damage is in effect

Misc.

These are other feedback that don't have their own home but should be addressed (and hopefully fixed):

  • Settings: 'Auto Switch' and 'Auto Reload' can't be on at the same time.

  • If 'Auto Switch' is enabled, sometimes the player will 'auto switch' to their pistol instead of reloading their primary gun, despite there being P.ammo. I sometimes suspect this is the actual intent of the Auto Switch.

  • Aim Assist enabled? Where?

  • 'AMMO LOW' shows up every time you reload

  • 'Shoulder Switching' would be amazing to help cover corners better

  • Grenade radius seems to disorientate ANY player that's within it's range, even if they're behind full cover

  • Ricochet gimmick is weird, not necessary for the game. Another 'Realistic' feature that shouldn't be added. This is how they explained it on Facebook

  • We should climb ladders

  • PLEASE. ADD. VAULTING!

  • Doors really don't act like doors in this game

  • HUD doesn't need a 'Killstreak' counter

  • Spelling errors

That's all I can come up with. Feel free to add. Feel free to agree - or disagree! I'll edit when necessary, should in case any mistakes or game updates come up!


r/MegaZombie • • Apr 06 '24

Question Can't get into the game?

7 Upvotes

It just keeps saying failed to request. I haven't even been able to play in the few weeks I've had it


r/MegaZombie • • Aug 30 '23

Criticism This Game need Gyro Aim on PS4/5

7 Upvotes

Mega Zombie needs to seriously consider adding functional high quality gyro aiming on Playstation. A lot of gyro users would play this if they added it look at Fortnite added gyro, Genshin Impact just added it, Warzone got it, CounterStrike. Hell, the new Quake II Remaster got it and the gyro users such as myself showed up in droves. I can't play a shooter on controller without it anymore personally. It's too much fun and too good of a feeling when implemented correctly. If they added it, then I'm sure the gyro community, accessibility communities, disability communities and people that love the feature for shooters in general would show up just to try it. All the games that have a quality version of motion sensor aim people come to try it out because it's a game changer for controller aiming. And it doesn't need aim assist.

I'm not here to argue about motion aim and if it's good or bad, or if you like it or not. we already know it's a good and viable option through the results we see in many games at various levels. Many people like gyro aim and there are some who don't. If you don't like it don't use it. My point is that the game should add it as a optional option, because it opens the door for more people to try and play the game. Especially in a crowded 3rd person shooter and free to play market. Games need to add as many easy to implement selling point features as possible. Gyro aim is one of them.


r/MegaZombie • • Jun 30 '23

Question Anyone here still play?

7 Upvotes

Anyone in here still play? Looking to add some people for search and destroy bosses and stuff.


r/MegaZombie • • Jul 27 '24

Criticism This game is pay-to-win garbage.

6 Upvotes

Absolutely atrocious bloom/COF system meaning 90% of your shots just shoot out 45° past the axis of the barrel even when bursting, inconsistent damage model so even if you do somehow land shots the game pretty much decides at random if they actually do anything and it often feels like you're fighting 50 Cent, overbearing fall damage preventing quick map traversal, generally awful map design (way too spread out, way too open, on some maps way too disconnected), 90% of the guns in the game are full auto, feel about the same, and despite just about every one having a selector switch irl you can only use them in full auto, the weapons, characters, armor, etc people would actually want to try and/or use (a.k.a. typically the best in the game) are locked behind a paywall (including the minigun, naturally armored characters, the best armor pieces, bomb drone, etc), grenades are generally useless and forced on you despite zombies being able to blow them up off your vest (I always try to use them and always see others try to use them in matches and they never kill anything), reload times are unbelievably slow by default and several weapons such as the Governor have reloads that make no sense (despite the Governor and several other weapons with this same issue being able to be manually topped off, the player will always reload from empty, wasting tons of time), the matchmaking is absolutely horrible and if you are lucky enough to even get a teammate they're typically mentally deficient, damage drops off way too quickly with some weapons allowing players at some distances to eat entire mags, and zombies eat bullets and do ridiculous amounts of damage per hit.

The only thing that made this game even remotely bearable to me in the time I played it is the Benneli M4+S you can get with the dog tag system. One of the only semi-auto weapons in the game, one of the only guns that shoots relatively straight, and one of the only guns of its kind in the game that reloads properly by topping off the magazine tube rather than magically starting from empty.

Of course, this game is dead anyways and dev support is likely long gone, so this is just kicking a dead horse.


r/MegaZombie • • May 16 '21

Criticism Lots of potential but god damn its being ruined

6 Upvotes

The game has a ton of flaws, thats a given since its in beta and obviously not a AAA game, from the weird bullet spread mechanics, to confusing IO its far from perfect. But holy shit the fact that i have to pay several 100,000s for one gun is atrocious, like 50k max for like a high end gun would be acceptable but even then it would need to be like a minigun or something, a normal gun shouldn't cost more than 10k. The game may have been bad before but at least it was playable, now theres barely a point to play.


r/MegaZombie • • Mar 04 '24

Bug Is mega zombie servers down

5 Upvotes

It says press x to play but it just says failed to request


r/MegaZombie • • Jan 10 '24

Mega zombie down?

5 Upvotes

Can anyone else get into servers right now? It keeps telling me it failed to find a match


r/MegaZombie • • Nov 03 '23

Discussion This is how you get ranked

5 Upvotes

You have to play last man standing, essentially, after every game you get a screen that tells you what rewards you have won, if you do well enough you get "rank points" getting enough of these awards you with a silver medal, than getting more gives you gold, and so on.


r/MegaZombie • • May 18 '21

Criticism In my opinion this game would be better as a survival then this weird PvP PvE

5 Upvotes

The bloom when you fight another person is garbage but is perfectly fine with zombies. Also how fast you run vs how slow you reload and swap weapons would be better in PvE. In my opinion having a open world survival would be better and way more fun then how the game is right now

Note: might make a more detailed post later explaining this better


r/MegaZombie • • May 14 '21

Mod Post Welcome to the Mega Zombie subreddit!

5 Upvotes

Here you can discuss about everything Mega Zombie related! Keep in mind that the game is still in early beta, so make sure to post about current bugs and how the game could be improved!

PlayStation store link: https://store.playstation.com/en-us/product/UP1355-CUSA27478_00-MEGAZOMBIE000000


r/MegaZombie • • Mar 08 '24

Bug Help

4 Upvotes

Every time


r/MegaZombie • • Feb 18 '24

Discussion What's the most dog tags you've had?

Post image
4 Upvotes

r/MegaZombie • • Jun 24 '21

Criticism Big ol criticism

4 Upvotes

Not enough zombies....


r/MegaZombie • • Jun 24 '21

Criticism Please fix this

4 Upvotes

When you scope in and fire your bullets should not come ninety degrees out the barrel/you should be able to keep firing when you go from zoom to hip fire. This is still a good game tho


r/MegaZombie • • Jun 22 '21

Criticism I love this game but it needs help

4 Upvotes

My three biggest gripes would be

  • Zombies are unfair

  • Aiming in general

  • spawning system

For the zombies they really just need to reduce the amount that spawn. It really lags the game out and makes fire fights unfair. In a 1v1 having 8 super fast zombies that deal 15% of your health in one hit is just not fair. Their should only be one mega (two if you are on a big map) and they should do 70% of your health but make them super slow and a lot bigger.

For aiming please a low us to disable motion blur. The accuracy system is miserable. On the mg3 It takes eight rapid bullets to increase your crosshair full sized and then takes six seconds to get them back down all the way (even when crouched). Bolt actions are just bad they aren't easy to aim because of 3rd person, they aren't accurate at all (k98ks has 76 and the mg3's first 4 bullets are 96 or so)

And the spawning just sucks, having people spawn on top of you sucks being spawned on top of people sucks. If someone spawns on you they are unkillable until they shoot. Then on the flip side if you get spawned on top of three people you can usually get one person but then mopped by the other two.

Also two other minor things

the fire team function doesn't seem to work (as in you can't get people to join you).

And I genuinely think this game would work better in first person. the maps would feel better, The ads system would work better, and the gun fights in general would be easier. I'm not saying that because I like first person better. I love third person games (I have hundreds of hours in division and division 2) but this game just doesn't feel good in third person imo.


r/MegaZombie • • May 31 '21

Question I want a opinion.

4 Upvotes

Do you guys think i should record a first episode of Mega Zombie on youtube and what would you think?


r/MegaZombie • • May 26 '21

Discussion I make mega zombie content on YT and it’s really helpful. Check it out I talk about the weapons maps and even how to win every game.

4 Upvotes

https://youtu.be/jDCHo7YcFvE let me know how you guys feel.


r/MegaZombie • • Mar 23 '25

Discussion Anyone wanna play? Playstation

3 Upvotes

r/MegaZombie • • Aug 30 '23

Discussion Mega Zombie New Player

3 Upvotes

This game is like a flash version of MW2 but ported to the ps1. It's also insanely fun for no fucking reason. Aiming is janky, grenade unreliable, zombie movement erratic.

I keep playing bc it loads in 3 seconds.


r/MegaZombie • • Apr 07 '23

Criticism The game is just a cash grab

3 Upvotes

You can't ammo for ever and need to pay monthly for some good ammo


r/MegaZombie • • Jul 19 '22

Question Do they still update this game?

3 Upvotes

r/MegaZombie • • Jan 06 '22

Bug Game Crashing Before A Match Finishes

3 Upvotes

Game Crashing and i just got a few time limited items using the currency which isnt really fair because i cant even play an entire match so its a loss caused by the game. I really hope theres some sort of compensation or time extender that can be redeemed once its stable again because none of the progress during a match is being kept so it literally is unusable and pointless to have had to pay for the limited time items.


r/MegaZombie • • Nov 21 '21

Criticism Good game, but waiting for the future till its great

3 Upvotes

Toany issues atm, and they need to get rid off the pay for one day it shop/ male the permanent s much cheaper, more likely to play more and buy coins if cheaper


r/MegaZombie • • Nov 20 '21

Bug From Cool to Crap in a few updates

3 Upvotes

So, let me start by saying I really like the game. It's simple fun and has a unique edge with the zombies added.... BUT the devs are doing nothing when it come to sorting bugs in the game. From being spawned into zones that have no way of joining the main game without killing yourself and hoping you spawn into a playable area to stupid gun mechanics.... like a shotgun hit to the head from 4 buildings away..... now the latest fewer zombies spawn.... no bosses spawn at all or the only spawn in the last minute of the game. Before bosses used to spawn with almost every apocalypse. Other issues include the game controls disengaging at times while you play.... having to play the same level 3 times back to back.... come one guys sort this out