r/UnityAssets • u/[deleted] • Aug 10 '18
Audio - Sound Effects Fart Sounds: 77 awesome funny vapors!
r/UnityAssets • u/[deleted] • Aug 10 '18
r/UnityAssets • u/[deleted] • Oct 29 '18
r/UnityAssets • u/UAS_SecretSales • Jul 26 '23
r/UnityAssets • u/Apprehensive_Milk386 • Aug 29 '26
https://assetstore.unity.com/packages/tools/animation/animation-composer-system-acs-348598
🔥 Animation Composer System is on SALE!
For a limited time, Animation Composer System (ACS) is available at a 50% discounted price on the Unity Asset Store!
ACS has been heavily updated and improved since its original release, and I’ve been working hard to make it a more complete and enjoyable animation workflow for Unity developers.
✨ What’s new & improved:
• 🎭 Control Rig support
• 🖥️ Support for more render pipelines and materials
• 🎬 Much more extensive animation previewing
• ⚙️ Tons of quality-of-life improvements
• 🧩 A smoother, more powerful workflow for building complex animation systems
• 💬 And, most importantly, a lot of the changes have come directly from your feedback
I’ve listened to what developers have been asking for, fixed the rough edges, and continued expanding ACS far beyond what it was when it first launched.
And honestly, at this point, I truly believe ACS is one of the most complete animation tools you can get for Unity — and potentially the best animation workflow available on the Asset Store.
That’s a bold thing to say, but after all the updates, improvements, and feedback that have gone into it, I genuinely stand behind it. ❤️
If you’ve been considering giving ACS a try, now is a great time — the current discount is only available for a limited time.
r/UnityAssets • u/Tactibara • 23d ago
Unity's Canvas Scaler scales the whole canvas by one rule, so wide screens get empty margins or cropped edges and the safe area is your problem. Smart UI Scaler works per Rect Transform instead: each scaler has its own reference resolution and its own rules, and you can nest and mix them with regular UI.
New in 1.2: Smart UI Aspect Switch (a layout per screen shape), Smart UI Aspect Fitter (images that never stretch), and Smart UI World Follower, Mesh Fitter and Framing Bounds for 3D objects that live inside the UI.
Asset Store: https://assetstore.unity.com/packages/slug/339216
Docs: https://tactibara.github.io/smart-ui-scaler-v1.0-docs
Happy to answer anything about how it works!
r/UnityAssets • u/Rudy_AA • 24d ago
Hey guys! After months of development, Flesh Dynamics is finally LIVE on the Unity Asset Store! From realistic flesh jiggle to deformable tires, jelly, and soft objects. It's been one crazy journey of physics bugs, late nights, and breakthroughs.
Couldn't be prouder of this release! get it here: https://assetstore.unity.com/packages/tools/physics/flesh-dynamics-409306
r/UnityAssets • u/AndySv • Aug 21 '19
r/UnityAssets • u/Wide-Judge-4131 • Dec 12 '22
r/UnityAssets • u/artengame • Nov 21 '15
r/UnityAssets • u/SuccessfulVanilla717 • May 07 '25
CIVIL-AI-SYSTEM on the Unity Asset Store is 50% off!
Got any questions or need any help? Ask here or join our discord
What is CIVIL-AI-SYSTEM?
CIVIL-AI-SYSTEM is a framework designed to remove the need for coding from your AI development by making a high-performance product that is designed to be straightforward and allow the focus to be around design rather than implementation. Other AI tools are general one size fits all. CIVIL-AI-SYSTEM is designed to focus on the civil aspects of life; that being work, living, personality’s (not quite yet) and needs of a person with other benefits such as ownership systems and others which gives credence to your background characters and bring your world to a much more believable state. The product is still being developed and large updates are still being rolled out so buying now allow for direct input into how the product grows. Support with this tool is also aiming to be best in class and provide your peace of mind, that being speed and quality of what you get when you have a problem. Automated test coverage is also a major requirement I have before each release meaning you can have trust and reliance in having this tool as a core part of your development process.
r/UnityAssets • u/Shreeeek69 • Sep 16 '26
StrataDI is a small open-source DI container for Unity.
It uses Project and Scene contexts, with scene dependencies falling back to the Project Context when needed.
I built it mainly for smaller projects where I wanted DI without using a bigger framework.
GitHub: https://github.com/GelaLomidze/StrataDI
Feedback is welcome, especially from Unity devs who use DI.
r/UnityAssets • u/[deleted] • Nov 14 '15
r/UnityAssets • u/UAS_SecretSales • Jun 28 '22
r/UnityAssets • u/UnityAssets_new_bot • May 16 '22
r/UnityAssets • u/UAS_SecretSales • May 30 '24
r/UnityAssets • u/UAS_SecretSales • May 23 '24
r/UnityAssets • u/loolo78 • Jul 25 '15
r/UnityAssets • u/UAS_SecretSales • Dec 30 '22
r/UnityAssets • u/Plus_Ninja • Dec 15 '20
r/UnityAssets • u/UnityAssets_new_bot • Oct 08 '22
r/UnityAssets • u/PaulArtCC • Aug 08 '20
r/UnityAssets • u/UAS_SecretSales • Nov 02 '22
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r/UnityAssets • u/PaulArtCC • Feb 23 '21